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Sensor Tower: Candy Crush players spent an average of $4.2 million a day in 2018 - Inventiva
Players of King’s Candy Crush series of mobile puzzle games spent an average of $4.2 million a day in 2018, according to market analyst Sensor Tower. That is a growth of 6.5 percent over 2017. The franchise’s total revenues for 2018 reached $1.5 billion. The series began with 2012’s Candy Crush Saga. That free-to-play game remains the …