with the tag so you can search yourself (and may you have better luck than me if you do)

The Last Light: Chapter 1

Summary: You were a senator from the wealthy planet of Naiadphae; where the rich spent their money enjoying the peaceful underwater kingdom and its outstanding flora. Your coworkers respected you for your peaceful ideals and humanitarian campaigns. What they didn’t know was that you, senator Anahita Ogym, were their presumed dead princess. By hiding your gruesome scars under the adorned masks Naiadphae’s elite liked to use and suppressing you Force sensitive abilities, you managed to fool the First Order’s spies and remain alive.

Will your planet’s alliance to the First Order ruin your fragile façade?

Notes: Kylo isn’t here yet =(

Previous Chapter

Master List

Keep reading

anonymous asked:

Do you have any advice for a first time flyer? Tips for going through the process, the long flight, and exiting the airport/picking up your luggage and all specifically that would have helped you in hindsight? I have a trip coming up and I'm slightly nervous even after googling tips since I'll likely be flying alone. Thanks ^^

As someone who has flown more than a bit before, and usually by myself, I will give you The Sudden Adult’s Guide to Surviving Plane Trips ™.

Checking In:

  • For most flights, you can “check in” as early as 24 hours before your flight. This will allow you to print your boarding pass at home/library/etc. and cut some of the time you’d be wasting standing in a long-ass line waiting to print your ticket. Gotta love technology.
  • Check your flight the morning of, or a few hours, before you’re scheduled to leave for the airport. Make sure the time hasn’t changed due to weather/mechanical issues/etc. No one wants to arrive at the airport to find out their fucking flight was delayed 5 hours and they now have to wait at a crappy airport coffee shop.
  • Get dropped off at the terminal for your flight. The best way to ensure this is to have a general idea of where your terminal will be. You don’t have to be dropped off there, but it saves you from walking and dragging your luggage down to your airline’s bag check.

Luggage Tips:

  • TIP YOUR BAG PERSON. That person who you drop your luggage off with when you arrive at the airport? Tip them. I usually give $5 per bag. A nice tip and friendly attitude ensures your bag arrives at its destination (usually).
  • If you have a black/brown/gray suitcase, try making it stand out. Usually I see people tie ribbons to the handles. Personally, I have a lime green ribbon and a pink skull luggage tag that are hard to miss (but then, my regular suitcase is also metallic, so it’s a pleasant eyesore).
  • Put luggage tags on your suitcase and carry-on. Make sure your information on the tags is up-to-date. In case your shit goes missing, you want to give the airport a way of finding you.
  • Know what your airline considers a carry-on size. Sometimes airlines will change the carry-on requirements because why not do things to piss off passengers? Check by calling the airline directly or Googling “What is a carry-on bag + name of airline.” Usually you are allowed one carry-on and one personal bag (purse/backpack/laptop case).

TSA/Security Tips:

  • Know the 3-1-1 rule and follow it. Keep your tiny liquids bag in an easily-accessible front or side pocket so you can whip it out without digging through your bag. Same goes for laptops. Make it easy to pull out, because it will have to go in a bin by itself.
  • Wear shoes that easily slip on and off, because you will have to take them off to go through security. Also, wear socks, because who knows what the fuck’s on that airport floor.
  • Take any coats/hoodies off while you wait in line. TSA agents will ask you to take these off anyway, so might as well save the people behind you some time. Same goes for any jewelry, belts, or cellphones that will set off the metal detector. Put them in a pocket of your carry-on.
  • Pay attention to the line when it moves. As a (former) frequent flyer, I cannot explain how annoying it is to be stuck in a line behind someone who is not paying attention. Don’t be that person.
  • Also, if you’re not a frequent flyer, do not get in the experienced flyer line. We can smell the inexperience.
  • Keep your ID and ticket (and passport, if required) easily accessible on your person. This will make going through any additional security nice and easy for you.

Airport Tips:

  • Find out where your terminal is, then worry about getting food or drink. Nothing is more stressful than finally getting your $20 sandwich and then having to run around a large airport trying to find your terminal. Find your terminal and then embark on the search for food.
  • Do not leave your bags unattended. This should really speak for itself.
  • Pee before you fly. Like Ma always said, use the loo before you fly, boo…especially if you need to poo.
  • Good fucking luck finding a place to charge your phone/laptop/nintendo 3DS if you’re flying out during a busy time (holidays, weekends, etc.). Solve the problem by charging these things the night before you leave.

