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@suddenlymatt

Very Brief Guide to [tumblr], for Reddit refugees

Shit You Must Do Right Fucking Now:

  • Change your profile picture, blog header, and title to something other than the defaults. Do it right now. You will be mistaken for a bot otherwise, and blocked.
  • Go into Settings -> Dashboard, scroll down to Preferences, and turn off the options in the picture. This will get rid of most of the algorithmic stuff.
  • Turn off Tumblr Live. You have to snooze it once every 7 days for some stupid reason. It's hosted through another company and will steal your data if you use it.
  • Go to your blog settings (under the little person menu) and turn off these two settings:
  • Turn off infinite scroll (lags the site) and turn on timestamps on posts, in the same menu as Preferences.

Basic Features of the Site:

  • Reblogs drive the entire site. If you'd upvote something on Reddit, you'd reblog it on Tumblr. You can add text, images, or tags to a reblog, but you're not required to.
  • The dashboard is the equivalent to your Reddit feed, and contains the posts of all the people you follow, with the newest at the top
  • You can send an ask to someone, and it'll appear in their askbox for them to answer. You can receive them too, or turn off the settings if you don't want.
  • Tags aren't actually used for finding stuff (search function is dogshit), but are more for categorizing. People also talk in tags. Because Tumblr is weird, you can't use quotation marks (") or commas in them without fucking it up
  • You can filter both tags and phrases under Account Settings; doing this will put a filter over a post that contains them, which you'll have to click through to see the post itself. Useful for avoiding hate speech or blocking out annoying stuff
  • You can make polls in posts. Here's one now.
  • Likes are useless. They literally do fuck-all except send a notification to the OP.

Stuff Tumblr Does That Other Sites Don't:

  • Very old posts (I'm talking from like 2012) often circulate on this site. There's no such thing as a post being "too old" to reblog
  • Blocking is highly encouraged; you can block someone for any reason. Even for just being annoying.
  • If you and someone else are following each other, you are mutuals. Mutuals are fucking awesome and are treasured like friends. Mutuals are a thing on other sites but Tumblr treats em differently.
  • You can screenshot someone's tags if you like them and add them to a reblog. This is called "peer review"
  • Sometimes someone will find a blog and go through it and like/reblog a bunch of posts. This is totally fine and not "creepy" like it is seen as on other sites.
  • Tumblr jokes often rely on Continuing The Bit and a "yes, and?" attitude. Goncharov is probably the best example of this.
  • We are fucking infested with bots. They will either have totally blank profiles or be filled with porn. Block and report on sight.
  • Censorship is pretty lax here. I can say "I want to brutally stab Elon Musk to death and watch him bleed out in front of a crowd" and nobody gives a shit.

General Etiquette:

  • Don't try to do epic clapbacks here, you'll probably just get laughed at or blocked. If someone is bugging you or spouting bigoted bullshit, block them.
  • Reblog art!!! Artists often struggle to gain traction on here; reblogging will give them a boost.
  • Not every reblog needs a comment or tag in it
  • You can go all out with tagging your stuff to organize it, or you can just leave it all blank. Someone might ask "hey, can you tag these posts as [x]?" and you can decide if you want to do that or not. It's generally polite to oblige, but "no" is still reasonable.
  • Avoid discourse like the plague. Filter it, block people who start it, scroll past it when you see it. Just don't get involved in it. Ever.
  • Don't put fandom tags or jokes on someone's posts about serious matters or personal shit
  • You're responsible for curating your own dashboard; if you complain about constantly seeing stuff you don't like, that's probably on you. Don't be afraid to unfollow.
  • Follower count doesn't matter much here and you don't have to make yours known if you don't want to.
  • Reblog, don't repost. Reblogging keeps the credit and doesn't "steal" engagement like Twitter retweets.
  • If someone likes something a LOT, they might reblog it like 30 times in a row. This is normal
  • Having a post blow up is actually kinda a bad thing, since it floods your notifications. There's a sort of in-joke about how having a big post is awful and people jokingly try to stop their own posts from blowing up, often in vain.

