From chara-design to graphic design: the artists behind Capcom's 2D fighting game characters
Capcom is a paradoxical company where illustrations were seen as a secondary part of the designers' job, made with the unavowed aim to attract aspiring designers. But the truth is that if you have never designed a cover art or a flyer illustration, chances are the public doesn't know who you are, even if you have designed or animated some of the most famous characters ever created. I wrote the following article with the intent to give proper credits to some of these famous unknown artists.
In Capcom's early years, there was a hierarchy which implied that newly hired graphic designers were assigned to work on backgrounds, then on characters after gaining some experience, and eventually could become planner (≈ director / game designer), but a planner could also design graphics. In a way, designers were specialized in a certain field of activity, but a designer could create illustrations, design graphics and logos for the same game. Such was the case with Satoru Yamashita on Ghosts'n Goblins (1985), Koichi Yostui on Strider (1989) who also directed the game and Akira Yasuda (AKA Akiman) on Side Arms (1986) although he only drafted the logo.
Speaking of Akiman, when he joined Capcom, he wasn't assigned on a game but was asked to draw backgrounds for practicing pixel art, which he did for 3 months. During the development of Side Arms, he was tasked to create backgrounds but he also volunteered to design mechas. A few years later, he animated Chun-Li from Street Fighter II in less than 2 months while his colleagues spent about 10 months on each character. It's probably around that time that he started putting his hands on almost everything art related at Capcom, creating drafts for some characters and designing or modifying frames for characters handled by other people.
Nevertheless, as in the whole industry, the artists who worked at Capcom became more and more specialized. Kinu Nishimura joined Capcom in 1991 and did very little graphic design during her career. Her first work consisted of animating Lucky Colt from Muscle Bomber, then she spent most of her time at Capcom designing characters and creating illustrations. Akiman was an exception, still doing graphic design in 1998, 13 years after joining Capcom, although he was managing the design team while creating illustrations. He once said that his main contribution to Capcom was not the illustrations he designed but what he brought to character animation (he worked briefly in an animation studio before joining Capcom). When the development of the first Vampire / Darkstalkers started, he tried to train new character designers by tasking about 10 graphic designers to create concept art during 3 whole months. While this exercice led to the creation of the characters we all know, it seems that the designers thought it was too long and wanted to go back to graphic design. Regarding background design, it was no longer a rookie job in the 90s. I haven't been able to find a lot of information about how the background team worked but its leader was Yoko Fukumoto / 福本 容子.
When you’re working on a developper’s profile, many problems occur. The first one is the use of one or many pseudonyms, be it volontary or not. The second one is that staff rolls rarely detail who did what. The third one is related to Capcom's policy. As pointed out by Akiman, staff rolls in Capcom's games were often incomplete due to the fact that the direction thought there were too many names in them. Akiman's name doesn't appear in many of the games he worked on (including the first Vampire/Darkstalkers for which he supervised animation and graphics, provided concept art and drew some key animations) but he wasn't the only victim of that phenomenom. It's not related to graphic or character design but the ending credits from Final Fight mention only 2 composers while the Original Sound Collection (released in 2014) lists 7 people.
The character designer wasn't necessarily the same person as the one who animated that character ─the graphic designer. Occasionally, the design of a character was modified by its graphic designer when he was animating it. For example, Chun-Li had pants in her original design but Akiman chose to remove it and to change her shoes during the animation phase. Sometimes, many artists were working (or were tasked to work) on the same idea, creating designs with the same concept in mind. The people credited as character designers are the ones who created the final designs. It seems that sometimes around 1994-95, due to the fact that the characters were more and more detailed and complex to animate, it became rare to have only one artist on a given character. If you take a look at the staff roll from Marvel Super Heroes ─which is notable for having detailed credits─, you can see that 3 of the 4 characters from X-Men COTA were animated by only one artist each (assuming everybody was properly credited), while the newcomers were handled by 3 to 13 staff members.
As Disney did decades ago with some of its movies, Capcom reused some of the animations originally created for Street Fighter II when developing Street Fighter Zero in order to reduce the production costs. It was confirmed by Akiman and it's even harder to give proper credit when this happens.
On a related note, when asked which materials an aspiring graphic designer should study, Yoshinori Yamamoto (animator on many Capcom crossover games from the late 90s) said that it was recommended to watch old Disney movies frame by frame rather than Japanese animes.
When Akiman joined Capcom in 1985, the company was already equipped with SMC-70 custom computers. SMC was a line of computers produced by Sony and designed for professional video applications but used by some video game companies such as Capcom, Namco and SNK at the time. While the SMC had its own graphic tool, Capcom developed its own: TCE (Tiny Character Editor).
Koichi Yotsui: "You had a 16 pixel grid, a 16-color palette, and that was it"
The Graphic designers used a keyboard to design sprites and backgrounds and many of them kept using that tool when mice became widely available (Akiman thought a keyboard was handier for pixel art and still used it when he made the Opening from Vampire), which was the case when Capcom switched from the SMC-70 custom to the A-CAT X68000 during the development of Street Fighter II ─the X68000 was bundled with a mouse. A few developers mention that Capcom also used joysticks to design graphics in the early 90s which is very plausible. I think many companies didn't have a policy regarding which tool(s) their employees should use to design graphics.
When Akiman started designing sprites for Side Arms and Forgotten Worlds (which became the first CPS1 game, although its development started before Daimakaimura / Ghouls'n Ghosts), he complained that the pixels weren't square, to which he was answered that it was impossible since the engineers had been asked to make square pixels. He eventually learned that it was due to a calculation error from the hardware team, which explains why the CPS systems have such an odd resolution (384x224). This also explains why he used a custom grid paper made of vertical rectangles when he designed key frames (otherwise his drawings would be stretched once scanned and displayed on screen).
As with other video game companies, many graphic designers had a CRT on their desk to get a preview of the graphics they were working on.
Graphic designers had more freedom than nowadays during the creation of a character. According to Takenori Kimoto, they had to complete the animation part 3 months before the end of development, but when he animated Anakaris from Vampire, he could design moves by himself and thus having an influence on the fighting style of the character. He handed many animations to the programmers who then had to decide what to do with each move (some of these animations remain unused). Eri Nakamura mentioned that the only instruction she had been given for Honda’s headbutt was the name of the special move (”Super Headbutt”). Note that the graphic designers from SNK had a similar influence on the games they worked on. "The in-between frames of animation were largely left to the designer’s intuitions, recalls Naoto Abe, designer on Savage Reign, so there may have been some ridiculously over-powered characters as a result."
PS: This is a WIP. If I find anything else, I'll add it to this post
PPS: Before he left Capcom to found Arika, Street Fighter II director Akira Nishitani worked on a few projects that didn't see the light of day. One of them was a 3D fighting game which evolved into what we know as Warzard. Street Fighter III was meant to be the first CPS III game and Akiman's aim was to improve the quality of 2D graphics, but during the development of this long awaited sequel, 3D fighting games became a big thing and a lot of players were waiting for Capcom's answer to Virtua Fighter and Tekken. Akira Nishitani recently revealed that he did some experiments with 3D characters on Warzard, then switched to 2D. He left Capcom shortly after with some of his colleagues to found Arika whose first game was non other than Street Fighter EX. more concept art and line art: https://flyers.arcade-museum.com/?page=archive&db=videodb&name=secret+file&year=&manu=10&source=&submit=Search+the+Archive And if you want to read more about graphic design in Japan: https://vgdensetsu.tumblr.com/post/179656817318/designing-2d-graphics-in-the-japanese-industry
Street Fighter / ストリートファイター (1987)
The first Street Fighter was directed by Takashi Nishiyama, then head of Capcom's development team 2. He was headhunted by SNK after the release of the game and left the company with many members of the development team. One of them was Koichi Sakita / 崎田 浩一, described as Street Fighter I main artist by KOF XIV producer Yasuyuki Oda (who was graphic designer during the Neo-Geo era). Sakita later worked on Fatal Fury, Art of Fighting, etc.
Some of the developers behind the first Street Fighter, courtesy of Capcom Vs SNK 2 director Ideaki Itsuno (first on the left)
As mentioned earlier, Capcom games' staff rolls weren't exhaustive but it seems that some of the developers of Street Fighter were allowed to inscribe their first name in the credits. One of Keiji Inafune’s very first works at Capcom was designing Adon’s portraits from Street Fighter. His name doesn’t appear in the credits though.
Adon / アドン graphic design: Keiji Inafune / 稲船 敬二 (portraits only)
Street Fighter II / ストリートファイターII (1991) The first 4 members of the graphic design team decided who’d take charge of this or that character with a game of rock-paper-scissors. Satoru Yamashita was originally meant to work on Ryu and Ken but he eventually wasn’t available at the beginning of the development.
