Blood on the Clocktower | Maven Games
I have been running games of Werewolf for over twenty years. I think it’s a fantastic gaming experience that virtually no other game has really managed to replicate. It’s not without its issues though. The main one being player elimination in a game that can last 1 – 2 hours. There’s a limit to how much fun you can derive from sitting around for an hour watching other people play a game. There have been a number of (very successful) attempts to deal with this such as One Night Ultimate Werewolf and Secret Hitler. However, they are significantly shorter and while they avoid the player elimination, they lose some of the bluffing and double bluffing over an extended period that can make Werewolf feel so epic. Enter Blood on the Clocktower: a re-imagining of the original Werewolf. It claims to fix many of the issues without compromising the epic feel. Let me tell you about it… Blood on the Clocktower appeared on Kickstarter earlier this year and is due to be delivered to backers early next year. I was fortunate enough to take part in a demo this week at The Dice Cup (my local boardgame cafe). In many ways...
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