Proofreading | Maven Games
Have you ever shown someone something you’ve created, only for them to tear it to shreds? You put your heart and soul into something and instead of praising the good, they pick fault with every little thing. Don’t you hate those people? Well I love them. Now there’s obviously a time and a place for everything and they should perhaps reign in detailed criticism more often than not. However, there’s one area where you really want someone to be as picky as possible: proofreading. I’ve been producing the rulebook to Doomsday in collaboration with the graphic designer over the past few weeks. I finalised the ruleset over a year ago so why has it taken several weeks to produce the rulebook? Well, the process typically goes something like this: I send the rules to the graphic designer. They send me a rulebook with all the rules laid out nicely and lots of fancy pictures. I go through the rulebook looking for any errors and send a list of corrections back. They send me a revised rulebook. I go through it again looking for issues and compile a new list. They revise the rulebook again. And on it goes until I...
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