Opening Graphic design: Akira Yasuda / 安田朗
Ryu / リュウ character redesigned by: Akira Yasuda / 安田朗 graphic design: Shoei Okano / 岡野 正衛 (illustrator and logo designer on many Capcom games) Akira Yasuda / 安田朗 (standing pose) Background design: Asae Nishitsuji / 西辻 朝枝 (she also designed Honda and Boxer’s stages)
Ken / ケン character redesigned by: Akira Yasuda / 安田朗 graphic design: Shoei Okano / 岡野 正衛 Akira Yasuda / 安田朗 (standing pose) background design: Miho Kobayashi / 小林 美保 (to be confirmed)
Honda / エドモンド本田 character design: Akira Yasuda / 安田朗 graphic design: Eri Nakamura / 中村会里 (she also animated Psylocke from X-Men COTA, Chun-Li from Street Fighter Zero, Honda from SFZero 3, Nakoruru from Capcom Vs SNK and co-animated Bulleta from Vampire Savior, Mai-Ling / Tao from Warzard/Red Earth and R.Mika from SFZero 3) Honda's birthday is based on Eri Nakamura's. Background design: Asae Nishitsuji / 西辻 朝枝
The character painted in the background is based on Akira Nishitani Blanka / ブランカ, originally called Hamablanka / ハマブランカ character design: Akira Yasuda / 安田朗 graphic design: Yoshiaki Ohji / 王子 (He also chara-designed Dhalsim but had already left Capcom when the development of Super Street Fighter II started, so someone else had to create Blanka's new moves)
Chun-Li / 春麗 character design: Akira Yasuda / 安田朗 graphic design: Akira Yasuda / 安田朗 Chun-Li's birthday is based on Miho Kobayashi's (background designer)
Guile / ガイル character design: Akira Yasuda / 安田朗 graphic design: Akira Yasuda / 安田朗 (basic shape, walking animation) Hitoshi Nishio / 西尾 仁志 (he also animated Cyclops from X-Men COTA (who also has a somersault kick), Ibuki from SFIII and Lei-Lei from Vampire Hunter. He is the one who came up with most of the names for SFII's special moves)
Zangief / ザンギエフ, originally called Vodka Gobalsky character design: Akira Yasuda / 安田朗 graphic design: Ikuo Nakayama / 中山郁夫 (he also designed and animated Vega/Dictator, Leo from Warzard/Red Earth and Raiden from Capcom Vs SNK)
Ikuo Nakayama took inspiration from Akira Maeda's flying kick for Zangief's strong kick.
Dhalsim / ダルシム (originally called Naradatta / ナラダッタ) character design: Yoshiaki Ohji / 王子 graphic design: Takashi Hayashi / 林 (he also animated Felicia and Bishamon from Vampire, Yang and Yun from SFIII, as well as one of the Predator from Alien Vs Predator)
Balrog / Boxer / M・バイソン character design: Toshiharu Matsunaga / 松永 graphic design: Toshiharu Matsunaga / 松永 Background design: Asae Nishitsuji / 西辻 朝枝
Vega / Claw / バルログ character design: Mizuho Kageyama / 影山みずほ / 陰山みずほ (she also animated Victor from Vampire and worked on Bulleta from Vampire Savior) graphic design: Mizuho Kageyama / 影山みずほ / 陰山みずほ
Sagat / サガット character redesigned by: Akira Yasuda / 安田朗 graphic design: Mori / 森 / Q Kyoku (he also animated Cammy from SSFII, Elena from SFIII and Morrigan from Vampire)
Bison / Dictator / ベガ character design: Ikuo Nakayama / 中山郁夫 graphic design: Ikuo Nakayama / 中山郁夫
Street Fighter II characters illustrated by their respective graphic designers, with the exception of Blanka --his original graphic designer had already left Capcom at that point, so Akiman took charge of the illustration.
Super Street Fighter II / スーパーストリートファイターII (1993)
Cammy / キャミィ character design: Akira Yasuda / 安田朗 ? graphic design: Mori / 森 / Q Kyoku
Dee Jay / ディージェイ character design: James Goddard graphic design: ?????????????????? The fourth newcommer was originally Fei Long's Twin (which means another face swap). Goddard submitted another character inspired by the one played by Billy Blanks in King of the Kick Boxers, AKA Karate Tiger 4.
Fei Long / フェイロン character design: ?????????????????? graphic design: Ikuo Nakayama / 中山郁夫
T. Hawk / T.ホーク character design: ?????????????????? graphic design: ??????????????????
T-Hawk’s early design. A colored version also exists according to Takayuki Nakayama.
Super Street Fighter II X / スーパーストリートファイターII X (1994)
Akuma / Gouki / 豪鬼 / ゴウキ character design: Akira Yasuda / 安田朗 graphic design: Atsushi Iwasaki / 岩崎 篤嗣 (He also animated Ryu, Gouki and Guy from SFzero and Magneto from X-Men COTA)
Atsushi Iwasaki based one of the frames on the manual illustration created by Akiman
Street Fighter Zero / ストリートファイターZero, AKA Street Fighter Alpha (1995)
Ryu / リュウ + Ken / ケン graphic design: Atsushi Iwasaki / 岩崎 篤嗣 Manabu Nakatani / 中谷
Guy / ガイ graphic design: Atsushi Iwasaki / 岩崎 篤嗣
Akuma / Gouki / 豪鬼 / ゴウキ graphic design: Atsushi Iwasaki / 岩崎 篤嗣
Chun-Li / 春麗 character redesigned by: Akira Yasuda / 安田朗 graphic design: Eri Nakamura / 中村会里
Rose / ローズ character design: Kinu Nishimura / 西村 キヌ graphic design: ?????????????????? Jojo inspired many character designers, including Kinu Nishimura who took inspiration from Lisa Lisa for Rose and from Avdol for Santana (Cyberbots). Capcom later developed 2 Jojo games on CPS III.
Adon / アドン character redesigned by: ?????????????????? graphic design: Daisuke Kurita / 來田 大介 (he also co-animated Alex and Hugo from SFIII) Takayuki Kōsaka / 高坂 隆之
Birdie / バーディー character redesigned by: ?????????????????? graphic design: Norihide Fujī / 藤井 紀秀 (he also co-animated Oro from SFIII)
Bison / Dictator / ベガ graphic design: Makoto Ishii / 石井 誠 (he also co-animated Hulk from Marvel Super Heroes and Zangief from SFzero 2)
Street Fighter Zero 2 / ストリートファイターZERO2 (1996)
Sakura / さくら character design: Akira Yasuda / 安田朗 graphic design: ?????????????????? background design: Hirokazu Yonezuka / 米塚 啓和
Dhalsim / ダルシム graphic design: Takashi Hayashi / 林 (pattern) ?????????????
Zangief / ザンギエフ graphic design: Makoto Ishii / 石井 誠
Unfinished frames and their final version
Rolento / ロレント graphic design: ?????????????????? background design: Chie Nakayama / 中山 智恵 (formerly known as Chie Morisaki / 森崎智恵)
Ken / ケン background design: Chie Nakayama / 中山 智恵
Birdie / バーディー background design: Chie Nakayama / 中山 智恵
Dan / ダン background design: Hiroki Ohnishi / 大西 弘樹
Bison / Dictator / ベガ background design 1 (plane): Hiroki Ohnishi / 大西 弘樹 Chie Nakayama / 中山 智恵 (characters only) background design 2 (waterfall): Chie Nakayama / 中山 智恵
Chun-Li / 春麗 background design: Kōji Yamamoto / 山本 行史 Yōichi Tagami / 田上陽一 (bicycles only)
Street Fighter Zero 3 / ストリートファイターZERO3 (1998)
Cody / コーディー character redesigned by: Akira Yasuda / 安田朗 graphic design: ??????????????????
R.Mika / レインボー・ミカ character design: Akira Yasuda / 安田朗 graphic design: Eri Nakamura / 中村 会里 + ??????????????????
Blanka / ブランカ character design: graphic design: Mizue Morimoto / 森本 みずえ Makoto Ishii / 石井 誠 background design: Yoko Fukumoto / 福本 容子
Honda / エドモンド本田 graphic design: Eri Nakamura / 中村会里
Juni / ユーニ & Juli / ユーリ character design: Eri Nakamura / 中村絵里 graphic design: ??????????????????
Karin / かりん originally designed by Masahiko Nakahira / 中平正彦 (Karin made her first appearance in the manga Sakura Ganbaru!) graphic design: ??????????????????
Sodom / ソドム background design: Asae Nishitsuji / 西辻 朝枝
Honda / エドモンド本田 background design: Asae Nishitsuji / 西辻 朝枝
Dhalsim / ダルシム background design: Asae Nishitsuji / 西辻 朝枝
Street Fighter III: New Generation / ストリートファイターIII (1997)
Akiman’s desk with an unfinished version of an illustration from the opening animation.
Ryu / リュウ character design: graphic design: Akira Yasuda / 安田朗 (basic shape, walk animation) Kenichi Ueda / 上田 健一 background design: Hiroki Ohnishi / 大西 弘樹
Ken / ケン graphic design: Kenichi Ueda / 上田 健一 Tsuyoshi Nagayama / 長山 剛士
Sean / ショーン character design: ?????????????????? graphic design: Kenichi Ueda / 上田 健一
Dudley / ダッドリー character design: Tooru Takaoka / 高岡 徹 (he also animated and designed many characters from the Vampire series) Tadashi Noyama / 野山 正 (he also animated Mai from Capcom Vs SNK) Keigo Chimoto / 千本 啓五 graphic design: Tadashi Noyama / 野山 正 background design: Yoko Fukumoto / 福本 容子
Ibuki / いぶき character design: Akira Yasuda / 安田朗 graphic design: Hitoshi Nishio / 西尾 仁志 Jun Ikawa / 井川 純 background design: Yoko Fukumoto / 福本 容子
Elena / エレナ character design: Akira Yasuda / 安田朗 graphic design: Mori / 森 / Q Kyoku
Alex / アレックス character design: Akira Yasuda / 安田朗 graphic design: Akira Yasuda / 安田朗 (basic shape) Daisuke Kurita / 來田 大介 Shūhei Kurose / 黒瀬修平 Shinji Kaminaguchi / 上水口 真司
Yun / ユン, Yang / ヤン character design: ?????????????????? graphic design: Takashi Hayashi / 林 Hiroki Shibaki / 柴木 博基
Oro / オロ character design: ?????????????????? graphic design: Norihide Fujī / 藤井 紀秀 Yūji Imamura / 今村 雄二
Necro / ネクロ character design: ?????????????????? graphic design: Kōki Kinoshita / 木下 晃城 Hiroshi Yoshioka Chun
Gill / ギル character design: ?????????????????? graphic design: Yūsuke Yamamoto / 山本 祐介 Seiji Yano Yuki Ishikawa
Street Fighter III: 2nd Impact / ストリートファイターIII 2nd IMPACT (1997)
Hugo / ヒューゴー graphic design: Daisuke Kurita / 來田 大介 Jun Ikawa / 井川 純
Unfinished moves (some of theme have been found in the Street Fighter III: New Generation ROM) and their final version.
