Thinking about: Eric Bittle in his kitchen mixing pie filling. Jack sits at the counter, watching, admiring the sure movements of Bittle’s hands, the elegant turn of his wrist. His sleeves are rolled up, and Jack watches the shifting muscle of his forearms, thinks about that skin beneath his palms, warm and smooth. Bittle says his name. Jack blinks at him, aware it’s not the first time, aware he’s been caught staring. He blushes and meets Bittle’s gaze, basks in the fondness he finds there. “Sorry,” he says, “I was enjoying the view.”
What's your take on the whole Mass Effect Andromeda animation debacle?
I’m back, I’m jet lagged, and people are being stupid on the internet. Whee.
Off the top of my head, here are a few thoughts on the matter:
#1. It is never ever EVER ok to harass somebody personally
This whole thing about a bunch of people harassing that former EA employee is horrible and should never have happened. It is never ok to go after somebody personally for what they may or may not have done in a professional capacity. There is no justification for it. Ever. If there’s a problem with the product, everybody shoulders the blame - that includes the publisher, dev team, marketing team, everybody. Even if there was one person who worked on one feature completely solo, that person still had a boss, who had a boss, who had a boss. There are so many people involved and so many moving parts that you really can’t blame any one person except the executive producer in charge of the entire project. The person in question is most assuredly not that executive producer.
#2. People comparing ME:A to the Witcher 3 are oversimplifying
There’s a meme floating around about how the Witcher 3 was created by a couple of Slavs as if it was done by a couple of dudes in a garage somewhere, compared to ME:A, which had a huge team from EA. That’s incredibly shortsighted and utterly ridiculous. The Witcher 3 cost over $80 million to develop, which is probably a bigger budget than ME:A had. CDPR had an internal team of 240 full-time professional devs and another 1200+ contractors working on it. The Witcher 3 is “indie” in the way that Star Citizen is “indie” - they didn’t work with a separate billion-dollar publisher because they had enough money to fund the project already.
#3. From what I’ve seen, Mass Effect Andromeda has animation issues in general
From the cursory footage I’ve seen (I haven’t played the game yet since I’ve been out of the country), it looks like there’s a bunch of problems, most of which aren’t related to the facial animations at all. The characters have that weird slightly hunched-over broad-elbowed walk similar to how they walked in Dragon Age: Inquisition, and there’s something about how the elbows don’t quite sit right to me while the characters are idling. I also spotted a character in a T-pose in one clip which was a rather clear bug. The facial animation probably stands out most because players spend a lot of time in cinematic conversations, and that features the faces quite prominently.
#4. Bioware is certainly aware of the issues
From what I’ve heard, there were team members who raised the warning flags internally as well, but the decision was ultimately above their pay grades. It’s really hard to say why they decided what they did without knowing the full context, and that isn’t likely to happen. The scope of the new Mass Effect game is different than before - this is the first game of the series on Frostbite, with a new lead studio helming development (Bioware Montreal), and with new team leadership (after the departure of Casey Hudson, Mass Effect’s former executive producer). There’s a lot of moving parts where things could have broken down during development, and we’ll likely never know. They’ll never share that information publicly… nor should they. Bioware the studio shoulders the blame for it, just like Bioware the studio owns any praise they get.
Animation issues are often some of the hardest and most expensive problems to fix. Building animation rigs (skeletons) takes a lot of resources. Utilizing those rigs to build animations takes a lot of resources, even when you’re using motion capture data. Building animation systems to blend, layer and play those animations under the correct circumstances take a lot of time. Animation is one of the most expensive types of content to create - that’s why so many games reuse so much of their animation data. That said, Bioware also developed and released the extended ending to the last Mass Effect game for free in response to the fan backlash about the ending, so who knows?
i think she’d have long wavy hair that’s always in some sort of braid or intricate style and after a long day she likes to wear it down + she only wears her hair down around people she’s comfortable w or considers her “friends” even tho she consistently insists vulcan’s don’t have friends(o˘◡˘o)✨
PS4 System Software 4.50 has introduced external HDD support, allowing users to attach external USB drives to their console for additional storage. I’ve put this how-to-guide together for those of you who might be confused as to how this new feature works.
Minimum HDD requirements
When buying an external HDD to use your PS4, it must meet the following requirements.
USB 3.0+ (Blue Colour Port)
Please note, not all external HDD’s are compatible. Do your research before buying.
Format your external HDD
Before you can use your external drive, it needs to be formatted so the PlayStation 4 system can use that external storage To do this:
Go to [Settings]
Scroll down to [Devices]
Choose [USB Storage Devices]
Select your external HDD drive, select [Format as extended storage]
Wait for the system to complete the process.
Please note, any data stored on the drive after formatting it will be erased so make sure you have a back-up of the any data you have stored on the drive before hand.
Installing Games & Apps to the external HDD
Go to [Settings]
Scroll down to [Storage]
Press the [Options] Button on your controller
Choose which location you want to download to, System or External.
Moving Games & Apps to the External HDD
Go to [Settings]
Scroll down to [Storage]
Select [System Storage] Then [Applications]
Press the [Options] Button, then chose [Move to Extended Storage]
Select the Apps/ Games you wish to move by ticking the boxes.
Select [Move] Then follow the on-screen instructions.
Wait for the Process to finish
Removing The External HDD
If you need to disconnect/ remove your external HDD from the PS4, make sure you follow these steps correctly to prevent damage to your data or drive.
Hold down the [PS] Button on your controller to access the quick menu
Then [Stop Using Extended Storage]
System will display a message when the device can be removed.
Do not remove the external HDD while the system is switched on or without disconnecting the HDD correctly.
All of Dash’s friends think Danny is a stone cold fearless mother fucker because Danny can play Outlast without screaming at /anything/ (bc he’s used to spooky shit bc ghosts but they don’t know that) so they keep telling him to play games just to see if he will get scared and he NEVER DOES and eventually Danny gets sick of it (even though people are like throwing steam gift cards at him so he will be able to purchase these games)
So everyone’s around him and he’s playing like the very beginning of PT and when the ghost lady starts banging on the bathroom door he just fucking /shrieks/ and like falls over and makes a whole deal about being scared and everyone high fives and is like ‘lol get rekt Danny we got you’ and he’s just 'lol you sure did good job guys’ and after they leave he just sits back down and plays the rest of it absolutely silent bc Danny is a HARD ASS BITCH WHO AINT SCARED OF SHIT
(PS if you want some Dash in this just know that Dash is afraid of everything and puts his headphones in and watches cartoons on Netflix)