Social Advocacy – Meeple Like Us
Let’s talk about a hypothetical game. A video game. A video game that doesn’t exist. Let’s say it’s called… Fled Bread Dimension. Fled Bread Dimension Two. It’s not a real game. And let’s say as part of the making of this hypothetical game, the hypothetical company behind its creation was revealed to be engaging in some shockingly harmful internal practises. Practices that led to its staff being over-worked to ridiculous, life-degrading levels – admittedly without it being something universally true. Public claims that extensive overtime was voluntary turned out to be less than authentic. This from a company that in the past has punished those that escape the toxic work environment by cutting them out of credits in a ‘they’re dead to me’ kind of manner. None of this is new.
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