yellow creepers

Play a botanist wizard and flavor all your spells as plant magic. Longstrider? Vines wrap around your legs like an exoskeleton, making you faster. Shield? A flower bud on your person blooms suddenly, deflecting a blow. Lightning Bolt? Generated by static in spontaneous cotton fluff that makes you look like a death-dispensing sheep. Illusions? Caused by floating pollen, scattering light to create something unreal. Need some undead minions? Check out the Myconids and their Spore Servants, or maybe the Yellow Musk Creeper from 3.5

“You threw our rings into the wishing well,
Your best friend didn’t know what to do.”

[Will] [Oliver] [Hannah] [Ian] [Sean] [Dan]

A yuan ti guards the forbidden city (Jim Roslof, AD&D module I1: Dwellers of the Forbidden City, TSR, 1981)  David “Zeb” Cook introduced the yuan ti, aboleth, and yellow musk creeper in this adventure adapted from the Origins 1980 tournament module.

The First Monster Manuals of Dungeons & Dragons are mostly the best ones.
But which monsters are most often found in the first Dungeons & Dragons Monster Manuals? And which are the most loved/famous/wanted ones?

Monsters that Appeared in each first Monster Manual of Dungeons & Dragons of every Edition.
- Balor
- Basilisk
- Beholder
- Black Dragon
- Blue Dragon
- Bugbear
- Bulette
- Carrion Crawler
- Chimera
- Dire Rat (or Giant Rat)
- Displacer Beast
- Doppelganger
- Dryad
- Efreet
- Ettin
- Fire Giant
- Flesh Golem
- Gargoyle
- Gelatinous Cube
- Ghoul
- Gnoll
- Goblin
- Gorgon
- Green Dragon
- Griffon
- Harpy
- Hell Hound
- Hydra
- Imp
- Kobold
- Lamia (*)
- Lich
- Lizardman
- Manticore
- Marilith
- Medusa
- Mind Flayer
- Minotaur
- Mummy
- Naga
- Nightmare
- Oni (*)
- Orc
- Otyugh
- Owlbear
- Purple Worm
- Rakshasa
- Red Dragon
- Roc
- Roper
- Sahuagin
- Salamander
- Satyr
- Shambling Mound
- Skeleton
- Specter (*)
- Sphinx
- Stirge
- Treant
- Troll
- Umber Hulk
- Vampire
- Wererat
- Werewolf
- White Dragon
- Wight
- Worg (*)
- Wraith
- Wyvern
- Zombie

Monsters appearing in 4 of the 5 First Monster Manuals
(= Monster Manuals in which they not appeared)
- Aboleth (1st)
- Air Elemental (4th)
- Ankheg (4th)
- Banshee (3rd)
- Black Pudding (4th)
- Centaur (4th)
- Cloud Giant (4th)
- Cockatrice (4th)
- Couatl (4th)
- Dire Boar (or Giant Boar)(2nd)
- Djinn (4th)
- Dragon Turtle (4th)
- Drider (1st)
- Drow (1st)
- Earth Elemental (4th)
- Ettercap (1st)
- Fire Elemental (4th)
- Frost Giant (4th)
- Gelugon (2nd)
- Gith (1st)
- Glabrezu (2nd)
- Grimlock (1st)
- Hezrou (2nd)
- Iron Golem (4th)
- Mimic (4th)
- Night Hag (2nd)
- Osyluth (2nd)
- Phase Spider (4th)
- Remorhaz (4th)
- Rust Monster (4th)
- Shadow (4th)
- Succubus (2nd)
- Tarrasque (1st)
- Violet Fungus (4th)
- Vrock (2nd)
- Water Elemental (4th)
- Will o Wisp (4th)
- Winter Wolf (4th)
- Yuan-Ti (1st)

Monsters appearing in 3 of the 5 First Monster Manuals
(= Monster Manuals in which they not appeared)
- Barbazu (1st & 2nd)(*)
- Behir (1st & 4th)
- Bombardier Beetle (4th & 5th)
- Chuul (1st & 2nd)
- Cloaker (1st & 4th)
- Cyclops (1st & 3rd)(*)
- Death Knight (1st & 3rd)
- Duergar (1st & 4th)
- Erinyes (2nd & 4th)(*)
- Fomorian (1st & 3rd)
- Gas Spore (3rd & 4th)
- Giant Ant (4th & 5th)
- Gibbering Mouther (1st & 2nd)
- Grick (1st & 2nd)
- Grell (1st & 3rd)
- Hamatula (2nd & 4th)
- Hook Horror (1st & 3rd)
- Intellect Devourer (3rd & 4th)
- Kraken (1st & 4th)(*)
- Kyton (1st & 2nd)
- Lemure (2nd & 4th)
- Peryton (3rd & 4th)
- Yeti (3rd & 4th)

