Timeater ———————————————— If this card destroys an opponent’s monster by battle: Your opponent skips their next Main Phase 1. ———————————————— Can Be Found In: Pharaonic Guardian (PGD-010), Duel Terminal 6a (DT06-EN013)
The Main Phase is where most actions comes to play. From summoning monsters to activating Spell Cards, players pulls out their preparatives to attack or setup certain strategies. If the opponent doesn’t answer the several actions during our Main Phase 1, the stronger our field will become to finish the off with our goals.
“Timeater” is an easily forgotten creature which can be extremely damaging with its unique effect. In the case “Timeater” defeats a monster in battle, the opponent will lose their Main Phase 1 in their next turn. Losing a whole segment so important for most players will make them go from Standby Phase to directly their Battle Phase without any plays. As a result, opponents affected by “Timeater” will be forced to play most of their cards during Main Phase 2, completely unable to go offensively as they have to get ready for our next turn to strike again with “Timeater”.
The unfortunate reason why “Timeater” never got any attention is its low stats for a high level creature, but now that we have several summoning options than on its debut it gained several opportunities to arrive before the opponent get their best cards out. The easiest option will be by “Psychic Shockwave” once it responds against an opponent’s Trap, making us Special Summon “Timeater” directly from our Deck. Otherwise we can use more traditional methods, like using Tribute materials like Frogs or “Jester Confit” for an immediate arrival, or by the use of Pendulum Monsters with the right Scales. If the opponent has several monsters under their control, specially if are hard to get rid of, “The Monarchs Stormforth” will use them for the Tribute Summon of “Timeater”.
As long the opponent has monsters on their field, “Timeater” will keep erasing their Main Phase 1. If the opponent has stronger enemies than “Timeater”, cards like “Limiter Removal” and “Enemy Controller” can easily take care of them during any Battle Phase. If the opponent is not bringing any monsters to avoid activating our monster’s effect, cards like “Ojama Trio” and “Black Garden” will generate Tokens on their field ready to be defeated. Combine the effect of “Timeater” with the Continuous Spell “Terminal World”, making the opponent completely unable to use both Main Phases to use nearly any card on their build. And if you wanna get greedy, recyclable Tribute materials will constantly summon the Spirit “Great Long Nose” so each time deals damage to the opponent they will be unable to start their Battle Phase.
Despite its flawed stats, “Timeater” is a great example of a forgotten creature with a terrifying strategy to pull out. Erasing Main Phase 1 will shut down a big number of builds to counterattack correctly, with the only exception being defensive players like Burn or Ghostrick. Fortunately “Timeater” also has a plan for such opponents, as cards like “Terminal World” will join forces with its effect so the opponent skips almost their entire turn. Just be aware that the opponent might still have chainable options hiding in their hand or graveyard, and as long we keep manipulating their turn “Timeater” will disrupt their entire game more than might look at first.
Personal Rating: A-
+ Skips the opponent’s Main Phase 1 when destroys a monster + Several options for its arrival and constantly activate its effect + Combo with “Terminal World” to shut down entire turns
- Low stats for a Level 6 - Relies on other cards to work effectively
((So I guess I start with a GRAND OPENING sort of thing?
Welcome to AskBadlyDrawnYGO, where you ask the questions and get some doodles in response! This is mainly for DM, since I haven’t watched the other YGO arcs, but maybe once I start watching them I’ll branch out.