Poison / ポイズン graphic design: Jun Ikawa / 井川 純
Ken / ケン background design: Hiroyuki Imahori / 今堀 弘之
Street Fighter III: 3rd Strike / ストリートファイターIII 3rd STRIKE (1999)
Chun-Li / 春麗 character redesigned by: Akira Yasuda / 安田朗 graphic design: Akira Yasuda / 安田朗
Makoto / まこと Keigo Chimoto / 千本 啓五: character design or graphic design ????????? He also co-animated Captain America from Marvel Super Heroes background design: Yoko Fukumoto / 福本 容子
Ryu background design: Yoko Fukumoto / 福本 容子
Gouki background design: Yoko Fukumoto / 福本 容子
Elena background design: Yoko Fukumoto / 福本 容子
Ibuki background design: Yoko Fukumoto / 福本 容子
Hong Kong (Yang, Yun) background design: Hiroyuki Imahori / 今堀 弘之
Subway (Ken, Alex) background design: Hiroyuki Imahori / 今堀 弘之
bonus stage background design: Hiroyuki Imahori / 今堀 弘之
Pocket Fighter / ポケットファイター / Super Gem Fighter (1997)
Amazon background design: Hiroki Ohnishi / 大西 弘樹
Toy shop background design: Hiroki Ohnishi / 大西 弘樹
Vampire: The Night Warriors / ヴァンパイア / Darkstalkers: The Night Warriors (1994) Demitri / デミトリ character design: ?????????????????? graphic design: Akemi Kurihira / 栗原 明美

Gallon / ガロン / Jon Talbain character design: ?????????????????? graphic design: ??????????????????
Victor / ビクトル character design: Tooru Takaoka / 高岡 徹 graphic design: Mizuho Kageyama / 影山みずほ / 陰山みずほ
Zabel / ザベル / Lord Raptor character design: Tooru Takaoka / 高岡 徹 graphic design: Tooru Takaoka / 高岡 徹

Morrigan / モリガン character design: Hiroshi Shibata / 柴田 洋 (also designed Felicia, animated Pyron. He was the main game designer on Resident Evil 4) graphic design: Mori / 森 / Q Kyoku Atsushi Iwasaki / 岩崎 篤嗣
Anakaris / アナカリス character design: Tooru Takaoka / 高岡 徹 graphic design: Takenori Kimoto / 木本壮紀 Tooru Takaoka / 高岡 徹 (throwing technique)

Felicia / フェリシア character design: Hiroshi Shibata / 柴田 洋 graphic design: Takashi Hayashi / 林 Akira Yasuda / 安田朗
Bishamon / ビシャモン character design: ?????????????????? graphic design: Takashi Hayashi / 林
Aulbath / オルバス / Rikuo character design: ?????????????????? graphic design: ??????????????????
Sasquatch / サスカッチ character design: ????????????????????????????? graphic design: Mizue Morimoto / 森本 みずえ background design: Chie Nakayama / 中山 智恵 + 2 others
Huitzil / ヒューチル / Phobos character design: ?????????????????? graphic design: Toshikazu Matsumoto / 松本 敏和 (to be confirmed)
Pyron / パイロン character design: ????????????????????????????? graphic design: Hiroshi Shibata / 柴田 洋
Vampire Hunter / バンパイアハンター / Darkstalkers' Revenge (1995)
Donovan / ドノヴァン character design: Bengus Takenori Kimoto / 木本壮紀 graphic design: Kaname Fujioka / 藤岡 要 (special move) Mizue Morimoto / 森本 みずえ (2-3 moves)
Lei Lei / レイレイ / Hsien-Ko character design: Takenori Kimoto / 木本壮紀 graphic design: Hitoshi Nishio / 西尾 仁志 Eri Nakamura / 中村会里 (basic shape) Tooru Takaoka / 高岡 徹

Zabel / ザベル / Lord Raptor additional graphic design: Tooru Takaoka / 高岡 徹
Anakaris / アナカリス additional graphic design: Takenori Kimoto / 木本壮紀 (he animated Khaibit)
Felicia / フェリシア additional graphic design: Tsuyoshi Nagayama / 長山 剛士
Vampire Savior / ヴァンパイア セイヴァー (1997)
Bulleta / バレッタ / B.B. Hood character design: Akira Yasuda / 安田朗 graphic design: Eri Nakamura / 中村会里 Takenori Kimoto / 木本壮紀 Takashi Hayashi / 林 Mizuho Kageyama / 影山みずほ / 陰山みずほ Mizue Morimoto / 森本 みずえ Kaname Fujioka / 藤岡 要
Q-Bee / キュービィ character idea (bee woman) = Akira Yasuda / 安田朗 character design: ?????????????????? graphic design: Makoto Ishii / 石井 誠 Takayuki Kōsaka / 高坂 隆之 Katsunori Takemoto / 竹本 Reiko Komatsu / 小松 Hitoshi Igarashi / 五十嵐
Felicia / フェリシア additional graphic design: Kaname Fujioka / 藤岡 要
Zabel / ザベル / Lord Raptor additional graphic design: Norihide Fujī / 藤井 紀秀
Lei Lei / レイレイ / Hsien-Ko additional graphic design: Shinji Kaminaguchi / 上水口 真司 Hitoshi Nishio / 西尾 仁志 Hiroshi Yoshioka
X-Men: Children of the Atom / エックス・メン チルドレン オブ ジ アトム (1994)
Wolverine / ウルヴァリン graphic design: Akira Yasuda / 安田 朗
Cyclops / サイクロップス graphic design: Hitoshi Nishio / 西尾 仁志
Psylocke / サイロック graphic design: Eri Nakamura / 中村会里

Sentinel / センチネル graphic design: Akira Yasuda / 安田朗 helped a bit Takenori Kimoto / 木本壮紀 (to be confirmed)
Spiral / スパイラル graphic design: ???????? Katsuya Akitomo / 秋友克也 (he drafted the idle animation) (animator on Alien vs Predator and The Punisher who submited the concept of Vampire to Capcom) Marvel wasn't interested in Shuma Gorath and Spiral.
Juggernaut / ジャガーノート Character design: Akira Yasuda / 安田朗 graphic design: Katsuya Akitomo / 秋友 克也 (some moves)
Magneto / マグニートー graphic design: Atsushi Iwasaki / 岩崎 篤嗣
Akuma / Gouki / 豪鬼 / ゴウキ additional graphic design: Atsushi Iwasaki / 岩崎 篤嗣
Marvel Super Heroes / マーベルスーパーヒーローズ (1995)
Spider-Man / スパイダーマン graphic design: H. Fujihara Rumi Yamaguchi Tsunenori Shirahama Akira Yasuda / 安田朗 (uncredited)
Captain America / キャプテン・アメリカ graphic design: Keigo Chimoto / 千本 啓五 Masaaki Tanaka Misako Yamamoto
Hulk / ハルク graphic design: Makoto Ishii / 石井 誠 K. Takechan Miwa Kanako Takami Akira Yasuda / 安田朗 (draft, uncredited)
Iron Man / アイアンマン graphic design: Hiroaki Yoshino Kiai Ryuken Yukikaze Katsuhiro Nakano / 中野 雄天 Yutaka Maruno Gepezou Kenji Mimura Kei Tokunaga Eizi Murabayashi Rika. Naoki Fukuda Takep Heno Heno Yuki
Shuma‑Gorath / シュマゴラス graphic design: Masayo Tsujimoto Jun Matsumura / 松村 淳 Shinya Miyamoto / 宮本 慎弥 Kako Masanori Kondo
Black Heart / ブラックハート graphic design: Alien.Pole Norihide Fujii / 藤井 紀秀 Masaru Nishimura (as Dway Nishimura) Oyabin
Dr. Doom / ドクター・ドーム graphic design: Satoru Yamashita / 山下智 Hideki Ino / 伊野 英樹 Seigo Kawakami
Thanos / サノス graphic design: Shinji Sakashita / 坂下 眞司 Daisuke Kurita / 來田 大介 Takayuki Kosaka / 高坂 隆之 Masako Sato
Anita / アニタ graphic design: ?????????????????? Why Anita was in Marvel Super Heroes? During the second half of X-Men COTA’s development, Akira Nishitani asked the programmers to add something else. Thus was added Akuma to the cast. One of those programmers -Tarabar- wanted to do something similar with Marvel Super Heroes but there was little remaining space in the ROM so he went to see various graphic designers to collect data and decided to add Anita, a non-playable character featured in Vampire Hunter alongside with Donovan. Tarabar asked the graphic designer to add some moves. He left Capcom before the end of the development but he wanted to be able to play Anita in any arcade center, even though he didn't do any balancing or bug check on the character. He added 3 secret commands to let him play Anita and gave them to 3 different developers. Each developer was handed one secret command so that if there was a leak Tarabar would know who it came from. It leaked from the 3 of them. He was worried about Marvel's reaction but never heard anything about that. The special move "Love for you" is a reference to a song from Wedding Peach, an animated series based on a manga. This reference was kept in Puzzle Fighter.
Juggernaut / ジャガーノート additional graphic design: Hiroaki Minobe / 見延 浩明 Rie Sato Kazuko♥Kawanaka
X-Men Vs. Street Fighter / エックスメンVS.ストリートファイター (1996)
Cammy / キャミィ character redesigned by: Akira Yasuda / 安田朗 graphic design: Akira Yasuda / 安田朗 (+ other?) Hiroaki Minobe / 見延 浩明
Apocalypse / アポカリプス graphic design: Yoshinori Yamamoto / 山本 義紀 (he also animated Jin from Marvel Vs Capcom and Chang from Capcom Vs SNK 2)
Chun-Li / 春麗 additional graphic design: Hiroaki Minobe / 見延 浩明 +??????????????????