Plane Tips:

  • Put your carry-on in the overhead bin that’s near your seat. If you have anything in there that you might want during the flight (magazine, notebook, etc.), consider getting it out before you get on the plane.
  • Sit in the seat you’ve been assigned. Unless it’s a Southwest flight (which lets passengers choose their own seats upon boarding), your ticket will say where you’ll sit. Sit there. Don’t be the seat-stealing prick of the plane.
  • If you’re nervous, listen to the flight attendant at the beginning. They will explain all regular and emergency procedures. Sometimes knowing how to survive if shit hits the fan can make you feel better.
  • If you think you may  feel sick during the flight, try chewing mint-flavored gum. Gum also helps with you ears popping. If the flight serves drinks, request something soothing like ginger ale. If not, buy a $3 bottle of lemon-lime soda from a place in the airport. My personal experience is that ginger ale solves all flight sickness (or maybe that’s a placebo effect, I don’t know and don’t care, because I like ginger ale).
  • Don’t get up when the flight attendant brings out the little drink cart. There’s never a way around it, so just sit tight until it passes you if you need to get up and pee.
  • Try getting to know your seat neighbor(s), if you’re comfortable with that. Last time I flew, I had an interesting discussion with the old dude sitting next to me about the status of the US economy.

Landing & Leaving:

  • BRACE YOURSELF! Sort of kidding, but if you’re like me and planes make you nauseous, you might want to prepare yourself (I know that I personally feel most sick during turbulence and landing).
  • Don’t bother rushing to get up and stand. The damn plane’s not going to take off again while you’re still on it, so chill out and take your time. If you’re on a flight that’s part of a connecting flight, they’ll usually ask passengers who need to leave to make their next flight to get off first. Some people are jerks and will pretend just so they can leave slightly sooner than others.
  • Be careful when you open the overhead bin. They aren’t kidding when they say stuff may have shifted around. I once saw a lady get beaned on the forehead by her kid’s carry-on.
  • Make your way to the baggage claim. If you have to pee, do it now, because luggage can take a while, so you might as well empty your bladder while you can. And if you’re lost, just follow the people form your plane, or ask someone who looks like an airport employee.
  • Stand around the luggage carousel and wait for your bag. A lot of people crowd around the opening, but you can stand out and wait near the end. The bags go around in circles for fucks sake, so it’s not like you only have one chance to grab your bag. Also, double-check that it is your bag.
  • Check that your ride knows when and where to pick you up. Let them know your flight number, arrival time, and terminal so they can be on the lookout. Pick someone reliable (I’ve been left waiting before, I can tell you it sucks ass).

So…yep. That’s all the tips I can think of.

-The Sudden Adult

PS. If you’re gonna fly, don’t let your arms get tired! HA. HA. HA.

The Real Thing - wideawakeandwriting - Supernatural [Archive of Our Own]
An Archive of Our Own, a project of the Organization for Transformative Works
By Organization for Transformative Works

Characters: Sam, Reader

Parings: Sam/Reader

Chapter: 1/?

Summary: For @bloodstained-porcelain-doll’s Challenge of Raven

Prompt: Soulless!Sam!, smut, and “Why are you reading porn about me when you have me right here? I mean, I can get you off better than a vibrator and some smut can…”

You recently discovered the Supernatural series by Carver Edlund and they’ve become one of your guiltiest pleasures. When a handsome stranger comes into the library where you work, needing your assistance, you can’t help but notice how closely he resembles one of the main characters.

Warnings: Soulless!Sam; smut in future chapters

A/N: Feedback/comments welcome :) Tags are below

“Excuse me, miss?”

You pause, taking a second to mark the place in your book and set it aside before glancing up at the person who addressed you, ready with a cheerful and the words “How may I help you?” right on the tip of your tongue.

You don’t actually say anything, however. One look, and you are rendered totally speechless.

Obviously, you’ve seen attractive people before. The difference here is that the guy standing on the other side of your desk is not just attractive; he is freakin’ gorgeous, almost too good to be true. He’s tall, dressed in a button down shirt and black slacks. The phrase “sex on legs” springs to mind, and you normally disapprove of objectifying a person based on their looks, but will make an exception for him, seeing as how accurate it really is. Damn.

Keep reading

RPGM VXAce Basics Part I: Events and Switches

I was looking at the few tutorials I made before and I noticed that they all assumed people would already know the basics of RPGM. So I thought of doing a series of tutorials to cover the basic stuff you need to start making a game in RPGM. This will use VXAce, since it’s what I think is the most used, but looking at MV, the interface is pretty much the same so 95% of what I say here will also apply to MV.
In this first part I’m gonna talk about what are Events and Switches, aka the things that make the game happen. It’s going to be long, so go get a beverage or snack. I’ll wait for you. 

Ok, nice. Before we start, let’s take a look at the RPGM interface.

