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Detective: City of Angels | Maven Games
There have a been a number of prominent “detective” games to come out over the past year or so, such as Chronicles of Crime and Detective: A Modern Crime Board Game. The latest addition to this genre is Detective: City of Angels. What makes this one any different to the others? Well, there are a number of things, but the main one is that it’s competitive. You’re not working together to solve a crime; you’re actually trying to hinder your opponents and beat them to the solution! Does it actually work? Let’s have a look… The first thing that washes over you when you play Detective: CoA is the theme: it’s set in 1940s Los Angeles and inspired by classic Film Noir movies such as The Big Sleep. And they’ve done it really well! There’s quite a lot of backstory to each case and it’s full of period-appropriate lingo such as boilers (cars), nippers (handcuffs) and scratch (money). Much of the time is spent interviewing suspects and the specialist vocabulary crops up so much that they even provide a “Noir Glossary” in the detective handbook. This, combined with the lovely artwork from Vincent Dutrait, does a great job of immersing...