anonymous asked:

I have an idea for the continuation of the kitty thing! Saitama gets super enthralled by the cat and Genos gets jealous of how gently he pets and treats the cat and Sai kinda notices so he gives genos a pat on the head too

,,,,anon what is a sparkling soul like you doing on my filth den of a blog kjahfsf

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So I made something

8

These cards evolved from our separate observations of the principles underlying what we are doing. Sometimes they were recognized in retrospect (intellect catching up with intuition), sometimes they were identified as they were happening, sometimes they were formulated. They can be used as a pack (a set of possibilities being continuously reviewed in the mind) or by drawing a single card from a shuffled pack when a dilemma occurs in a working situation. In this case the card is trusted even if it appropriateness is quite unclear. They are not final, as new ideas will present themselves, and others will become self-evident. — Brian Eno

Oblique Strategies: Over One Hundred Worthwhile Dilemmas were created by Brian Eno and Peter Schmidt and first published in 1975. Each card offers an aphorism intended to help artists break creative blocks.

anonymous asked:

So I noticed a while ago you had Final Frogits and other Hard Mode enemies. Are they actually as hard as in game Hard Mode or is it mostly a design thing? Because if they only died once then that's amazing

It’s only a design thing to make them look more spiky and dangerous, Final Froggits will look even scarier~ (or so I hope!)

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play this at the club