Tips:

  • Get XKit Rewritten if you're on desktop, it's a really helpful extension
  • In the little drop-down menu next to the 'Post now' button you can either save a draft, schedule a post, or add it to your queue. The queue lets you post things in order at a certain interval, which you can change. It's good for spreading stuff out over time.
  • You can use Shift+R to quickly reblog stuff and Shift+Q to queue!
  • Filter your notifications under Activity - you can also see some neat graphs
  • Find each other! If you want your old Reddit communities to stick together, seek out other refugees and follow them.

Have fun on [tumblr], everyone!

“The average US president has been charged with 1.54 felonies” factoid isn’t true. The average US President has been charged with 0 felonies. Donald trump, who has been charged with 71, is a statistical outlier and should not have been counted

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I found a soft quietude come over me. Here I am, sitting at a little oak table where in old times possibly some fair lady sat to pen, with much thought and many blushes, her ill-spelt love-letter, and writing in my diary in shorthand all that has happened since I closed it last.

This segment gives me so much joy, but is a great example of what makes Jonathan incredibly unique among similar types of horror victims in Victorian literature.

A lot of academic analysis notes Jonathan’s traditionally feminine role in the early chapters of Dracula, but chalk it up to “the horror of emasculation”—that Dracula imposing femininity on Jonathan expresses the gender role anxiety of the time and is part of how Dracula terrorizes him.

But that’s just straight-up not how the book is written. Jonathan is comforting himself with his connection to the sweet, soft ladies of old, wishing he were writing love letters to his own love far away. He soothes himself with the image as a way to escape the horrors surrounding him. He encourages himself with the comparison to Shezerade and her cleverness earlier.

It’s the difference between “Jonathan is facing horrors traditionally imposed on female characters” and “the horrors INCLUDE the connection to female characters.” That distinction is enforced by how he, on his own, finds comfort and encouragement by thinking of himself among their number.

It’s a distinction that wouldn’t be obvious from just reading a summary of the story, which in all honesty seems to be what some academic analysis is working from.

I’m 33 and American. This myth is so widespread here I didn’t know the truth until I was TWENTY-NINE. I was literally taught something similar IN COLLEGE—that the Puritans were so reactionary in America as a result of what happened to them in England. And this was in a class about the history of witchcraft accusations and the Salem witch trials. Like, we were taught that they were horrible HERE, but the narrative was still that they faced injustice in England.

This wasn’t a stupid teacher, either. She had her first doctorate and was pursuing a second. Basically everything else I learned in that class checks out. The myth just runs THAT DEEP.

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Yep. :/

Hi Neil, what's your opinion on the rewrite of Roald Dahl's works in the name of "making it available for all"?

Thanks.

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I'm a lot more comfortable with this kind of thing when it's done by a living writer to existing work. I remember as a kid picking up a copy of John Masefield's Collected Poems, and seeing a 1930s errata slip in the book, which said "in the poem London Town, replace

“‘And craftily fares the knave there, and wickedly fares the Jew.’

with

“‘But wretchedly fare the most there and merrily fare the few.’"

And I nodded my 9 year old head in approval. Someone had pointed out to the poet that that line was awful, and he had fixed it.

I can't imagine anyone deciding to fix that line after the poet had died, though.

I removed a line from "The Day I Swapped My Dad For Two Goldfish" (over the objections of my editor, who wanted to keep it) because too many people had reached out to me and told me it had upset them or their children on reading it, and I realised it was being taken in a way I hadn't intended. So on later editions it went away.

And having said that, language changes. Enid Blyton's children's books have been rewritten, her children renamed (farewell Dick and Fanny) and so forth, with the idea that the Blyton estate is a commercial entity that wishes to remain viable. The Dahl estate is in the same place. So is the Dr Seuss estate -- and they chose to simply let some of the earlier books go out of print. There comes a point where it's not about art, but about sustaining a commercial entity. And I don't know what I think about that.

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Have you noticed any surprising differences between the Sandman TV show fans and the comics fans?

