nag.co.za
Why Hello Games went silent after troubled No Man's Sky launch > NAG
No Man’s Sky promised way more than it was able to deliver when it launched, back in 2016, and, after the dismal reception, Hello Games, went silent; not speaking to the community for three months or the press for two years. Studio head Sean Murray recently explained why. No Man’s Sky wasn’t the first game to disappoint at launch, but one could argue that it was the first to promise so much and deliver so little. Sadly, it also wasn’t …