Once you click New Project and name your game, you will find yourself looking at this:

This is the RPGM interface, full of weird buttons like a cockpit. Here is what everything means:

  1. New Project, Open Project and Save Project, respectively.
  2. Cut, Copy, Paste, Delete and Undo, respectively. (I never used these in my life, I just use the Ctrl+X/C/V/Z Delete keys in the keyboard)
  3. These buttons are used to select what you want to edit in the map! First button is the Tiles/Map mode, where you can place and edit the tiles that are on the left (12) and build your game world. Second button is the Event mode, where you can see, create and edit Events (we will talk about these bad boys in a moment). Third button is the Region mode, where you can place invisible tags in the map, for various reasons that I’ll cover in a future tutorial)
  4. This buttons are the Pencil, Square, Circle, Bucket and Shadow tools for when you are in Map mode. Like MS Paint, the various tools help you place the tiles individualy, as shapes or as a fill, and the Shadow button lets you shade the tiles!
  5. These buttons are the Zoom control. Not much to say about them, except that they remind me of that Mazda Zoom Zoom commercial and I don’t like that.
  6. Database Button. This opens the Database, which I’ll talk about in Part II
  7. Resource Manager Button. This opens the Resource manager, where you can view, preview, import and export resources like Music, Images, Tilesets, Characters, Sounds, etc to your project. This may help you if you are not computer savvy, but I find it easier to just drag the stuff in and out of the project folders. Have it your way. I’m lovin’ it.
  8. Script Editor Button. This opens the Script Editor where you can place custom Scripts. What are scripts? A godsend. I’ll talk about them sometime.
  9. Sound Test. Opens a sound test window, where you can preview the tracks and sounds you have in your game. Which is redundant because when you are placing a sound, a similar window opens. I literally opened this for the first time in my life right now.
  10. Character Creator. In here you can create character sprites and portraits using the in-engine generator, and automatically import them to your project. It’s fairly easy to use and you can get some funny random faces. I laugh at them for being so bad then I cry because they are still better than anything I will ever draw.
  11. These are the Manage Project and Playtest Buttons, respectively. The Manage Project mode let’s you change your project name, path, thumbnail and permissions, and the Playtest button let’s you, uh, play your game!
  12. This is the Tileset window, where you can select the tiles you want to place in your game when you are in Map mode.
  13. This is the Map List. All of your game’s maps are here. It’s also here where you can create more maps, by right clicking this area and selecting new map. You can also edit existing maps’ properties.
  14. The Map View. The map you selected on the Map List will appear here, and you can edit the map with either new tiles, events or regions (See #3). Notice that the map is placed on a grid. Characters and events walk and move on this grid.
  15. Coordinates. This section here lets you know the coordinates of the grid cell/event you have selected on the Map View (#14)

“But Drax, the title said something about Events. Are you going to explain what they are, or are you too busy looking at your dashing good looks in the mirror?”

Funny you mention that, I was just about to get there. Events are everything you see and don’t see in your game, besides maps. I like to say there are 2 general types of events: The ones the player can interact with like Characters, Items, Doors, etc and the ones that run in the background, invisible, like the things that control weather, or that trigger cut scenes when you enter a room or step on a specific place. Let’s create an Event and take a look of what it does (spoiler alert: everything). Select the event mode (The second button on section #3 above, or press F6). You will see a grid pop up on the Map View. Double click any cell and it will create an event there and open the Event Window:

I’m going to jump around a bit instead of listing like I did earlier. #1 is the event name. You can type in anything, and I recommend you do, to keep track of things. If you are using MV, you have a search function and can find events by name easily. In previous version, no such luck. That little tab on #3 is the event page. Imagine event pages as layers of the event. When you create a new event, you only have one page. The section on #2 let’s you create, delete, copy and paste new page. Imagine this event will be a character: We can have them give you an item on page 1, and then page 2 will be them saying “I don’t have any more bananas to give you”. The item was a banana. You are playing monkey simulator.

But how does the engine know which Event Page to execute? That’s what section #4 is for, the Conditions. The game will always check the higher numbered page first, see if the conditions are met, and if they are, then that will be the page the event will execute. If they are not, the game checks the next page, and so on and so forth.  The conditions are as follows:
Switches: If the Switch box is ticked, you can select a switch (we will talk about those in a minute) and that page will only be read if said switch is ON. You can select 2 switches.

Variables: If you check the Variable box, you can select a variable and a number. The page will only be read if that variable is that number or above.

Self-Switch: The same as switches, the page will only be read if the self switch you select (from A to D) is ON.

Item: The page will only be read if you have the item you select.

Actor: The page will only be read if you have that character in your party.

Example time:

Above are 2 pages of the same event, which is a character. If I interact with this character, the game will start by going to page 2 and check if I have a Potion. If I do have it, it will run page 2, and I’ll get the text on the right. If i don’t have the potion (the conditions aren’t met) then it will go to page one, and I’ll get a different text. Remember, the event pages are always processed highest number to lowest!