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I guess it's probably just because of what the algorithm serves me, but I've seen much more shipping since the show came out. And it's not surprising, but I've seen some character analysis that at first confuses me until I realize it's only based on the one season of the show. Which just makes me excited for the people who haven't read the comics, because I know they'll love what's coming :)

i think one of the reasons glass onion is so fun is that it just... loves the audience back.

so many popular movies and shows these days thrive on a sort of bitter engagement with their fans - where the fans are dismissed as being stupid, annoying, and needlessly angry. we are constantly positioned as being less intelligent as the writers.

so much of "spoiler-free" movie-making relies on writers getting away with one twist in their work, regardless of if that twist was earned. the work doesn't actually have any rewatch value or interesting writing - because they think "good writing" is about "pulling one over" on the audience. they don't focus on making interesting characters or storylines or good endings - they focus on fooling you. glass onion, meanwhile, has faith that the audience has figured the ending out, and that we'll watch anyway, because we love the characters.

so many adaptions of older works... kind of seem to hate the original work. they're done without passion. they're done almost as if checking off a box. so many of them openly mock the audience for enjoying the original, almost directly telling us that we are fools for ever having loved something.

but glass onion. loves the audience. it knows that many of the people watching are mystery-lovers. it is an homage that feels love towards the original works it references. it knows we also love those works; and instead of trying to disparage those works, it allows us to celebrate them.

one of my favorite things about it - and maybe why i found it so satisfying - is that this movie isn't trying to tell you it's the smartest, bestest, most-clever detective story. instead, it asks itself what is satisfying and exciting for the audience? and actually gives us that payoff. it's bright, colorful, and fucking fun.

just... more of this please. i'm very bored of nihilism and grittiness and "shock value" writing. put the love back in. let us love unironically. have your work say i love you too. thank you for sharing this story.

Everyone is out here mocking the French Miss World contestant for how her voice cracked and just, like, have we learned nothing? Isn't making fun of someone for how their voice sounds a shitty thing to do? I guess not let's turn her into a meme ¯\_(ツ)_/¯

Hey tumblr user spockoandjimjim how is that campaign you dm going

Well I’m glad you asked

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Meanwhile, at Elf Mar-a-Lago…

The update is they did a coup about all of this

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My old group once attacked a red dragon in its lair by dropping a giant on it. We'd polymorphed it into a rabbit, and our druid flew up as a giant eagle, pinched the rabbit in his talons which ended the spell cause it used up the rabbit's hitpoints, and then dropped the fully grown giant on the dragon's head from like 1000 meters up.

Useful spell, Polymorph.

IT’S NOT ‘PEEKED’ MY INTEREST

OR ‘PEAKED’

BUT PIQUED

‘PIQUED MY INTEREST’

THIS HAS BEEN A CAPSLOCK PSA

THIS IS ACTUALLY REALLY USEFUL THANK YOU

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ADDITIONALLY:

YOU ARE NOT ‘PHASED’. YOU ARE ‘FAZED.’

IF IT HAS BEEN A VERY LONG DAY, YOU ARE ‘WEARY’. IF SOMEONE IS ACTING IN A WAY THAT MAKES YOU SUSPICIOUS, YOU ARE ‘WARY’.

ALL IN ‘DUE’ TIME, NOT ‘DO’ TIME

‘PER SE’ NOT ‘PER SAY’

THANK YOU

BREATHE - THE VERB FORM IN PRESENT TENSE

BREATH - THE NOUN FORM

THEY ARE NOT INTERCHANGEABLE

WANDER - TO WALK ABOUT AIMLESSLY

WONDER - TO THINK OF IN A DREAMLIKE AND/OR WISTFUL MANNER

THEY ARE NOT INTERCHANGEABLE (but one’s mind can wander)

DEFIANT - RESISTANT DEFINITE - CERTAIN

WANTON - DELIBERATE AND UNPROVOKED ACTION (ALSO AN ARCHAIC TERM FOR A PROMISCUOUS WOMAN)

WONTON - IT’S A DUMPLING THAT’S ALL IT IS IT’S A FUCKING DUMPLING

BAWL- TO SOB/CRY

BALL- A FUCKING BALL

YOU CANNOT “BALL” YOUR EYES OUT

AND FOR FUCK’S SAKE, IT’S NOT “SIKE”; IT’S “PSYCH”. AS IN “I PSYCHED YOU OUT”; BECAUSE YOU MOMENTARILY MADE SOMEONE BELIEVE SOMETHING THAT WASN’T TRUE.

THANK YOU.

*slams reblog*

IT’S ‘MIGHT AS WELL’. ‘MIND AS WELL’ DOES NOT MAKE GRAMMATICAL SENSE.

