Some issues in VR - A personal note - Fusing Data and AI into VR
Vergence-accommodation conflict Vergence movements are closely connected to accommodation of the eye. Under normal conditions, changing the focus of the eyes to look at an object at a different distance will automatically cause vergence and accommodation, sometimes known as the accommodation-convergence reflex. Visual odometry Match moving VR in practice GPU-based rendering (almost) as usual (OpengGL,... Read More