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Race for the Galaxy (2007) - Accessibility Teardown – Meeple Like Us
Race for the Galaxy is an excellent game that doesn’t care if you want to play it. Its arcane iconography serves to make it as welcoming as the ‘rooms free’ sign at the Bates Motel. Its expectation that you match and master the tempo of its demanding action system requires players bring a lot of themselves to the experience. While it’s certainly, in our view, a better game than San Juan there’s a strong case to be made that even with its banal theming San Juan is a good deal more approachable. It’s been hard during the review, and indeed this introduction, to not use the word ‘accessible’ to describe how welcoming it is to newcomers – that particular definition has common acceptance but it’s not the kind of accessibility we’re concerned with here. That accessibility discussion begins now. A long, long time ago in a pastiche knockoff universe far, far away…