ChargeShot Review – An Hour of Fun and You’re Done | Power Up Gaming
After a couple quick rounds of guts-filled gunning glory at E3 2015 with ChargeShot developers, Cowboy Color, I was intrigued at the game and what it had the potential to be. It has all the quirky personality of your favorite Adult Swim show mixed with the simple, multiplayer allure of titles like Nidhogg, Towerfall and Samurai Gunn- what's not to love? Fast forward to a full Steam release and I was faced with a strong polarizing feeling after playing for an hour; within the span of 60 minutes, I had seen the whole game. On one hand, ChargeShot is every bit as fun as I'd remembered it before. Fast and fluid controls, colorful characters and a sense of humor you can only get from a few developers who know funny. But on the other hand, you have a title that begs to be expanded upon because of how charmingly fun it is and how little it has on offer. But before we get too far along in explaining where ChargeShot fell short, we should probably take some time to see what the game's all about