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Sebastien's Art Blog

@secv90 / secv90.tumblr.com

Pixel art and game dev [Sebastien Vakerics] secvinfo@gmail.com

Study: Lunar Knights

Taurus Fire

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Lunar Knights (2006)

Developer(s): Kojima Productions

Artist(s): Akira Kanke, Hitomi Terada, Ikuya Nakamura, Kenichi Higeta, Kenji Yokoyama, Toru Kawakami, and Yoshihiro Hobo

Frames can be found here.

It’s been almost another year since my last Tumblr update, time sure flies doesn’t it? I thought I’d be able to fully focus on adding content to my hobby dungeon crawler game this year, but boy, how absolutely wrong was I!

Getting hit by design indecisiveness at this point of development sure didn’t help. Luckily I have a much clearer direction now and hopefully things work out for the better.

Stuff I did this year:

  • new hot springs map theme
  • trap support
  • ice element (freezing and sliding)
  • knock back chaining
  • new inventory (you can carry more junks now!)
  • text delay support for dialog box
  • complete rework of map branching system
  • a couple of new mobs
  • mob aura and leveling system
  • added proper sound effects
  • bug fixes and more!

I couldn’t help but wonder if it’s really okay to spend so much time on this single project when I could’ve done a hundred of other different things over these years. Who knows…

Till next time!

PS: I finally have a proper portfolio site too. (Please hire me for pixel art jobs so I can indulge in my gamedev hobby)