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The beauty of tools development - Pt 2/3 Beam | Third Kind Games | Blog
One of the first tools that we developed in-house was used to distribute test builds of DRG before release. We called it Beam, which naturally comes from the U.F.O. tractor beams which are used to move the build from the servers to the desktop. The tool was initially built in around two weeks over the … Continue reading The beauty of tools development – Pt 2/3 Beam →