k, status update :
- i just got done coding the rest of the new prestige system, also finished setting prices for the new heavenly upgrades
- this is gonna be terribly unbalanced probably, i’ll fine tune it as i get player feedback
- i still have some animations, sounds, and upgrade ordering to touch up and we’re pretty much golden
- the update has 319 upgrades, up from 244 on the current beta and 216 on live
- the update has 249 achievements, up from 205 on beta and 158 on live
- there are 56 heavenly upgrades, up from 34 on the beta
- there might be some horrible horrible bugs i failed to catch, so the update will be released to /beta first
- due to heavy infrastructure changes, the update will not be compatible with your current saves on /beta (but you will be able to continue your saves from live, of course)
- release of the update to /beta estimated within the week (aiming for in a couple days)
- this whole update is pretty meaty but had no business taking so long to make. i am a lazy person but i hope you’ll enjoy it nonetheless
also the other day i decided to take a break and pixel some stuff for a possible future cookie update, here’s about 30% of the spritesheet :
have a swell day y’all i’m gonna take a nap
An imminent farm-related update? Thats what the sprites look like
What am I doing here?
I plan to write a computer game using javascript. It will be called NodeVille
