I visited Shinsekai (translation: New World) in Osaka, Japan in October and the unique history of the city was very fascinating. It was built in 1912 and modeled after New York and Paris, but the place quickly fell into extreme poverty during WWII. In recent years it has seen a comeback with lots of shops and restaurants as tourist attractions. Nevertheless it had a slightly eerie feel to it, and reminded me of the amusement themed ghost town in Spirited away.
I used a photo base for the background (still working on tutorials), and drew in the characters. After drawing so many masks, now I want to make them :p
On this journey of life, don’t forget to look up and take in the sky.
Inspired by the dramatic clouds I saw while traveling through the open fields of Hokkaido. Japan is an amazing country with such diverse landscapes. I plan on doing more art inspired by my time there, such as the moss covered forests of Yakushima :)
Glistening street lights Under the overpass Alone to the world A special moment Shared with you — I did a paintover of a photo my bf and I took while traveling in Japan. Luckily, I actually remembered to record my work process this time so I’ll be making a video tutorial soon of how I did this. Some of you have already seen the tutorials of 3D background paintover, this one is similar but working from a photo base instead of 3D model :)
Ever since I hurt my hand from drawing too much, I’ve been looking into new and innovative ways to express my art while conserving my hand use. Finding shortcuts has been a very fun challenge and I’m exited to share the results with everyone. I think it’ll be a useful time saving technique regardless of hand pain or not :)
Hi everyone! In my past tutorials, I showed how to paint over 3D models to speed up the drawing process (for artists who hurt their hands or just want to put out more art in a shorter period of time for comics). In this tutorial, I’m using a photo base instead of a 3D render.
The differences are it’s harder to control the lighting in a photo (hence the extra editing in Lightroom), and it’s harder to extract lineart. in 3D you can just render the lineart, but photos can’t do that. I mentioned the Filter Forge plugin in this video which I used for making the background look painted, although not demonstrated in this video, Filter Forge also has lineart extraction filters. I’ll probably be showing the lineart feature in the future :)
I’m thinking of doing short narrated videos of specific techniques in the future, so stay tuned! (I need to work up the courage to record my own voice lol)