Ghost Recon: Breakpoint review - Breaking bad - Critical Hit
Let it never be said that Ghost Recon: Breakpoint is a game without ideas. Great ideas, terrible ideas, and even some great ideas implemented terribly, I’ve seen them all thus far in the 20 or so hours I’ve spent with this latest entry in Ubisoft’s tactical military shooter franchise. Then there are ideas borrowed from other games only half of which seem to actually belong here.
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