Juggernaut / ジャガーノート additional graphic design: Hiroaki Minobe / 見延 浩明
Park background design: Chika Iwai / 岩井 千佳
Big Tree background design: Chika Iwai / 岩井 千佳
Boss Stage background design: Chika Iwai / 岩井 千佳
Marvel Super Heroes Vs. Street Fighter (1997)
Norimaro / 憲磨呂 character design: Noritake Kinashi / 木梨 憲武 (famous comedian who designed the character during a TV show) graphic design: Hiroaki Minobe / 見延 浩明 Koichi Kikutani / 菊谷康一 Yoshinori Yamamoto / 山本 義紀
Dan / ダン additional graphic design: Yoshinori Yamamoto / 山本 義紀
Dhalsim / ダルシム additional graphic design: Yoshinori Yamamoto / 山本 義紀
Zangief / ザンギエフ additional graphic design: Yoshinori Yamamoto / 山本 義紀
Marvel vs. Capcom (1998)
Jin Saotome / ジン graphic design: Yoshinori Yamamoto / 山本 義紀
Captain Commando / キャプテンコマンドー graphic design: Hiroaki Minobe / 見延 浩明 Shinji Kaminaguchi / 上水口 真司 Ryosuke Naoi
Capcom vs SNK / カプコン バーサス エス・エヌ・ケイ (2000)
Raiden / ライデン graphic design: Ikuo Nakayama / 中山 郁夫
Nakoruru / ナコルル graphic design: Eri Nakamura / 中村 会里
Ryo / リョウ graphic design: Tsuyoshi Nagayama / 長山 剛士
Dan / ダン graphic design: Tsuyoshi Nagayama / 長山 剛士
Mai / 不知火舞 graphic design: Tadashi Noyama / 野山 正
Osaka Castle background design: Chika Iwai / 岩井 千佳
Cammy / サカザキ additional graphic design: Tsuyoshi Nagayama / 長山 剛士
Capcom vs SNK 2 (2001)
Chang / チャン graphic design: Yoshinori Yamamoto / 本 義紀
Todo / 藤堂 graphic design: Ikuo Nakayama / 中山郁夫
Athena / アテナ graphic design: Shinji Kaminaguchi / 上水口 真司
Evil Ryu / 殺意リュウ graphic design: Tadashi Noyama / 野山 正
Gouki / 豪鬼 graphic design: Tadashi Noyama / 野山 正
Mai / 不知火舞 additional graphic design: Tadashi Noyama / 野山 正
Morrigan / モリガン additional graphic design: Shinji Kaminaguchi / 上水口 真司
Terry / テリー additional graphic design: Shinji Kaminaguchi / 上水口 真司
King / キング additional graphic design: Shinji Kaminaguchi / 上水口 真司
Dhalsim / ダルシム additional graphic design: Yoshinori Yamamoto / 本 義紀
Honda / エドモンド本田 additional graphic design: Yoshinori Yamamoto / 本 義紀
Yamazaki / 山崎竜二 additional graphic design: Yoshinori Yamamoto / 本 義紀
Chun-Li / 春麗 additional graphic design: Jun Ikawa / 井川 純
Vice / バイス additional graphic design: Jun Ikawa / 井川 純
Claw / バルログ additional graphic design: Jun Ikawa / 井川 純
Capcom Fighting Jam / カプコン ファイティング ジャム (2004)
Ingrid / イングリッド character design: ?????????????????? graphic design: Tadashi Noyama / 野山 正 Norihide Fujī / 藤井 紀秀

Muscle Bomber / マッスルボマー / Saturday Night Slam Masters (1993)
Lucky Colt / ラッキーコルト / Gunloc character design: ?????????????????? graphic design: Kinu Nishimura / 西村 キヌ (her very first work at Capcom, the second being a character illustration created for Varth)
Astro / アストロ / The Scorpion character design: ?????????????????? graphic design: Mori / 森 / Q Kyoku
Aleksey Zalazof / アレクセイ・ザラゾフ / Biff Slamkovich character design: ???????????????? graphic design: Ikuo Nakayama / 中山郁夫
Warzard / ウォーザード / Red Earth (1996)
Tao / タオ / Mai-Ling character design: Eri Nakamura / 中村会里 (to be confirmed) graphic design: Eri Nakamura / 中村会里 Akira Yasuda / 安田朗
Leo / レオ character design: ?????????????????? graphic design: Ikuo Nakayama / 中山郁夫
Tabasa / タバサ / Tessa character design: ?????????????????? graphic design: Akira Yasuda / 安田朗 (basic shape) Akemi Kurihira / 栗原 明美 Takenori Kimoto / 木本 壮紀
Mukuro / ムクロ character design: ?????????????????? graphic design: Kaname Fujioka / 藤岡 要 Mizuho Kageyama / 影山みずほ / 陰山みずほ
Sekhmet / セクメト / Ravange character design: ?????????????????? graphic design: Akemi Kurihira / 栗原 明美 Keiko Kitayama / 北山
Valdoll / ヴァルドール / Scion character design: ?????????????????? graphic design: Akemi Kurihira / 栗原 明美
Hydron background design: Chika Iwai / 岩井 千佳
JoJo's Venture / JoJo no kimyō na bōken / ジョジョの奇妙な冒険 (Arcade - 1998)
Jotaro / 承太郎 graphic design: Kaname Fujioka / 藤岡 要
Dio graphic design: Kaname Fujioka / 藤岡 要
The world / ザ・ワールド (Dio's stand) graphic design: Norihide Fujī / 藤井 紀秀
Shadow Dio / 影の吸血鬼 graphic design: Takashi Hayashi / 林 / Ball Boy
Iggy / イギー graphic design: Mori / 森 / Q Kyoku
Kakyoin / 花京院 graphic design: Mori / 森 / Q Kyoku
Vanilla Ice / ヴァニラ・アイス graphic design: Mori / 森 / Q Kyoku, Takashi Hayashi / 林 / Ball Boy
Joseph / ジョセフ graphic design: Takashi Hayashi / 林 / Ball Boy
N'Doul / ンドゥール graphic design: Takashi Hayashi / 林 / Ball Boy
Death 13 / 死神13 (Mannish Boy stand) graphic design: Takashi Hayashi / 林 / Ball Boy
D'Bo / デビル graphic design: Takashi Hayashi / 林 / Ball Boy
Midler / ミドラー graphic design: Takashi Hayashi / 林 / Ball Boy
Magician's Red / 魔術師の赤 (Avdol's stand) graphic design: Norihide Fujī / 藤井 紀秀
Seth / セト神 (Alessy's stand) graphic design: Norihide Fujī / 藤井 紀秀
Final Fight / ファイナルファイト (1989)
Guy / ガイ character design: ?????????????????? graphic design: Satoru Yamashita / 山下智 Akira Yasuda / 安田朗 (pattern drawings)
Haggar / ハガー character design: ?????????????????? graphic design: Satoru Yamashita / 山下智 Akira Yasuda / 安田朗 (pattern drawings + original dot)
Poison / ポイズン character design: Akira Yasuda / 安田朗 graphic design: Akira Yasuda / 安田朗 (pattern drawings)
Enemies designed by Akira Yasuda / 安田朗
Abigail / アビゲイル Akira Yasuda drew the head
Captain Commando / キャプテンコマンドー (1991)
Captain Commando / キャプテンコマンドー character design: Akira Yasuda / 安田朗 graphic design: Akemi Kurihara / 栗原 明美
Ninja Commando (Ginzu) / ニンジャコマンドー (翔) character design: ?????????????????? graphic design: Eri Nakamura / 中村会里
Baby Commando (Hoover) / ベイビーコマンドー (フーバー) portrait drafted by Akira Yasuda / 安田朗
Mecha graphic design: Akira Yasuda / 安田朗
Enemies designed by Akira Yasuda / 安田朗
Alien Vs Predator / エイリアンVSプレデター (1994)
Alien Warrior graphic design: Katsuya Akitomo / 秋友克也
One of the Predator was animated by Takashi Hayashi / 林
Sources: sprites: https://www.fightersgeneration.com/ https://www.spriters-resource.com/ drawing illustrations was an accessory part of the job: https://twitter.com/akiman7/status/202699521220820992 Akiman: http://game.capcom.com/cfn/sfv/column-112429.html https://www.youtube.com/watch?v=RxIXilYv0kM SF25 (interview with Akiman) 3-month training: https://twitter.com/akiman7/status/1038250874806591488 Akiman's contribution to character animation: https://twitter.com/akiman7/status/431214613833601024 Akiman designed the standing poses, supervised the animation of the characters and the design of the backgrounds in Vampire https://twitter.com/akiman7/status/319385019120500736 chara-design training https://twitter.com/akiman7/status/964848439128244224 https://twitter.com/akiman7/status/202708045178998784 https://twitter.com/akiman7/status/303540585430654976 Yoko Fukumoto: https://twitter.com/akiman7/status/90270578992353280 http://www.mobygames.com/developer/sheet/view/developerId,148703/ https://www13.atwiki.jp/game_staff/pages/513.html Incomplete credits: https://twitter.com/akiman7/status/44132045219307520 https://twitter.com/akiman7/status/300629500465664000 https://web.archive.org/web/20010424232149/http://www12.big.or.jp:80/~akiman/vamp.htmlSFII Chun-Li's pants https://twitter.com/akiman7/status/1041949588054102016 old Disney movies > Japanese anime https://twitter.com/0yamancha0/status/406964160941928448 Capcom computer for graphic design in 1985: Sony SMC-70 custom: https://twitter.com/akiman7/status/1013648367837048833 Capcom TCE: https://twitter.com/akiman7/status/309615270815731712 https://twitter.com/akiman7/status/9312105796 https://twitter.com/akiman7/status/309615067421347840 Koichi Yotsui, Capcom hardware for making pixel art and the picture showing Takashi Kogure and Akira Kitamura: The Untold History of Japanese Game Developers Volume 3 Capcom computer for graphic design in 1990: A-CAT X68000: https://twitter.com/KIMOKIMO_Club/status/1013817480496627712 Capcom switched from the SMC-70 to the A-CAT X68000 during the development of SFII https://twitter.com/akiman7/status/1013648367837048833 https://twitter.com/KIMOKIMO_Club/status/1013817480496627712 SFII, Vampire, sprites and keyboard: https://twitter.com/akiman7/status/386598518380453888 non-square pixels: https://twitter.com/akiman7/status/465506778763911168 https://twitter.com/akiman7/status/465507673572519936 vertically rectangular pixels on CPS2: https://twitter.com/jetyam/status/898054896699580416 ...and on CPS1: https://twitter.com/0yamancha0/status/892658928110116864 Custom grid paper: https://twitter.com/akiman7/status/497024882429800448 CRT and pixel art: https://twitter.com/akiman7/status/904275001531969536 create animations then settle the movelist: https://twitter.com/KIMOKIMO_Club/status/826752555849969666 https://game.capcom.com/cfn/sfv/column/132581 http://www.onemillionpower.com/snk-40th-anniversary-talking-to-the-snk-creators-that-made-history/
