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Rise of Tomb Raider Will 'Push the Boundaries' of the Xbox One | Power Up Gaming
Rise of the Tomb Raider is set to 'push the boundaries' of the capabilities of the Xbox One, according to its game director. In an appearance on a special edition Game Informer podcast earlier today, Brian Horton fielded a number of wide-ranging fan questions about Lara Croft's latest adventure, due out later in the year as a timed Xbox exclusive. When questioned on how the Xbox One version of the game will compare to the Xbox 360 version, whose development is being handled by Nixxes, Horton called the supplementary team 'wizards' and explained that although the 360 game will not be inherently different to the Crystal Dynamics-developed Xbox One version, it will be modified to accommodate the lesser power of the older console. He explained that this is a huge bonus for Crystal, as it allows them to concentrate 100 percent of their attention on the Xbox One version. He added: "For us, of course, we are not limited at all, we are pushing the boundaries when it comes to what the Xbox One