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SLEIGHT - DEXTERITY, ARTIFICE, CRAFT (FROM ‘SLY’) SLIGHT - VERY LITTLE, FRAIL, DELICATE

IT’S ‘SLEIGHT OF HAND’.

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DISCRETE - SEPARATE, DISTINCT, PARTED

DISCREET - SUBTLE, STEALTHY, DIPLOMATIC

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BORN= existing as a result of birth

BORNE= carried or transported by

LIGHTENING = to make something less dark in color or to lessen its weight

LIGHTNING = bright flash of light during electrical storms

{This is quite helpful. Thank you Rebloggers.}

((adm: I just want to add-

Loose- untight

Lose- opposite of winning))

((ALSO: A fun trick -  Affect = Action  Effect = End Result ))

There = In that place

Their = belonging to them

can’t = a contraction for cannot

cant = a tilt or lean at an angle, usually to accommodate accessibility

Me thinking that this is child’s play and that I know it all already:

Me realising there are some things I didn’t already know:

TO- GOING ONE PLACE TOWARDS ANOTHER

TWO- 2, A NUMBER BETWEEN 1 AND 3

TOO- A DESCRIPTIVE WORD, THE MUSIC IS TOO LOUD, THE SHIRT IS TOO LOOSE.

TOO- A DESCRIPTIVE

WORD, THE MUSIC IS TOO LOUD,

THE SHIRT IS TOO LOOSE.

Beep boop! I look for accidental haiku posts. Sometimes I mess up.

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I’m gonna add

ROGUE: CRIMINAL/REBEL/VAGRANT/ETC

ROUGE: RED MAKEUP

it’s rogues gallery, guys. Not rouge gallery. You’re making me think batman has an extensive lipstick collection.

If you’re talking about a weapons CACHE, it’s pronounced cash.

If you say cashay, that’s how CACHET is pronounced which means prestige and does not mean a collection of items stored together in a hidden/inaccessible place.

NO ONE IS ‘PREJUDICE"

PEOPLE ARE “PREJUDICED”

If he’s not moving, he’s STATIONARY.

If he’s a fucking space pencil, then carry on with STATIONERY.

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If it’s wet precipitation falling out of the sky, it’s RAIN

If it’s someone ruling over people, it’s REIGN

If it’s holding back someone from (or getting someone to stop doing) something, that’s to REIN [them] IN (…as if you were using REINS on a horse)

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(and oh yeah)

If you’re telling someone they’re going to have to reconsider an opinion or course of action, then they have ANOTHER THINK COMING

(because “another thing coming” makes no damn sense whatsoever unless they’re in some kind of monster movie, ffs)

Just adding:

HOARD - (n.) a collection of stuff, (vb) to collect a collection of stuff.

HORDE - (n.) a collection, group, mob or host of people, often unruly or barbaric.

PEEL - (n.) the outside skin of fruit, also (archaic n.) a tower house, sometimes spelled PELE; (vb) to remove the outside skin of fruit; by extension, usually as PEEL OFF, to remove clothing, but also (aviation) to break away, one aircraft at a time, from a larger formation.

PEAL - (n.) the sound of several church bells ringing together or in sequence; (vb.) to ring bells in this manner.

BREACH - (n.) a break or opening, usually in a wall; (vb) to make such an opening, also a whale rising clear of the surface of the sea. (The words BREACH and BREAK are distant relatives.)

BREECH - (n.) the bottom end of a gun-barrel, where it’s loaded; also (BREECH PRESENTATION) a baby being born bottom-foremost; also (n. pl.) BREECHES, a historical style of trousers ending just below the knee and (archaic vb) to BREECH, to dress a boy in breeches (adult clothing) for the first time.

English is…  Complicated.

And my favourite recent one,

It is “TO ALL INTENTS AND PURPOSES” and not “TO ALL INTENSIVE PURPOSES”.

One I've seen several times recently:

CUE - a signal (such as a word, phrase, or bit of stage business) to a performer to begin a specific speech or action

QUEUE - a waiting line

"Que" is not a word in English. The word you're looking for is cue.

Good riddance to the Open Gaming License

Last week, Gizmodo’s Linda Codega caught a fantastic scoop — a leaked report of Hasbro’s plan to revoke the decades-old Open Gaming License, which subsidiary Wizards Of the Coast promulgated as an allegedly open sandbox for people seeking to extend, remix or improve Dungeons and Dragons:

The report set off a shitstorm among D&D fans and the broader TTRPG community — not just because it was evidence of yet more enshittification of D&D by a faceless corporate monopolist, but because Hasbro was seemingly poised to take back the commons that RPG players and designers had built over decades, having taken WOTC and the OGL at their word.

