A new free-to-play battle royale game. Seems like a dime a dozen in 2019, but there’s a bit more to unpack with this one. EA has been a studio that has made several missteps in the last few years (okay, last SEVERAL years). While their track record hasn’t been stellar, this game from respawn entertainment might be worth our time. It seems like a decent mashup of an overwatch/paladins style roster with a battle royale twist set in a post-apocalyptic setting, which could be an interesting game
Let’s talk about the roster so far:
Overall, while the roster of legends is small at launch, they’re already incredibly diverse. Notice how more than half of them are POCs.
The first shooter/main DPS character is a black woman.
The tank-style character is likely of Pacific Islander descent. And even more…
… is a confirmed Queer character. Overwatch already has Tracer and S76, but it took them awhile after launch to confirm they were gay.
I think Apex sought to create a diverse roster of characaters from the get to, and no matter how you feel about yet another battle royale game, EA, or how well this game performs, we should give credit to studios who strive for more diversity and inclusion in gaming. Doing so may prompt other studios to do the same.
Among those who work or have worked at BioWare, there’s a belief that something drastic needs to change. Many at the company now grumble that the success of 2014’s Dragon Age: Inquisition was one of the worst things that could have happened to them. The third Dragon Age, which won Game of the Year at the 2014 Game Awards, was the result of a brutal production process plagued by indecision and technical challenges. It was mostly built over the course of its final year, which led to lengthy crunch hours and lots of exhaustion. “Some of the people in Edmonton were so burnt out,” said one former BioWare developer. “They were like, ‘We needed [Dragon Age: Inquisition] to fail in order for people to realize that this isn’t the right way to make games.’”
As a lover of Inquisition, it hurts to know that the game’s own company feels this way. I never even thought of BioWare as a company that would resort to such measures as those in the article. Note that I haven’t even read the whole thing yet, just kind of live-posting as I go, but… damn.
EA is just a front company for Ea Nasir, a suspected immortal famous for selling low-quality copper and other less-than stellar goods in ancient Babylon. Andrew Wilson (current CEO of EA) is an Australian, meaning at some point in Ea Nasir’s lifetime he must have migrated to England, and then was arrested and sent to Penal-Colony Australia.
I think all characters should be romanceable regardless of our character’s genre. And everytime I say that some folks tell me that fiction has to portray sexuality with realism. And make all characters being bisexuals is stupid blablabla.
Fiction doesn’t have to copy the reality. But here some facs that the annoying realistic fans are missing…
• Mass Effect is set in future. Fiction cannot portray the human sexuality of the future with realism because no one knows how humanity will behave in the future. What if societies evolve into a state of sexual enlightenment, where the differences between men and women no longer mattered? This is totally possible.
• Dragon Age is set in Thedas. Thedas is an planet. There are humans in thedas but still they are from another planet. They can be very different from us.
And there are the aliens of Mass Effect and the other races (elves, qunari, dwarfs etc) of Dragon Age… Why on earth would the alien’s sexuality work like ours? Same for other races 乁( •_• )ㄏ