Got most of the main menu working so now you can go between it and the training room, and do things like buy/equip pins (they don't do anything yet but you can adjust their level if you have higher level ones). Still have a bunch of background stuff to fill out but I'd like to get back to enemy prototyping and not work on the GUI for a bit.

*Demonlocke is a turn-based RPG about capturing and battling demons.* I’ve been working on the battle effects for Demonlocke. I still need to polish this some and get the attack frame for each demon finished but I’m happy with how far it has come in the last little bit.