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Trad and the Planning Fugue vs What does that look like? | The Indie Game Reading Club
We’re still playing Godbound here and I’ve noticed the most interesting table phenomenon. I think it has to do with the OSR-style framework the game is built on and the players’ relationship with it. I’m going to poke at that. This week’s session, we introduced a fifth player to the game. Five is a lot,… Continue reading Trad and the Planning Fugue vs What does that look like? →