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Creating Complex Characters: A ‘Mass Effect 2’ Case Study
As a writer, there are some shows and books I find myself going back to again and again just so I can remind myself what exciting, well-crafted characters look like. Some of my favorites are HBO’s Westworld and Game of Thrones, but then there’s Mass Effect 2, BioWare’s big-time sci-fi role-playing game. I’ve been joking for years that I should write up an in-depth analysis of Mass Effect 2’s characters, and I think it’s finally time. There’s a lot writers can learn from Commander Shepard’s interstellar Scooby Gang, but this article is going to be a deep dive into what …