Getting the most out of your assets - The MonoGame Content Pipeline | Dark Genesis
Welcome to the third tutorial video for the Darkside of MonoGame channel. This time we are diving deeper in to the Content Pipeline as well as covering some tips and tricks with Localisation for your games. In this tutorial we cover: * Basic Font use * Adding a native resource * Setting your project native language * Regionalising resource files * Your first Content Extension * Creating a new asset using your extension * The WPF Font extension There is a lot packed in here and it's a longer video. I will follow up with more tutorials on the Content Pipeline for some of the most common extensions. If you have a particular request, then let me know in the comments below. Link to Video version -