Street Fighter / ストリートファイター (1987) Takashi Nishiyama: http://www.1up.com/features/the-man-who-created-street-fighter Koichi Sakita / 崎田 浩一 - main artist on Street Fighter and AOF1 https://twitter.com/snk_oda/status/814062203699478528 http://www.mobygames.com/developer/sheet/view/developerId,164730/ Adon / アドン portraits by Keiji Inafune / 稲船 敬二 https://web.archive.org/web/20090717001245/http://www.gpara.com/pickupnews/news/2007040501.php Picture of the developers: https://twitter.com/tomqe/status/966707895415877632
Street Fighter II / ストリートファイターII (1991) SFII demo screen par Akira Yasuda / 安田朗 au clavier https://twitter.com/akiman7/status/387147039118594049 Satoru Yamashita was meant to take charge of Ryu and Ken + Rock paper scissors https://game.capcom.com/cfn/sfv/column/132581 Ryu / リュウ and Ken / ケン designed by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/201213042883694592 Ryu / リュウ and Ken / ケン animated by Shoei / 岡野 正衛 https://twitter.com/akiman7/status/303183680292143105 Ryu / リュウ and Ken / ケン co-animated by Akira Yasuda / 安田朗 https://game.capcom.com/cfn/sfv/column/132581 Ryu’s stage designed by Asae Nishitsuji / 西辻 朝枝 https://game.capcom.com/cfn/sfv/column/132581 Ken / ケン stage designed by Miho Kobayashi / 小林 美保 https://www13.atwiki.jp/game_staff/pages/701.html Honda / エドモンド本田 designed by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/201213042883694592 Honda / エドモンド本田 animated by Eri Nakamura / 中村会里 https://twitter.com/akiman7/status/300623508386484224 Honda's birthday is based on Eri Nakamura's https://twitter.com/KIMOKIMO_Club/status/926370689233256448 Honda’s stage designed by Asae Nishitsuji / 西辻 朝枝 https://game.capcom.com/cfn/sfv/column/132581 Honda’s background and Akira Nishitani https://game.capcom.com/cfn/sfv/column/132581 Blanka / ブランカ designed by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/201213042883694592 Blanka / ブランカ animated by Yoshiaki Ohji / 王子 https://twitter.com/akiman7/status/303182745276923904 Blanka / ブランカ was originally called Hamablanka / ハマブランカ https://twitter.com/nin_arika/status/576916053697015808 Guile / ガイル designed by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/201213042883694592 Guile / ガイル animated by Hitoshi Nishio / 西尾 仁志 https://twitter.com/akiman7/status/300021334057054208 https://twitter.com/akiman7/status/300022204228317185 https://twitter.com/akiman7/status/547060900218171392 https://twitter.com/akiman7/status/551728379284578305 Chun-Li / 春麗 designed by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/201213042883694592 Chun-Li / 春麗 animated by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/544428185803165697 Chun-Li's birthday is based on Miho Kobayashi's https://twitter.com/akiman7/status/383489745080176640 Zangief / ザンギエフ designed by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/201213042883694592 Zangief / ザンギエフ animated by Ikuo Nakayama / 中山郁夫 https://twitter.com/akiman7/status/303181283721363457 Zangief's strong kick based on Akira Maeda's flying kick https://twitter.com/takaNakayama/status/761212693323747328 Dhalsim / ダルシム designed by Yoshiaki Ohji / 王子 https://twitter.com/akiman7/status/201213042883694592 Dhalsim / ダルシム animated by Takashi Hayashi / 林 https://twitter.com/akiman7/status/303541592113938434 Dhalsim / ダルシム was originally called Naradatta / ナラダッタ https://twitter.com/nin_arika/status/473986569959772160 Balrog / M・バイソン designed and animated by Toshiharu Matsunaga / 松永 https://twitter.com/akiman7/status/300650713103618048 https://twitter.com/akiman7/status/201213042883694592 Balrog’s stage designed by Asae Nishitsuji / 西辻 朝枝 https://game.capcom.com/cfn/sfv/column/132581 Vega / バルログ designed by Mizuho Kageyama / 影山みずほ / 陰山みずほhttps://twitter.com/akiman7/status/300770019619532801 https://twitter.com/akiman7/status/201213042883694592 Vega / バルログ animated by Mizuho Kageyama / 影山みずほ / 陰山みずほ https://twitter.com/akiman7/status/8277519009 Sagat / サガット designed by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/201213042883694592 Sagat / サガット animated by Mori / 森 / Q Kyoku https://twitter.com/akiman7/status/300019530334351361 Bison / ベガ designed and animated by Ikuo Nakayama / 中山郁夫 https://twitter.com/akiman7/status/201213042883694592 https://twitter.com/akiman7/status/303181283721363457 Bison concept art: https://game.capcom.com/cfn/sfv/column/132581 designers don't systematically animate the character(s) they designed https://twitter.com/akiman7/status/201213042883694592 most of the special move names were given by Hitoshi Nishio / 西尾 仁志 https://twitter.com/nin_arika/status/901255448296210432 SFII characters illustrated by their graphic designers (except for Blanka) https://twitter.com/KIMOKIMO_Club/status/909573514658582529
Super Street Fighter II (1993): Cammy / キャミィ animated by Mori / 森 / Q Kyoku https://twitter.com/akiman7/status/551721127874019331 Dee Jay / ディージェイ designed by James Goddard http://www.capcom-unity.com/kramez/blog/2009/10/02/the_origin_of_dee_jay_straight_from_creator_james_goddard Fei Long / フェイロン animated by Ikuo Nakayama / 中山郁夫 https://game.capcom.com/cfn/sfv/column/132581 Concept art: Street Fighter 30th Anniversary Collection T. Hawk / T.ホーク - Early design. A colored version of this design also exists according to Takayuki Nakayama. https://twitter.com/takaNakayama/status/918718084914995200 https://twitter.com/Shadaloo_CRI/status/918717721843417089 Guile portrait by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/496819524960649217 Blanka: Yoshiaki Ohji had already left Capcom when the game was in development https://twitter.com/akiman7/status/35757823245684736
Super Street Fighter II X Akuma / Gouki / 豪鬼 / ゴウキ designed by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/427291174668234753 https://twitter.com/iw4ww2/status/1055256008082173952 Akuma / Gouki / 豪鬼 / ゴウキ animated by Atsushi Iwasaki / 岩崎 篤嗣 https://twitter.com/iw4ww2/status/977481477435801600 https://twitter.com/akiman7/status/580968550153609216 Gouki's pose based on Ryu from the SFII manual cover art https://twitter.com/akiman7/status/202806157675470850
Street Fighter Zero / ストリートファイターZero, AKA Street Fighter Alpha (1995) Chun-Li / 春麗 animated by Eri Nakamura / 中村会里 https://twitter.com/akiman7/status/300623508386484224 Chun-Li / 春麗 redesigned by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/489578149185744896 (Street Fighter Zero Settei Shiryōshū) Bison / ベガ animated by Makoto Ishii / 石井 誠 https://www13.atwiki.jp/game_staff/pages/601.html https://twitter.com/akiman7/status/632641603501355008 Rose / ローズ designed by Kinu Nishimura / 西村 キヌ https://twitter.com/akiman7/status/551726746915979264 Adon / アドン animated by Daisuke Kurita / 來田 大介, Takayuki Kōsaka / 高坂 隆之 https://www13.atwiki.jp/game_staff/pages/520.html https://www13.atwiki.jp/game_staff/pages/262.html Ryu / リュウ animated by Atsushi Iwasaki / 岩崎 篤嗣, Manabu Nakatani / 中谷 https://www13.atwiki.jp/game_staff/pages/548.html Ken / ケン animated by Atsushi Iwasaki / 岩崎 篤嗣, Manabu Nakatani / 中谷 https://www13.atwiki.jp/game_staff/pages/548.html Akuma / Gouki / 豪鬼 / ゴウキ animated by Atsushi Iwasaki / 岩崎 篤嗣 https://www13.atwiki.jp/game_staff/pages/548.html Guy / ガイ animated by Atsushi Iwasaki / 岩崎 篤嗣 https://www13.atwiki.jp/game_staff/pages/548.html Birdie / バーディー animated by Norihide Fujī / 藤井 紀秀 https://www13.atwiki.jp/game_staff/pages/549.html
