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Trident Realm Faction Overview – Mantic Blog
There’s something fishy going on in the world of Vanguard this week, with the upcoming release of the Trident Realm. This amphibious faction is a mix of different aquatic races – bounding frogs, to living waves and heavily armoured crabs. They’re also one of the fastest factions in Vanguard, thanks to their naturally quick movement and the opportunity to boost their speed with the Rising Tides warband ability. Across the course of this week, we’ll be highlighting the Trident Realm with a quick overview today, before diving into some of the key units and tactics to consider when playing with a Trident Realm warband. RISING TIDES Let’s kick things off with their warband special ability. Eagle-eyed readers may notice this rule has changed compared to the version in the standard rulebook. As mentioned in our previous Vanguard blogs, the regular warband releases give us an opportunity to review each faction and see where they need a buff or a slight tweak. In the case of Rising Tides, the ability to give all Neriticans an extra couple of inches for just two power seemed a little overpowered. Instead, you’ve now got to spend 1 power for each model you want to [...]