he is like a hamburger to me
Notes and doodles I accumulated while working on the iterator refs ^^
Alt text for the last one under the cut because it was too long for the description box
This is attention to details man
Ganon holds a bow straight while Link holds it at an angle.
Ganon also draws the bow like a samurai, (since this Ganon is more samurai like) he positions/aim the bow then draws.
(Not shown here) Even if Link uses a long bow like Ganon he will still aim at an angle since he is a soldier. He positions/aim the bow and draws at the same time.
The bow Ganon uses will recoil meaning this is a heavy bow. (They didnt need to add that detail in, but they did man)
Ooh, I’m about to be very normal about this. Okay so one of the first things I noticed with BotW is that Link uses a reverse-Mediterranean draw. It’s your basic 3-finger grip on the string except with the palm facing outward. I mostly see this style used in pop culture when you want to seem exotic (the Na’vi from Avatar draw this way). As far as this grip’s use in history I remember seeing some pottery art of a Scythian warrior drawing palm-out, but can’t confirm if that’s accurate or typical for them. The advantage of this draw is that you can go from loading an arrow to drawing the bow in one fluid motion. That makes for quick and snappy gameplay. Perhaps all Hyrule soldiers are taught to shoot this way, but to me it seems so unusual I always read it as Link being self-taught. Ganon absolutely shoots like he’s doing Kyudo. Kyudo focuses on form and ritual, where nocking and drawing are just as important and deliberate actions as shooting. It’s more of a meditative exercise. I don’t think the little flourish at the end is so much recoil as it is part of that proper form. Kyudo has a thing called Yugaeri where you turn your wrist outward at the end of your shot, causing the bow to turn in your hand. I’m not as familiar with Japanese archery, but Persian archery has a similar motion called Khatra, and it helps reduce the effects of the archer’s paradox, where the energy is sending the arrow directly into the bow, forcing the arrow to curve around it and redirecting its path at an angle. When you turn the bow as you shoot, the arrow is sent past the riser instead of directly into it, allowing for a straighter shot. These choices are absolutely dripping with characterization. Link’s style is focused on results; throw enough pointy sticks downrange until the enemy stops moving, whereas Ganon clearly has training and shoots like it’s a ceremony. When I looked up Kyudo to write this, the article suggested that the bow turn at the end is mainly used for ceremony or competition shooting, and battlefield archers would hold the bow more securely to follow up with subsequent shots easier. What does this say about Ganon? Maybe he remains relaxed in a fight because he doesn’t perceive Link as a threat, and would rather focus on his perfect form. Maybe Nintendo wanted his motions to be slow and clear so the player knows when to raise their shield. Maybe the animator just happened to be familiar with Japanese archery and didn’t care to match it with Link’s animation that was imported from the previous game.
I'm gonna upload some doodles soo, so have this gif instead
Who has touching pebbles privileges?
These fools, of course! When he's up for it at least.
Free to use emojis from my Discord server, for all who may require Pebbles suffering.
what happened to the water supply pebbles
7 pebbles transformed into 5 pebbles after an unfortunate trip to the vet
bro your iterators have like fuckin point feet
is there any headcanon for why specifically they can stand on them or do they just have balance better than a tightrope walker xD
Honestly one can argue "oh newer gen, more thin and light" which is very valid. But I'm lazy, there is no major headcanon more just design choice for shape n variety. I was actually heavily inspired by @snippit-crickit when I got into rain world and how to draw different creatures (still learning from them!) and so Pebs thin legs and Moons thick thighs I carried from them - of course over time I've altered how I draw iterators to fit my own style molding it to become my own sorta style pulling away from what I've learned.
I'm still debating on how I want to draw Pebbles head as we speak. Idk if I want snoot or stick to more og and have him round.
I love both soooo -shrugs- one is more shaped but one feels more in touch with canon
Wasn’t sure how to draw pebbles to look like that Greyhound in the meme so I just put him standing there ToT
“Visit your nearest hiring office today!”
posters like this existed after pebbles’ design was finalized, but before he was, well. a person. moon outwardly supported the effort to get construction done, but privately, she hated the personification of a person who isn’t yet. putting words in the mouth of someone who can’t say no.
Slow Reader Players not knowing you can use the pause menu to read Pebbles' dialogue
Stop I can only draw pebbles and whys he sick idk but he's silly and that's all that matters
(ALSO EDIT IM TRYING SO HARD TO WORK ON SMTH RN BUT ALL I CAN DO IS STARE AT IT ITS SO HARD IM STUCK)
idk I just feel like this would happen canonically somehow
I love them sm
with all the Horrors these guys experience on the daily, i think a beach episode is in order.
You made my heart melt with the Sig and Moon interaction aurgh. She's so round and he so cube, you're killing me over here. How would Pebs and Sig react to finding Moon in her structure? (If they even found her that way to begin with)
You just reminded me I need to make a lil comic panel of this! Completely forgot!
Ahem, anyways yeah! In the Pebbs and Sig AU they did end up finding her in her collapsed structure. Lil sweet and sour moment. One sec!
*Scribbles for a couple of hours* THERE WE GO! Enjoy \(^ヮ^)/
Sig’s reaction: Bro got very emotional as you can tell X’D I mean, they haven’t talked to or seen Moon in years.
Pebbs: HAAA HAHA!! Surprise turned into existential dread! Overcome by guilt from just seeing Moon now. Ya bro FROZE.