Street Fighter Zero 2 / ストリートファイターZERO2 (1996) Sakura / さくら designed by Akira Yasuda / 安田朗 https://twitter.com/takaNakayama/status/824954480076607489 Sakura stage designed by Hirokazu Yonezuka / 米塚 啓和 https://www13.atwiki.jp/game_staff/pages/515.html Rolento / ロレント animated by Atsushi Iwasaki / 岩崎 篤嗣 https://www13.atwiki.jp/game_staff/pages/548.html Rolento / ロレント stage designed by Chie Nakayama / 中山 智恵 https://www13.atwiki.jp/game_staff/pages/585.html Ken stage designed by Chie Nakayama / 中山 智恵 https://www13.atwiki.jp/game_staff/pages/585.html Birdie stage designed by Chie Nakayama / 中山 智恵 https://www13.atwiki.jp/game_staff/pages/585.html Zangief animated by Makoto Ishii / 石井 誠 https://www13.atwiki.jp/game_staff/pages/601.html Zangief - unfinished frames https://tcrf.net/Street_Fighter_Alpha_2_(Arcade) Dhalsim / ダルシム animated by Takashi Hayashi / 林 (pattern) https://www13.atwiki.jp/game_staff/pages/667.html Dictator stage (waterfall) designed by Chie Nakayama / 中山 智恵 https://www13.atwiki.jp/game_staff/pages/585.html Dictator stage (airplane) designed by Hiroki Ohnishi / 大西 弘樹 and Chie Nakayama / 中山 智恵 https://www13.atwiki.jp/game_staff/pages/524.html Dan stage designed by Hiroki Ohnishi / 大西 弘樹 https://www13.atwiki.jp/game_staff/pages/524.html Chun-Li stage designed by Kōji Yamamoto / 山本 行史 and Yōichi Tagami / 田上陽一 https://www13.atwiki.jp/game_staff/pages/511.html
Street Fighter Zero 3 / ストリートファイターZERO3 (1998) Cody / コーディー redesigned by Akira Yasuda / 安田朗 SF25 Blanka / ブランカ animated by Mizue Morimoto / 森本 みずえ https://www13.atwiki.jp/game_staff/pages/599.html Blanka / ブランカ co-animated by Makoto Ishii / 石井 誠 https://www13.atwiki.jp/game_staff/pages/601.html Blanka stage designed by Yoko Fukumoto / 福本 容子 https://www13.atwiki.jp/game_staff/pages/513.html Honda animated by Eri Nakamura / 中村会里 http://www.capcom.co.jp/game/content/?p=7638 Honda stage designed by Asae Nishitsuji / 西辻 朝枝 https://www13.atwiki.jp/game_staff/pages/288.html R.Mika / レインボー・ミカ designed by Akira Yasuda / 安田朗 SF25 R.Mika co-animated by Eri Nakamura / 中村会里 http://www.capcom.co.jp/game/content/?p=7638 Juni / ユーニ & Juli / ユーリ designed by Eri Nakamura / 中村会里 http://www.capcom.co.jp/game/content/?p=7638 Sodom stage designed by Asae Nishitsuji / 西辻 朝枝 https://www13.atwiki.jp/game_staff/pages/288.html Dhalsim stage designed by Asae Nishitsuji / 西辻 朝枝 https://www13.atwiki.jp/game_staff/pages/288.html Sakura stage designed by Hiroki Ohnishi / 大西 弘樹 https://www13.atwiki.jp/game_staff/pages/524.html Dictator stage designed by Hiroki Ohnishi / 大西 弘樹 https://www13.atwiki.jp/game_staff/pages/524.html Ken stage designed by Hiroki Ohnishi / 大西 弘樹 https://www13.atwiki.jp/game_staff/pages/524.html
Street Fighter III: New Generation / ストリートファイターIII (1997) demo par Hiroyuki Imahori / 今堀 弘之 https://www13.atwiki.jp/game_staff/pages/327.html Ryu / リュウ co-animated by Akira Yasuda / 安田朗 (basic shape + walk animation) https://twitter.com/akiman7/status/173175185296474113 Ryu / リュウ co-animated by Kenichi Ueda / 上田 健一 https://www13.atwiki.jp/game_staff/pages/526.html Ryu stage designed by Hiroki Ohnishi / 大西 弘樹 https://www13.atwiki.jp/game_staff/pages/524.html Ken / ケンco-animated by Kenichi Ueda / 上田 健一 et 長山 https://www13.atwiki.jp/game_staff/pages/526.html Sean animated by Kenichi Ueda / 上田 健一 https://www13.atwiki.jp/game_staff/pages/526.html Alex / アレックス designed by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/714664711338467328 Alex / アレックス co-animated by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/708357691131887616 https://twitter.com/akiman7/status/787504283625201664 Alex / アレックス animated by Daisuke Kurita / 來田 大介, 黒瀬, Shinji Kaminaguchi / 上水口 真司 https://www13.atwiki.jp/game_staff/pages/262.html https://www13.atwiki.jp/game_staff/pages/598.html Elena / エレナ designed by Akira Yasuda / 安田朗, animée par Mori / 森 / Q Kyoku https://twitter.com/akiman7/status/300019530334351361 Elena stage designed by Hiroyuki Imahori / 今堀 弘之 https://www13.atwiki.jp/game_staff/pages/327.html Ibuki / いぶき designed by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/950299884820733953 Ibuki / いぶき co-animated by Hitoshi Nishio / 西尾 仁志 https://twitter.com/akiman7/status/300021334057054208 Ibuki / いぶき co-animated by Jun Ikawa / 井川 純 https://www13.atwiki.jp/game_staff/pages/326.html Ibuki stage designed by Yoko Fukumoto / 福本 容子 https://www13.atwiki.jp/game_staff/pages/513.html Yun / ユン and Yang / ヤン animated by Takashi Hayashi / 林, Hiroki Shibaki / 柴木 博基 https://www13.atwiki.jp/game_staff/pages/667.html Gill / ギル animated by Yūsuke Yamamoto / 山本 祐介, Yano, Ishikawa https://www13.atwiki.jp/game_staff/pages/584.html Dudley designed by Tadashi Noyama / 野山 正, Tooru Takaoka / 高岡 徹, Keigo Chimoto / 千本 啓五 https://www13.atwiki.jp/game_staff/pages/582.html Dudley animated by Tadashi Noyama / 野山 正 https://www13.atwiki.jp/game_staff/pages/522.html Dudley stage designed by Yoko Fukumoto / 福本 容子 https://www13.atwiki.jp/game_staff/pages/513.html Oro animated by Norihide Fujī / 藤井 紀秀, Yūji Imamura https://www13.atwiki.jp/game_staff/pages/549.html Necro / ネクロ animated by Kōki Kinoshita / 木下 晃城, Yoshioka, Chun https://www13.atwiki.jp/game_staff/pages/559.html Necro stage designed by Hiroyuki Imahori / 今堀 弘之 https://www13.atwiki.jp/game_staff/pages/327.html
Street Fighter III: 2nd Impact / ストリートファイターIII 2nd IMPACT (1997) Opening demo by Hiroyuki Imahori / 今堀 弘之 https://www13.atwiki.jp/game_staff/pages/327.html Hugo / ヒューゴー animated by Daisuke Kurita / 來田 大介, Jun Ikawa / 井川 純 https://www13.atwiki.jp/game_staff/pages/262.html https://www13.atwiki.jp/game_staff/pages/326.html Hugo - unfinished sprites https://www.neogaf.com/threads/street-fighter-iii-and-capcoms-pixel-art-process.1363079/ Ken stage designed by Hiroyuki Imahori / 今堀 弘之 https://www13.atwiki.jp/game_staff/pages/327.html
Street Fighter III: 3rd Strike / ストリートファイターIII 3rd STRIKE (1999) Makoto designed and/or animated by Keigo Chimoto / 千本 啓五 https://twitter.com/akiman7/status/551717157076492288 Makoto stage designed by Yoko Fukumoto / 福本 容子 https://www13.atwiki.jp/game_staff/pages/513.html Chun-Li animated by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/958080880236404739 https://akimanart.tumblr.com/post/86226662908/%E4%BB%A5%E5%89%8D%E3%81%82%E3%81%8D%E3%81%BE%E3%82%93%E3%81%95%E3%82%93%E3%81%AE%E3%81%8A%E5%AE%85%E3%81%AB%E3%81%8A%E9%82%AA%E9%AD%94%E3%81%95%E3%81%9B%E3%81%A6%E9%A0%82%E3%81%84%E3%81%9F%E9%9A%9B%E3%81%AB%E3%82%B3%E3%83%94%E3%82%89%E3%81%9B%E3%81%A6%E9%A0%82%E3%81%84%E3%81%9F%E3%82%B9%E3%83%883%E6%98%A5%E9%BA%97%E3%81%AE%E3%83%91%E3%82%BF%E3%83%BC%E3%83%B3%E5%8E%9F%E7%94%BB%E3%81%A7%E3%81%99%E3%81%82%E3%81%8D%E3%81%BE%E3%82%93%E3%81%95 Ryu stage designed by Yoko Fukumoto / 福本 容子 https://www13.atwiki.jp/game_staff/pages/513.html Gouki stage designed by Yoko Fukumoto / 福本 容子 https://www13.atwiki.jp/game_staff/pages/513.html Elena stage designed by Yoko Fukumoto / 福本 容子 https://www13.atwiki.jp/game_staff/pages/513.html Ibuki stage designed by Yoko Fukumoto / 福本 容子 https://www13.atwiki.jp/game_staff/pages/513.html Yang and Yun stage designed by Hiroyuki Imahori / 今堀 弘之 https://www13.atwiki.jp/game_staff/pages/327.html Ken and Alex stage designed by Hiroyuki Imahori / 今堀 弘之 https://www13.atwiki.jp/game_staff/pages/327.html bonus stage designed by Hiroyuki Imahori / 今堀 弘之 https://www13.atwiki.jp/game_staff/pages/327.html
