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The trouble with NPC Interactions in RPGs: Lessons learnt from both Skyrim and Ultima VI
Non Player Characters. You've all seen them. They stand forlornly at the gates to a town, or forever staring out from behind their desk in the Dungeon Mart. From the old wizard in Zelda who tells you 'It's Dangerous To Go Alone' to the street vendor yelling out 'Hot Walnut!' in Baldur's Gate, you can't