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Clocks: Forged in the Dark’s Underappreciated Killer App | The Indie Game Reading Club
Apocalypse World introduced the word “clocks” to storygaming. Ye olde AW clocks were checklists of escalating narrative events. The MC could tick a slice of that clock and the event associated with that tick would happen. Or if the listed event happened, the MC could advance the clock to that point. AW clocks are prescriptive… Continue reading Clocks: Forged in the Dark’s Underappreciated Killer App →