Towards a new videogame generation? | A VGProfessional Case Study
While Sony dominated pretty much the media battle through a well oiled and orchestrated program for their conference, E3 2016 will nonetheless be marked by the new announcements of PlayStation and Xbox. Both console builders are already prepping consumers and publishers for future consoles which are technically not so new, initiating a new way to conduct technological developments in this sector. Are we heading towards a videogame generation? Or is this becoming an outdated principle?