Pocket Fighter / ポケットファイター / Super Gem Fighter (1997) Amazon, toy shop designed by Hiroki Ohnishi / 大西 弘樹 https://www13.atwiki.jp/game_staff/pages/524.html
Vampire: The Night Warriors / ヴァンパイア / Darkstalkers: The Night Warriors (1994) Vampire Demo screen designed by Akira Yasuda / 安田朗 au clavier https://twitter.com/akiman7/status/387147039118594049 Akiman designed the standing poses, supervised the animation of the characters and the design of the backgrounds https://twitter.com/akiman7/status/319385019120500736 Demitri / デミトリ animated by Akemi Kurihira / 栗原 明美https://twitter.com/akiman7/status/300539472246890496 https://www13.atwiki.jp/game_staff/pages/582.html Victor / ビクトル animated by Mizuho Kageyama / 影山みずほ / 陰山みずほhttps://twitter.com/akiman7/status/300770019619532801 https://twitter.com/akiman7/status/303562951586107393 Zabel / ザベル / Lord Raptor designed and animated by Tooru Takaoka / 高岡 徹https://www13.atwiki.jp/game_staff/pages/582.html Morrigan / モリガン designed by Hiroshi Shibata https://twitter.com/akiman7/status/326524740409892865 Morrigan / モリガン animated by Mori / 森 / Q Kyoku, Atsushi Iwasaki / 岩崎 篤嗣 https://twitter.com/akiman7/status/326524740409892865 https://www13.atwiki.jp/game_staff/pages/548.html Anakaris / アナカリス designed by Tooru Takaoka / 高岡 徹 https://www13.atwiki.jp/game_staff/pages/582.html Anakaris / アナカリス animated by Takenori Kimoto / 木本壮紀 https://twitter.com/akiman7/status/235668244088905728 Anakaris / アナカリス co-animated by Tooru Takaoka / 高岡 徹 https://www13.atwiki.jp/game_staff/pages/582.html Felicia / フェリシア animated by Takashi Hayashi / 林,Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/303541592113938434 https://twitter.com/akiman7/status/497022510123073536 Felicia / フェリシア designed by Hiroshi Shibata / 柴田 洋 https://twitter.com/akiman7/status/326524740409892865 Bishamon / ビシャモン animated by Takashi Hayashi / 林 https://twitter.com/FUTATSU24/status/1003069691428925440 Sasquatch / サスカッチ animated by Mizue Morimoto / 森本 みずえ https://www13.atwiki.jp/game_staff/pages/599.html Phobos / Huitzil/ ヒューチル animated by Toshikazu Matsumoto / 松本敏和 https://twitter.com/felineki/status/1004199829407444998 Pyron / パイロン animated by Hiroshi Shibata https://twitter.com/akiman7/status/326524740409892865 Vampire Hunter / Darkstalkers' Revenge (1995) Donovan / ドノヴァン designed by Bengus (source: Vampire Artworks) Donovan / ドノヴァン co-animated by Mizue Morimoto / 森本 みずえ https://www13.atwiki.jp/game_staff/pages/599.html Donovan /ドノヴァン co-animated by Kaname Fujioka / 藤岡 要 https://www13.atwiki.jp/game_staff/pages/266.html Lei Lei / レイレイ / Hsien-Ko designed by Takenori Kimoto / 木本壮紀 https://twitter.com/akiman7/status/551725874853068801 Lei Lei / レイレイ / Hsien-Ko co-animated by Eri Nakamura / 中村会里 https://www13.atwiki.jp/game_staff/pages/281.html Lei Lei / レイレイ / Hsien-Ko co-animated by Tooru Takaoka / 高岡 徹 https://www13.atwiki.jp/game_staff/pages/582.html Lei Lei / レイレイ / Hsien-Ko co-animated by Hitoshi Nishio / 西尾 仁志 https://www13.atwiki.jp/game_staff/pages/320.html
Vampire Savior / ヴァンパイア セイヴァー (1997) Bulleta / バレッタ designed by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/421339173291687938 https://www.pixiv.net/member_illust.php?mode=manga&illust_id=26617914 Bulleta / バレッタ co-animated by Eri Nakamura / 中村会里, Takenori Kimoto / 木本壮紀 https://twitter.com/akiman7/status/300623508386484224 Bulleta / バレッタ co-animated by Takashi Hayashi / 林, Mizuho Kageyama / 影山みずほ / 陰山みずほ, Mizue Morimoto / 森本 みずえ https://www13.atwiki.jp/game_staff/pages/599.html Q-Bee / キュービィ - character idea "bee woman" = Akiman (Source: Vampire Artworks) Q-Bee / キュービィ animated by Makoto Ishii / 石井 誠, Takayuki Kōsaka / 高坂 隆之, Katsunori Takemoto / 竹本, Reiko Komatsu / 小松, Hitoshi Igarashi / 五十嵐 https://www13.atwiki.jp/game_staff/pages/520.html https://www13.atwiki.jp/game_staff/pages/601.html
X-Men: Children of the Atom / エックス・メン チルドレン オブ ジ アトム (1994) Wolverine / ウルヴァリン animated by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/632635945464950784 https://twitter.com/akiman7/status/632636064352440320 https://twitter.com/akiman7/status/632636913996828672 https://twitter.com/akiman7/status/784766472685883392 Cyclops / サイクロップス animated by Hitoshi Nishio / 西尾 仁志 https://twitter.com/akiman7/status/300021334057054208 Psylocke / サイロック animated by Eri Nakamura / 中村会里 https://twitter.com/akiman7/status/300623508386484224 Gamest #135 - January 15, 1995 Sentinel / センチネル co-animated by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/497042352976850944 https://twitter.com/akiman7/status/497042519088058368 Sentinel / センチネル co-animated by Takenori Kimoto / 木本壮紀 ??? https://twitter.com/KIMOKIMO_Club/status/966273528952643585 Spiral / スパイラル co-animated by Katsuya Akitomo / 秋友克也 https://twitter.com/sjxqr393/status/1003061302632243200 Marvel wasn't interested in Shuma Gorath and Spiral https://twitter.com/nin_arika/status/488492321164365824 Juggernaut / ジャガーノート redesigned by Akira Yasuda / 安田朗 https://twitter.com/sjxqr393/status/835725451901333505 Juggernaut / ジャガーノート co-animated by Katsuya Akitomo / 秋友克也 https://twitter.com/sjxqr393/status/1003061302632243200 Magneto / マグニートー animated by Atsushi Iwasaki / 岩崎 篤嗣 http://www.mobygames.com/game/arcade/marvel-super-heroes/credits
Marvel Super Heroes / マーベルスーパーヒーローズ (1995) http://www.mobygames.com/game/arcade/marvel-super-heroes/credits Hulk animated by Makoto Ishii / 石井 誠 https://twitter.com/akiman7/status/632641603501355008 Akiman a filé un coup de main sur Hulk lors du draft et sur Spiderman au graphic design https://twitter.com/akiman7/status/632641354166702080 Why Anita was in Marvel Super Heroes? https://twitter.com/_Tarabar/status/1011595741884747783 https://twitter.com/ryugainai/status/982184067914350593
X-Men Vs. Street Fighter / エックスメンVS.ストリートファイター (1996) Cammy / キャミィ designed by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/421332978971586561 https://twitter.com/akiman7/status/705817728389517316 Cammy / キャミィ co-animated by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/497022707339243521 Cammy co-animated by Hiroaki Minobe / 見延 浩明 https://www13.atwiki.jp/game_staff/pages/321.html Juggernaut co-animated by Hiroaki Minobe / 見延 浩明 https://www13.atwiki.jp/game_staff/pages/321.html Chun-Li co-animated by Hiroaki Minobe / 見延 浩明 https://www13.atwiki.jp/game_staff/pages/321.html Apocalypse / アポカリプス animated by Yoshinori Yamamoto / 山本 義紀 https://twitter.com/0yamancha0/status/590131670000381952 endings: https://twitter.com/takaNakayama/status/728407785151438848 https://twitter.com/takaNakayama/status/730400494187773952 https://twitter.com/takaNakayama/status/728481571875889153 https://twitter.com/takaNakayama/status/729646173036773376 Boss stage, park stage and big tree stage designed by Chika Iwai / 岩井 千佳 https://www13.atwiki.jp/game_staff/pages/547.html
Marvel Vs. Street Fighter (1997) Norimaro / 憲磨呂 designed by Noritake Kinashi / 木梨 憲武 http://www.nicovideo.jp/watch/sm8627095 Norimaro / 憲磨呂 animated by Hiroaki Minobe / 見延 浩明, Koichi Kikutani / 菊谷康一 https://www13.atwiki.jp/game_staff/pages/321.html Dan, Dhalsim, Zangief, Norimaro animated by Yoshinori Yamamoto / 山本 義紀 https://www13.atwiki.jp/game_staff/pages/538.html
Marvel vs. Capcom (1998) Jin / ジン animated by Yoshinori Yamamoto / 山本 義紀 https://twitter.com/0yamancha0/status/590517986001178624 Captain Commando animated by Hiroaki Minobe / 見延 浩明, Shinji Kaminaguchi / 上水口 真司, Ryosuke Naoi https://www13.atwiki.jp/game_staff/pages/321.html https://www13.atwiki.jp/game_staff/pages/598.html
Marvel Vs Capcom 2 (2000) Ruby Heart https://twitter.com/bengasu/status/90392688670670848