Gamers were right to be worried. Giant companies love to rugpull their fans, tempting them into a commons with lofty promises of a system that we will all have a stake in, using the fans for unpaid creative labor, then enclosing the fans’ work and selling it back to them. It’s a tale as old as CDDB and Disgracenote:

(Disclosure: I am a long-serving volunteer board-member for MetaBrainz, which maintains MusicBrainz, a free, open, community-managed and transparent alternative to Gracenote, explicitly designed to resist the kind of commons-stealing enclosure that led to the CDDB debacle.)

Free/open licenses were invented specifically to prevent this kind of fuckery. First there was the GPL and its successor software licenses, then Creative Commons and its own successors. One important factor in these licenses: they contain the word “irrevocable.” That means that if you build on licensed content, you don’t have to worry about having the license yanked out from under you later. It’s rugproof.

Now, the OGL does not contain the word “irrevocable.” Rather, the OGL is “perpetual.” To a layperson, these two terms may seem interchangeable, but this is one of those fine lawerly distinctions that trip up normies all the time. In lawyerspeak, a “perpetual” license is one whose revocation doesn’t come automatically after a certain time (unlike, say, a one-year car-lease, which automatically terminates at the end of the year). Unless a license is “irrevocable,” the licensor can terminate it whenever they want to.

This is exactly the kind of thing that trips up people who roll their own licenses, and people who trust those licenses. The OGL predates the Creative Commons licenses, but it neatly illustrates the problem with letting corporate lawyers — rather than public-interest nonprofits — unleash “open” licenses on an unsuspecting, legally unsophisticated audience.

The perpetual/irrevocable switcheroo is the least of the problems with the OGL. As Rob Bodine— an actual lawyer, as well as a dice lawyer — wrote back in 2019, the OGL is a grossly defective instrument that is significantly worse than useless.

The issue lies with what the OGL actually licenses. Decades of copyright maximalism has convinced millions of people that anything you can imagine is “intellectual property,” and that this is indistinguishable from real property, which means that no one can use it without your permission.

The copyrightpilling of the world sets people up for all kinds of scams, because copyright just doesn’t work like that. This wholly erroneous view of copyright grooms normies to be suckers for every sharp grifter who comes along promising that everything imaginable is property-in-waiting (remember SpiceDAO?):

Copyright is a lot more complex than “anything you can imagine is your property and that means no one else can use it.” For starters, copyright draws a fundamental distinction between ideas and expression. Copyright does not apply to ideas — the idea, say, of elves and dwarves and such running around a dungeon, killing monsters. That is emphatically not copyrightable.

Copyright also doesn’t cover abstract systems or methods — like, say, a game whose dice-tables follow well-established mathematical formulae to create a “balanced” system for combat and adventuring. Anyone can make one of these, including by copying, improving or modifying an existing one that someone else made. That’s what “uncopyrightable” means.

Finally, there are the exceptions and limitations to copyright — things that you are allowed to do with copyrighted work, without first seeking permission from the creator or copyright’s proprietor. The best-known exception is US law is fair use, a complex doctrine that is often incorrectly characterized as turning on “four factors” that determine whether a use is fair or not.

In reality, the four factors are a starting point that courts are allowed and encouraged to consider when determining the fairness of a use, but some of the most consequential fair use cases in Supreme Court history flunk one, several, or even all of the four factors (for example, the Betamax decision that legalized VCRs in 1984, which fails all four).

Beyond fair use, there are other exceptions and limitations, like the di minimis exemption that allows for incidental uses of tiny fragments of copyrighted work without permission, even if those uses are not fair use. Copyright, in other words, is “fact-intensive,” and there are many ways you can legally use a copyrighted work without a license.

Which brings me back to the OGL, and what, specifically, it licenses. The OGL is a license that only grants you permission to use the things that WOTC can’t copyright — “the game mechanic [including] the methods, procedures, processes and routines.” In other words, the OGL gives you permission to use things you don’t need permission to use.

