Skyrim: Dragonborn DLC Review | Power Up Gaming
It’s hard to say what makes a good expansion. Some games only need to offer new maps or enemies to keep the player happy, giving them a little more opportunity to grind through baddies before reaching the end credits. For a game like Skyrim, however, a game that already practically drowns the player with content, something more is required. To be worth the time and effort, it must not only add more gameplay, but make that gameplay build on what came before. It should be narratively fresh while still relevant to the overall plot, and put new tools at our disposal without invalidating the old ones. On these counts, Dragonborn succeeds. Where it fails, however, is in its bugs. I don’t think it’s an exaggeration to say that Dragonborn is about even with SimCity for buggiest release of the last year. Some of these are fairly minor, such as entering a location and finding the floor has disappeared. These can usually be resolved with a simple reload, but are still a frustrating inconvenience.