Capcom vs SNK / カプコン バーサス エス・エヌ・ケイ (2000) Raiden / ライデン animated by Ikuo Nakayama / 中山郁夫 https://twitter.com/takaNakayama/status/824250573847334916 Nakoruru / ナコルル animated by Eri Nakamura / 中村会里 https://twitter.com/KIMOKIMO_Club/status/1006385731831455744 Ryo / リョウ animated by Tsuyoshi Nagayama / 長山 剛士 https://www13.atwiki.jp/game_staff/pages/600.html Cammy / サカザキ animated by Tsuyoshi Nagayama / 長山 剛士 https://www13.atwiki.jp/game_staff/pages/600.html Dan / ダンanimated by Tsuyoshi Nagayama / 長山 剛士 https://www13.atwiki.jp/game_staff/pages/600.html Mai animated by Tadashi Noyama / 野山 正 https://www13.atwiki.jp/game_staff/pages/522.html Osaka Castle designed by Chika Iwai / 岩井 千佳 https://www13.atwiki.jp/game_staff/pages/547.html
Capcom vs SNK 2 (2001) Chang / チャン animated by Yoshinori Yamamoto / 山本 義紀 https://twitter.com/0yamancha0/status/972773085848920064 https://twitter.com/0yamancha0/status/938782925935357953 Todo / 藤堂 animated by Ikuo Nakayama / 中山郁夫 https://twitter.com/takaNakayama/status/824250573847334916 Athena / アテナ animated by Shinji Kaminaguchi / 上水口 真司 https://www13.atwiki.jp/game_staff/pages/598.html Chun-Li / 春麗 animated by Jun Ikawa / 井川 純 https://www13.atwiki.jp/game_staff/pages/326.html Vice / バイス animated by Jun Ikawa / 井川 純 https://www13.atwiki.jp/game_staff/pages/326.html Claw / バルログ animated by Jun Ikawa / 井川 純 https://www13.atwiki.jp/game_staff/pages/326.html Dhalsim / ダルシム animated by Yoshinori Yamamoto / 山本 義紀 https://www13.atwiki.jp/game_staff/pages/538.html Honda / エドモンド本田 animated by Yoshinori Yamamoto / 山本 義紀 https://www13.atwiki.jp/game_staff/pages/538.html Yamazaki / 山崎竜二 animated by Yoshinori Yamamoto / 山本 義紀 https://www13.atwiki.jp/game_staff/pages/538.html Terry / テリー animated by Shinji Kaminaguchi / 上水口 真司 https://www13.atwiki.jp/game_staff/pages/598.html King / キング animated by Shinji Kaminaguchi / 上水口 真司 https://www13.atwiki.jp/game_staff/pages/598.html Morrigan / モリガン animated by Shinji Kaminaguchi / 上水口 真司 https://www13.atwiki.jp/game_staff/pages/598.html Mai animated by Tadashi Noyama / 野山 正 https://www13.atwiki.jp/game_staff/pages/522.html Evil Ryu / 殺意リュウ animated by Tadashi Noyama / 野山 正 https://www13.atwiki.jp/game_staff/pages/522.html Gouki / 豪鬼 animated by Tadashi Noyama / 野山 正 https://www13.atwiki.jp/game_staff/pages/522.html
Capcom Fighting Jam / カプコン ファイティング ジャム (2004) Ingrid / イングリッド animated by Tadashi Noyama / 野山 正 https://www13.atwiki.jp/game_staff/pages/522.html Ingrid / イングリッド animated by Norihide Fujī / 藤井 紀秀 https://www13.atwiki.jp/game_staff/pages/549.html Ingrid / イングリッド graphic design https://twitter.com/takaNakayama/status/760794081878343680 https://twitter.com/takaNakayama/status/767203749907402752 https://twitter.com/takaNakayama/status/778190390298021890 https://twitter.com/takaNakayama/status/778189531287851008 https://twitter.com/takaNakayama/status/793216484264648705
Muscle Bomber / マッスルボマー / Saturday Night Slam Masters (1993) Lucky Colt / ラッキーコルト animated by Kinu Nishimura / 西村 キヌ https://twitter.com/akiman7/status/300046158917672960 http://neogeo.freeplaytech.com/svc/interview/interview03/interview03.htm Astro / アストロ animated by Mori / 森 / Q Kyoku https://www13.atwiki.jp/game_staff/pages/666.html Aleksey Zalazof / アレクセイ・ザラゾフ / Biff Slamkovich animated by Ikuo Nakayama / 中山郁夫 https://game.capcom.com/cfn/sfv/column/132581 Warzard / ウォーザード / Red Earth (1996) prototyped in 3D by Nishitani https://twitter.com/nin_arika/status/834193181423964160 Tao / タオ / Mai-Ling co-animated by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/497042165525012481 Tao / タオ / Mai-Ling co-animated Eri Nakamura / 中村会里 https://twitter.com/akiman7/status/300623508386484224 Leo / レオ animated by Ikuo Nakayama / 中山郁夫 https://twitter.com/takaNakayama/status/824250573847334916 Tabasa / タバサ / Tessa co-animated by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/787504283625201664 Mukuro / ムクロ animated by Kaname Fujioka / 藤岡 要, Mizuho Kageyama / 影山みずほ https://www13.atwiki.jp/game_staff/pages/266.html Sekhmet / セクメト / Ravange animated by Akemi Kurihira / 栗原 明美, Keiko Kitayama / 北山 https://www13.atwiki.jp/game_staff/pages/586.html Valdoll / ヴァルドール / Scion animated by Akemi Kurihira / 栗原 明美 https://www13.atwiki.jp/game_staff/pages/586.html Hydron stage by Chika Iwai / 岩井 千佳 https://www13.atwiki.jp/game_staff/pages/547.html
JoJo's Venture / JoJo no kimyō na bōken / ジョジョの奇妙な冒険 (1998) Jotaro / 承太郎 animated by Kaname Fujioka / 藤岡 要 https://www13.atwiki.jp/game_staff/pages/266.html Dio animated by Kaname Fujioka / 藤岡 要 https://www13.atwiki.jp/game_staff/pages/266.html The world / ザ・ワールド (Dio's stand) animated by Norihide Fujī / 藤井 紀秀 https://www13.atwiki.jp/game_staff/pages/549.html Iggy / イギー animated by Mori / 森 / Q Kyoku https://www13.atwiki.jp/game_staff/pages/666.html Kakyoin / 花京院 animated by Mori / 森 / Q Kyoku https://www13.atwiki.jp/game_staff/pages/666.html Vanilla Ice / ヴァニラ・アイス animated by Mori / 森 / Q Kyoku, Takashi Hayashi / 林 / Ball Boy https://www13.atwiki.jp/game_staff/pages/667.html https://www13.atwiki.jp/game_staff/pages/666.html Joseph / ジョセフ animated by Takashi Hayashi / 林 / Ball Boy https://www13.atwiki.jp/game_staff/pages/667.html N'Doul / ンドゥール animated by Takashi Hayashi / 林 / Ball Boy https://www13.atwiki.jp/game_staff/pages/667.html Death Thirteen / 死神13 (Mannish Boy stand) animated by Takashi Hayashi / 林 / Ball Boy https://www13.atwiki.jp/game_staff/pages/667.html Devo / デビル animated by Takashi Hayashi / 林 / Ball Boy https://www13.atwiki.jp/game_staff/pages/667.html Midler / ミドラー animated by Takashi Hayashi / 林 / Ball Boy https://www13.atwiki.jp/game_staff/pages/667.html Magician's Red / 魔術師の赤 (Avdol's stand) animated by Norihide Fujī / 藤井 紀秀 https://www13.atwiki.jp/game_staff/pages/549.html Seth / セト神 (Alessy's stand) animated by Norihide Fujī / 藤井 紀秀 https://www13.atwiki.jp/game_staff/pages/549.html Shadow Dio / 影の吸血鬼 animated by Takashi Hayashi / 林 / Ball Boy https://www13.atwiki.jp/game_staff/pages/667.html
Final Fight / ファイナルファイト (1989) Design doc: Capcom Beat’em Up Bundle http://www.capcom.co.jp/game/content/?p=12885 http://fightingstreet.com/folders/artworkfolder/artworkpages/ff_art_pages/ff1_art_pages/ff1_concept_art.html Haggar / ハガー : pattern drawings + original dot by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/787504283625201664 Haggar / ハガー animated by Satoru Yamashita / 山下智 http://www.capcom.co.jp/game/content/?p=12885 Guy / ガイ animated by Satoru Yamashita / 山下智. Pattern by Akira Yasuda / 安田朗 http://www.capcom.co.jp/game/content/?p=12885 Poison designed by Akira Yasuda / 安田朗 http://www.capcom.co.jp/game/content/?p=12885 Abigail designed by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/886901709661806592 Enemies designed by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/1047377646340866048
Captain Commando / キャプテンコマンドー (1991) Design doc: Capcom Beat’em Up Bundle Ginzu the Ninja / 翔 animated by Eri Nakamura / 中村会里 https://www13.atwiki.jp/game_staff/pages/281.html Captain Commando designed by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/1032914237742411776 Captain Commando animated by Akemi Kurihara / 栗原 明美 https://www13.atwiki.jp/game_staff/pages/586.html Baby Commando portrait by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/421330611232464896 Mecha animated by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/708364028884688897 Enemies designed by Akira Yasuda / 安田朗 https://twitter.com/akiman7/status/990715955947814912 https://twitter.com/akiman7/status/171144706993029120 https://twitter.com/akiman7/status/1047378948869373953 https://twitter.com/akiman7/status/1047272459215372289 Alien Vs Predator / エイリアンVSプレデター (1994) Alien Warrior animated by Katsuya Akitomo / 秋友克也 https://twitter.com/sjxqr393/status/963966791897694210 https://twitter.com/sjxqr393/status/1062743322400239617 One of the Predator was animated by Takashi Hayashi / 林 https://twitter.com/FUTATSU24/status/1003069691428925440

