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The 9 Types of Player Choices (with Examples) - Black Shell Media
(Civilization V — Firaxis, 2010) “Games are a series of interesting decisions.” That’s what Sid Meier said to an audience at GDC, 2012. In fact, it’s a philosophy of game design he’s expressed repeatedly in some form or another. Essentially, the sentiment comes down to the idea that the meaningful choices are what define the …