In the wake of the Zoe Quinn incident, it’s almost mandatory to talk about it. For anyone who isn’t aware of what’s up, here’s the tl;dr
tl;dr Her [ex] boyfriend made a huge post backed by facts of why he broke up with her.( http://thezoepost.wordpress.com/ ) Among those facts were some points indicating that she’d slept with multiple people. What makes it interesting is that these people indicated (5 total. 3 by him and 2 by anonymous support for him) were big in the indie gaming community or the gaming journalism industry. What really makes this though is that she’s a game developer. She developed a game called “Depression Quest”. Big surprise, she got heavy support from the people she fucked. Very good publicity for her. Thus, her game was pushed through the Steam Greenlight program when in general it appears that the gaming community didn’t care for it. After that, more info was brought to light about her victimizing herself for publicity and sympathy.
tl;dr of the tl;dr The Gaming community expects professionalism from their reporters and giving good reviews and suppressing the negative reviews in exchange for sex is morally wrong. That and lying about being harassed and bullied for attention is just retardedly stupid.
First, let’s talk about professionalism. It’s simple: It’s the ability to separate your job from your personal life. The ability to be upfront, honest and good natured about anything that may come across you or your company. You get a bad review, you smile and say “Thank you for your time. We’ll do our best to improve.”.
That didn’t happen in the case of Zoe Quinn. According to various sources, she victimized herself based off a single thread on a site called Wizardchan in which two anons bashed her and her game. She then proceeded to tell everyone how she’d been harassed from thereon out without actually proving anything. Here’s a good rule of thumb folks: Everything on the internet is false unless proven otherwise. A huge case of “MUH FEMINISM”, which happens to be somewhat of an issue in the gaming community as of recent. And in Zoe’s case, the “Girls can/can’t make games” arguement. ( For more information: http://imgur.com/a/4VOcx as told by the 1 person willing to look at the whole and defend the chan instead of bullshitting us ). That in itself is not professional in even the broadest sense. I mean yeah… it’s a viable tactic to get ahead in any industry, but it’s dirty and low life. There’s no way in hell I want to support someone who’s morally corrupt. That shit just doesn’t fly.
So what’s her solution? Get in touch with the big wigs who actually have voice in these matters, whether through popularity or being able to write for well established websites, AND FUCK THEM SILLY UNTIL THEY BACK YOUR GAME WITHOUT A SECOND THOUGHT! Don’t believe me? Go back to that link of thezoepost that I gave you a few paragraphs back and read that. The proof’s there. It has never been acceptable, and never will be, to fuck your way to fame in any safe for work business. This is not the type of fame Zoe should be seeking. It’s poison and it’s wrong.
Let me explain something to you folks: These game journalists are people we, as a gaming community, like to think we can trust. When they write a review for a game and give it positive rating, we feel safe going out and buying that game. We’re confident we’re going to have a good time. But when they don’t properly review a game, I.E. Don’t actually play it or don’t fully check out the sales pitch for it, we get pissed. We just spent money on a game we’re never gonna play again because of them. Sure, like Zoe’s game, it might be free. But you still wasted our time. We trusted you and you blew it. I mean come on! Do you not understand what professionalism is? Read my definition again. As a gaming journalist, you are expected to give well informed reviews of games that we may want to play in the future. And being well informed about Zoe’s vagina isn’t the same thing as being informed about her game.
Then we have her actual “game”, which she apparently thinks is the best shit on earth. Long story short, you take the role of a person suffering from depression in this text based world. You’re leading an average life otherwise. As the player you try to select the best options for any given scenario based on information given and then it tells you how you’d really have reacted. It’s supposed to be an insight to what depression actually is. A 5 minute search on youtube will get you a good number of hits on gameplay and gameplay commentary. From what I’ve seen it’s not all that thrilling. Not supposed to be. It’s supposed to raise awareness about depression. Not my type of game. Not only is it too wordy, but it does a good job of distracting you with useless side information that’s completely useless.
But that’s the problem. We as a gaming community don’t generally get video games for raising awareness. We play video games to lose ourselves in a world of fantasy. A world where we’re not Bob Joe the boring lawn care professional. We’re Lok'Thar, The Mighty Orc of the West who’s been disgraced by his clan and is fighting to regain his honor! It’s nice and all that you made a game, but platforms like Steam were not made to raise awareness. They were made to host games. Not unbearingly long winded text based stories.
I encourage people to please… take this to Steam. It needs to be taken down. It’s not a game. It’s a too wordy novel. Not only that, its fame is ill begotten. It’s not something that deserves the publicity it’s gotten. If Zoe wants to keep it up for informational purposes on its own site, let her… but for God’s sake… don’t let things get put onto any gaming platform out of sympathy or in Zoe’s case, a good fucking.
For a lengthy rant from a youtube user that takes the time to get his facts straight: https://www.youtube.com/watch?v=C5-51PfwI3M