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Co-designing a co-design workshop - The Glass-House Community Led Design
The reinvention of a Glass-House stalwart: Design by Consensus By Grace Crannis, Sophia de Sousa and Myra Stuart “Co-designing the game was quite an exciting experience. Working as a group, it was astounding how quickly we managed to brainstorm and prototype the entire game. My most important takeaway was the importance of having a …