“When I was in Europe I would play this game for hours and hours… it helped me zone out. Everybody would get envolved… Derrick Dudley (Common’s manager) and Consequence were the best other than me… I beat Lexi… Don C beat Jay… Tony Williams beat Common… but every now and then people would speak of this legendary connect 4 champion……….. BEYONCÉ!!! I had 2 play her!…
So last night at Jay’s new 40/40 club in Las Vegas (which is sidebar, crazy big w/ 24krt gold flooring, Black Jack tables, $500 slot machines,the biggest projection screen in the universe and the best turkey burgers I’ve ever had in my life) she beat me 9 times in a row! (and I didn’t even spaz lol) here’s a photo of the only game I won!”
I’ve been trying to update this blog, but I’ve been busy fiddling with Blender – specifically this one nightmare mesh that I’m trying to fix. No one ever tells you it’s a massive wall to scale trying to fix meshes that aren’t cooperating with older versions of the game.
So what happens when a frustrated animator meets an unfixable, impossible mesh? You start on a brand new animation LOL. This gif here is my favouriteeeee animation from TS3 — that I was completely DEVASTATED that EA did NOT include into TS4. So, I recreated it for TS4.
The animation looks fired up and ready to go, but unless I can find someone to collaborate with, like write a script mod? or some action mod or something, this might end up operating on Turbodriver’s Wicked Whims mod. Wicked Whims isn’t 100% ideal since I’d LOVE for this to be in regular gameplay.
If anyone knows any modders, holler at yo girl. Or if you are one yourself, come through! I’d love to work this into a regular gameplay animation with someone :)
p/s: On the tackle hug animation, since a lot of you guys have been asking, its currently at a stand still. There’s a lot more nuances I’d like to cover before releasing into the wild. It’ll be awhile until it’s out in the wild. :/