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Three Indie games, three ways of handling story | MMO Gypsy
Last week I wrote on storytelling in MMORPGs and why I think there should be less telling going on in this genre in particular. Judging from the passionate discussions this topic sparked in my comment section as much as on other blogs (such as over at Nils, Bhagpuss, Rowan, Tesh, Soresu or Eri), it’s become …