But maybe the OGL grants you permission to use more things, beyond those things you’re allowed to use anyway? Nope. The OGL specifically exempts:

Product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark…

Now, there are places where the uncopyrightable parts of D&D mingle with the copyrightable parts, and there’s a legal term for this: merger. Merger came up for gamers in 2018, when the provocateur Robert Hovden got the US Copyright Office to certify copyright in a Magic: The Gathering deck:

If you want to learn more about merger, you need to study up on Kregos and Eckes, which are beautifully explained in the “Open Intellectual Property Casebook,” a free resource created by Jennifer Jenkins and James Boyle:

Jenkins and Boyle explicitly created their open casebook as an answer to another act of enclosure: a greedy textbook publisher cornered the market on IP textbook and charged every law student — and everyone curious about the law — $200 to learn about merger and other doctrines.

As EFF Senior Staff Attorney Kit Walsh writes in her must-read analysis of the OGL, this means “the only benefit that OGL offers, legally, is that you can copy verbatim some descriptions of some elements that otherwise might arguably rise to the level of copyrightability.”

But like I said, it’s not just that the OGL fails to give you rights — it actually takes away rights you already have to D&D. That’s because — as Walsh points out — fair use and the other copyright limitations and exceptions give you rights to use D&D content, but the OGL is a contract whereby you surrender those rights, promising only to use D&D stuff according to WOTC’s explicit wishes.

“For example, absent this agreement, you have a legal right to create a work using noncopyrightable elements of D&D or making fair use of copyrightable elements and to say that that work is compatible with Dungeons and Dragons. In many contexts you also have the right to use the logo to name the game (something called “nominative fair use” in trademark law). You can certainly use some of the language, concepts, themes, descriptions, and so forth. Accepting this license almost certainly means signing away rights to use these elements. Like Sauron’s rings of power, the gift of the OGL came with strings attached.”

And here’s where it starts to get interesting. Since the OGL launched in 2000, a huge proportion of game designers have agreed to its terms, tricked into signing away their rights. If Hasbro does go through with canceling the OGL, it will release those game designers from the shitty, deceptive OGL.

According to the leaks, the new OGL is even worse than the original versions — but you don’t have to take those terms! Notwithstanding the fact that the OGL says that “using…Open Game Content” means that you accede to the license terms, that is just not how contracts work.

Walsh: “Contracts require an offer, acceptance, and some kind of value in exchange, called ‘consideration.’ If you sell a game, you are inviting the reader to play it, full stop. Any additional obligations require more than a rote assertion.”

“For someone who wants to make a game that is similar mechanically to Dungeons and Dragons, and even announce that the game is compatible with Dungeons and Dragons, it has always been more advantageous as a matter of law to ignore the OGL.”

Walsh finishes her analysis by pointing to some good licenses, like the GPL and Creative Commons, “written to serve the interests of creative communities, rather than a corporation.” Many open communities — like the programmers who created GNU/Linux, or the music fans who created Musicbrainz, were formed after outrageous acts of enclosure by greedy corporations.

If you’re a game designer who was pissed off because the OGL was getting ganked — and if you’re even more pissed off now that you’ve discovered that the OGL was a piece of shit all along — there’s a lesson there. The OGL tricked a generation of designers into thinking they were building on a commons. They weren’t — but they could.

This is a great moment to start — or contribute to — real open gaming content, licensed under standard, universal licenses like Creative Commons. Rolling your own license has always been a bad idea, comparable to rolling your own encryption in the annals of ways-to-fuck-up-your-own-life-and-the-lives-of-many-others. There is an opportunity here — Hasbro unintentionally proved that gamers want to collaborate on shared gaming systems.

That’s the true lesson here: if you want a commons, you’re not alone. You’ve got company, like Kit Walsh herself, who happens to be a brilliant game-designer who won a Nebula Award for her game “Thirsty Sword Lesbians”:

[Image ID: A remixed version of David Trampier’s ‘Eye of Moloch,’ the cover of the first edition of the AD&D Player’s Handbook. It has been altered so the title reads 'Advanced Copyright Fuckery. Unclear on the Concept. That’s Just Not How Licenses Work. No, Seriously.’ The eyes of the idol have been replaced by D20s displaying a critical fail '1.’ Its chest bears another D20 whose showing face is a copyright symbol.]