Return of the Dragon Lords ———————————————— Target 1 Level 7 or 8 Dragon-Type monster in your Graveyard; Special Summon it. If a Dragon-Type monster(s) you control would be destroyed by battle or card effect, you can banish this card from your Graveyard instead. ———————————————— Can Be Found In: Rise of the True Dragons Structure Deck (SR02-EN025)
Dragons has always been the most offensive Type in the game. With “Blue-Eyes White Dragon” being a prime example of their strategy, these creatures are more than capable of performing huge summons with low effort. Although the majority of Decks arround them are infested with high Level creatures never let your guard down, as they have many tools to prepare their arrival from early to late game. Many of the most effective monsters out there are Dragon-Type, and with the many effects at their disposition they can take down any obstacles with brute force.
“Return of the Dragon Lords” is your usual revival effect but with a little extra. When activated, we will be able to summon a Level 7 or 8 Dragon in our Graveyard, which pretty much lists nearly every important Dragon in the game already making the Spell a staple arround the Type. But after its use “Return of the Dragon Lords” still remains dependable to keep the field strong, as can be banished to protect our Dragon from any destructive source (That also includes protecting several at once). So in resume, “Return of the Dragon Lords” is a powerful card as not only help us with our most important Dragons’ revival, but also protect them from any dangers after its main use.
Although “Return of the Dragon Lords” seems a card only useful in mid or late game, the Type has very solid methods to fuel the Graveyard with potential targets. Cards like “Dragon Ravine” and “Dragon Shrine” will specifically mill Dragons from our Deck to the Graveyard, so if we are looking for a particular monster to be revived this is the best option. Due the nature of the Type is most likely that our hand will get heavy with high Level creatures, which fortunately we can use with “Trade-In” to draw cards once we dispose of them. Similarly, some other options will mill our Dragons while using their own abilities, like Lightsworns offensive effects or “Mausloeum of White” providing a stat boost. Overall, “Return of the Dragon Lords” will be ready to be activated right from the start of a Duel with these other cards aiding it.
With a scarce exceptions, pretty much every boss monster arround the Type is available to be summoned by this Spell Card. That can go from the classic “Blue-Eyes White Dragon” to the more recent “Galaxy Eyes Photon Dragon”, really depending of how we work our build arround them. Others will benefit more than others when comes being summoned by “Return of the Dragon Lords”, like “Divine Dragon Lord Felgrand” gaining a stat boost when revived or “Dragunity Arma Leyvaten” preparing another Dragon to replaced itself when defeated. Ritual, Fusion, and Synchro Monsters properly summoned (And without restrictions of their own) can also become candidates to be summoned by this Spell Card, allowing us to recover powerful creatures like “Stardust Dragon” or “Odd-Eyes Vortex Dragon” without having to prepare a new copy or setup. And if we don’t have a particular monster to revive with this card, we can always summon a Dragon to become a potential material for a Xyz Summon, specially since we can use several copies of this Spell at once to gather as many Dragons as needed.
While “Return of the Dragon Lords” is already an important card since its debut thanks to its revival effect, let’s not forget its use in the Graveyard. Pretty much any destructive outcome can be avoided by banishing this card, covering all sorts of scenarios. Even our strongest Dragons can fall victims of common cards like “Raigeki” or “Archfiend Eccentrick”, so having coverage from the Graveyard will either negate them or force the opponent to retaliate. The same goes for Trap Cards, including those answering “Return of the Dragon Lords” use like “Torrential Tribute” or “Bottomless Trap Hole”. Obviously battles aren’t an exception, and although we won’t avoid damage will protect our Dragons from stronger enemies or weakening effects. Keep on mind that this effect is not limited like the revival effect of “Return of the Dragon Lords”, able to protect our weakest Dragons as well Xyz Monsters.
“Return of the Dragon Lords” is undoubtly one of the most powerful cards arround the Type it supports. Dragons already had some reliable methods to summon their best targets, but now with three copies of this card they can start a Duel with far less effort. Its Graveyard effect won’t be less important, protecting our monsters of nearly any threat capable of destroying them. “Return of the Dragon Lords” has some small flaws like the restriction of potential targets to revive and the fact non-destructive removal will avoid this card, but even so is a must have among Dragon Decks since its debut.
Personal Rating: A+
+ Revives a high Level Dragon from our Graveyard + Banishes itself to protect our Dragon(s) from destructive effects and attacks + Highly supported along many powerful targets to revive since early game
- Restricted targets to revive - Removal effects which don’t destroy its targets will ignore this card
I feel like the base costume is pretty much done. I want to add straps to the sleeves of the cape-jacket once I acquire some contact cement, and I need to clean up the back, my stencil process could’ve been a little neater. I’ll get into that later. This friday I get paid and I’ll be ordering my wig components….then the real fun begins
Just take a moment to appreciate this work. All I have ever wanted was an actual 3D Millenium Puzzle that that actually works as a puzzle. In these few images you are able to see the process that it took to create a replica of the Millenium Puzzle. Visit the source link for more images and details.