Tetsuo Hara Muscle Bomber interview from V-Jump (December 1992)
The Truth is That I Was A Fan of Street Fighter II
What was the impetus [for working with Capcom]?
The truth is is that I have a daughter who turned 3 recently and we’ve been addicted to Street Fighter II, playing against each other sometimes, but she wins always against me. That’s why.
Against your three-years old daughter?
Yes. It’s quite frustrating to me as a grown-up, so I’ve been practicing by playing a lot against the computer and that’s how I got addicted. I can’t even get any work done. (laughs)
After that, I was wondering how it would be like to work on a game like that and at that moment, Capcom just happened to came and requested me for a job.
So what was your reply?
Of course, it was an immediate okay on both of our sides! To be honest, I was surprised by the request at first, but when I heard that the developers were fans of my work, I suddenly got motivated. After I realized that, I quickly said say “yes” when I was asked to work with them. (laughs)
How’s your self-confidence?
It’s a bit difficult! After all, when it comes to working on videogames, I’m a complete amateur. However, I can say for certain that I’m doing my best to give each wrestler a character design full of charm. I can’t say when they will be shown, but I may be able to show them exclusively to V-Jump readers soon. Please stay tune!
Source
V-Jump (December 1992) - Scans provided by by Frost Fusion on Twitter.

