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"The Speed of Light" - Interactive Raytrace demo in Unreal Engine. - VFX Serbia
At SIGGRAPH 2018, we saw another advance toward real-time ray tracing with Unreal Engine. A joint presentation by Epic Games, NVIDIA, and Porsche resulted in “Speed of Light”, a real-time cinematic showcasing the current state of this developing technology with the interplay of multiple light sources over the smooth surfaces of the Porsche Speedster concept car. The real-time example was …