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GG: Dear internet, it's okay to criticise games about things > NAG
This week, Polygon’s Chris Plante made a mistake. A “mistake”, I mean, because criticising Bethesda’s Rage 2 about its questionable use of a facial deformity isn’t actually a mistake, it’s an opinion backed up by the writer’s personal experience as somebody with the same facial deformity, and a thought-provoking exposé of social and cultural prejudices perpetuated through entertainment. But first, some perspective. A cleft lip or palate is a somewhat uncommon birth defect – about one or two in 1000 …