Monsters appearing in 2 of the 5 First Monster Manuals
(= Monster Manuals in which they appeared)
- Axe Beak (1st & 5th)
- Bullywug (2nd & 5th)
- Catoblepas (1st & 2nd)(*)
- Choker (3rd & 4th)
- Crawling Claw (2nd & 5th)
- Dao (2nd & 5th)
- Destrachan (3rd & 4th)
- Devourer (3rd & 4th)(*)
- Faerie Dragon (2nd & 5th)
- Green Slime (1st & 2nd)
- Helmed Horror (4th & 5th)
- Leucrotta (1st & 2nd)
- Magmin (3rd & 5th)
- Marid (2nd & 5th)
- Merrow (2nd & 5th)(*)
- Mohrg (3rd & 4th)(*)
- Morkoth (1st & 2nd)(*)
- Rot Grubs (1st & 2nd)
- Scarecrow (2nd & 5th)
- Slithering Tracker (1st & 2nd)(*)
- Su Monster (1st & 2nd)
- Trapper (1st & 2nd)

Monsters appearing in only 1 of the 5 First Monster Manuals
(= Monster Manuals in which they appeared)
- Aurumvorax (2nd)
- Cave Fisher (2nd)
- Deepspawn (2nd)
- Gloomwing (2nd)
- Hatori (2nd)
- Gremlin (2nd)(*)
- Stinger or Scorpionman (2nd)
- Vegepygmy (2nd)
- Crimson Death (2nd)
- Yellow Musk Creeper (2nd)
- Kelpie (2nd)(*)
- Korred (2nd)(*)
- Bebilith (3rd)
- Babau (3rd)
- Ethereal Filcher (3rd)
- Ethereal Marauder (3rd)
- Girallon (3rd)
- Gray Render (3rd)
- Howler (3rd)(*)
- Vargouille (3rd)
- Fire Bat (4th)
- Quickling (4th)(*)
- Swordwing (4th)
- Chasme (5th)
- Nothic (5th)

Monsters that Never Appeared in a First Monster Manual, but which should in future Editions.
- Abyssal Maw (First Appeared in 3rd Edition)
- Advespa (First Appeared in 3rd Edition)
- Ahuizotl (First Appeared in 3rd Edition)
- Bladeling (First Appeared in 2nd Edition)
- Bloodthorn (First Appeared in 1st Edition)
- Boneyard (First Appeared in 3rd Edition)
- Crysmal (First Appeared in 1st Edition)
- Darktentacles (First Appeared in 2nd Edition)
- Disenchanter (First Appeared in 1st Edition)
- Dustdigger (First Appeared in 1st Edition)
- Ethereal Slayer (First Appeared in 3rd Edition)
- Flail Snail (First Appeared in 1st Edition)
- Froghemoth (First Appeared in 1st Edition)
- Greenvise (First Appeared in 3rd Edition)
- Kazrith (First Appeared in 4th Edition)

NOTE: That I count the creatures from the remake (3.5 Edition Monster Manual as well with 3rd Edition)

NOTE 2: 2nd Edition is a mess, I used the Monstrous Manual for this, the one with Crimson Death and Deepspawn in it.

NOTE 3: I left out all the creatures I don’t care for, but Hobgoblins, Stone Golems, Hippogriff, Merfolk, Ogre and Hill Giants (example) are also in ALL First Monster Manuals in each Edition.

NOTE 4: Creatures with (*) behind their name = In one of more editions of D&D they changed A LOT, turning into very different creatures than they were before. Some changed back (like Lamia) for others the change was final until maybe the next edition.


The yellow musk creeper is a parasitic plant that feeds on brain matter. The large yellow flowers of the creeper produce a spray of pollen when they sense the vibrations of nearby creatures. This pollen has mind-controlling properties which compel creatures to come within the grasp of the creeper’s vines, which latch onto the victim and tunnel into the brain.

Those who have their brain destroyed by a creeper become a part of the plant’s reproductive cycle. While seeds gestate within them, the host is compelled to stay close to the parental creeper to protect it against harm. When the host eventually dies through trauma or natural decay, a new creeper grows from the body at an accelerated rate.

The creeper is extremely resilient, able to heal damage deal to it quickly. Fortunately, it’s as weak to fire and corrosive materials as one would expect from a plant. The plant is capable of movement, but is extremely slow.

One of my favourite creatures from D&D, though it feels a bit more of a natural hazard than a true enemy. It has an Intelligence score of 2 though, which puts it on par with dogs and other smarter animals so I suppose that distinguishes it from being a plant that just sits there.

Parasitic plants obviously exist in the real world, but they’re parasitic because they latch onto the roots, stems and what-have-you of nearby plants to steal their nutrients. The yellow musk creeper is possibly inspired by the members of the infamous Cordyceps genus, a parasitic fungus. Some of these fungi essentially turn insects into zombies, forcing them to climb to high places and starve to death to ensure better distribution of their spores.