Hands-on Preview: Outlast II Feels Like Walking Through a Haunted House Designed for Hobbits | Power Up Gaming
As the game that launched a thousand Let’s Play channels, and the title to which PewDiePie owes a significant amount of his revenue, the sequel to Outlast arrives with something that many indie horror titles don’t have the burden of; a weight of expectation. Recently, a demo of Outlast II dropped on PS4, Xbox One and PC. While the full game isn’t slated to release until 2017 (giving fans a lengthy wait before getting their hands on the finished product), at least the demo gives us a taster of what Red Barrels Studio has to offer. Yet, within the short running time of the demo, Outlast II offers you a dense plateful of reheated leftovers as opposed to a delicious hors d'oeuvres. My first day on the Samaritans' helpline, and this happens. The demo begins with a piece of laughable exposition, which contains awful writing with lines such as “going mad may be the only sane thing to do”. The text explains that you are another freelance journalist in the shape of Blake Langermann, who finds