This brings us to the Contents section, #10 in the guide image. I told you I’d be jumping around in numbers. Anyways, the Content section is where the magic happens. Its what that Event page will do. If you double click on the Contents space, it will bring up the Commands Menu:

All these options do different things. I will make a list explaining what each button does sometime, but the best way to find out is to mess around with it! Here, you can put in what the Event does when you activate it (aka, speak to it, step on it, or however the activation mode is set. We’ll get there.)  So, for example, if it’s a character that just talk to you, you click on “Show Text” and write the line. If they give you gold, you click on “Change gold”. Note how you can have the event Control a Switch. So, you can have a character say a line, then turn on a Switch that will enable the Second Event Page, that will have a different line. This is important when a character or chest gives you an item, because if you don’t enable a second event page, they will give you an item over and over. So, a proper way to build a character giving you something would be like so:

So page 2 would be the first to be processed, but since all switches are OFF by default, the condition “Self Switch A is ON” isn’t met, so page 1 will be the next in line to be processed. Since all the conditions in page 1 are blank (meaning, it doesn’t need any condition), then the Contents of page 1 will happen: A text saying “Here’s some money”, changing your gold +5, and turning the Self Switch A to ON. 
Now that the page 1 turned the self switch A to ON, the next time you talk to the character again, the conditions for page 2 are met, so those Contents are what will happen. This way, the character only gives you money once!

So we can begin to see what switches are for: They let you navigate between Event Pages by being turned on or off. Self switches are useful for the same event, like in the example above, while normal switches are good for changing things between events: An event that is a button on the wall can turn ON a switch, and a separate event that will be a door will only transport you to the next map if that same switch is ON, for example.
Variables are similar to Switches, but while a Switch only has 2 modes (On or Off) a Variable can have a wide range of numbers. Think of Switches as light switches and Variables as light dimmer dials.

Let’s go back to our Event Window

If you click on that blue square that says Graphic (#5), you can select how that event will look like in game. Events are by default invisible, but if you want to make a character or an item, you need to make it look like what it’s supposed to look. This is the place for it!

What are the advantages of having an invisible event? Lots! You can have an invisible event atop a tile on your map, just to add a description, or the event can be doing something like controlling the weather or a cut scene, so it doesn’t need a Graphic! 

On that area marked as #6 we have the movement options.Your event can have 4 types of movement: 

  • Fixed: No movement (for descriptions, items, Characters standing still, etc).
  • Random: Event will move about randomly, making the movement unpredictable. (useful for stuff that’s running around and you have to catch, for example,  or just characters walking around).
  • Approach: Event will move towards player. (useful for events that are casing you)
  • Custom: This option will enable the “Move Route” button bellow it, and you can input the exact move route of the event. You can make it move in various directions, pause, jump, play sounds, change the graphic mid movement, change opacity, lots of stuff. (This is useful for characters that are walking around a fixed route, or to add flavor to a stationary event, like making it change opacity from time to time)

Still on the movement option area, you can select the Speed of the movement (self explanatory) and the Frequency. Frequency matters for the Random and Approach move types. It’s the frequency at which an event will move, meaning, a low frequency event will move, pause for some time, then move again, while a high frequency event will not pause between movements.

In the #7 area we have the Options, which do various things:

  • Walking animation determines if the event does a walking animation when moving. If it’s checked, it does, if its unchecked, it moves without animating, appearing to glide. (Useful for girls that show up behind and elevator to creep us out seriously fuck you Pokemon X/Y)
  • Stepping animation determines if the event does the walking animation while standing still. Checked, the event will appear to be running in place (or doing whatever it is animated as the walking animation), unchecked it will be standing still when not moving.
  • Direction Fix determines if the event will look at the player when activated. If it’s checked, it will not look or change directions.
  • Through determines if the event is passable/go-through. Events, when moving, usually don’t go over other events, and may get stuck. An event with Through checked can pass and be passed by other events or the player themselves. But be warned, a Through-checked event cannot be activated by the player, since it can’t be touched! 

#8 is the Priority, which determines where the event in relation to the player.

  • Below Characters is under the player, so the player can walk on top of it (imagine the event is an item on the ground, or an area on the ground that will activate a cut scene)
  • Same as Characters are on-level with the player. The player can’t walk over it, but can interact with it when facing it on an adjacent tile. (Like if the event was a character or switch or door).
  • Above Characters are above the player. These events can be walked under and generally can’t be interacted with, having similar properties to a Through-checked event.

And finally we have #9, that determines how the event is activated.

  • Action key makes it so that whatever is on the Contents (#10) only happens when the event is interacted with with the action key (aka “talked to). This is used for speaking to characters, picking up items, and interacting with stuff. Note that if the Priority is “below characters”, you will have to be standing on top of the event to press the action key!
  • Player touch makes it so that the event is activated when the player touches it without having to press the action key. This is useful to trigger a cut scene once the player steps on or walks into the event!
  • Event touch is the same as Player touch, but it will also activate if its the event that touches the player instead of the other way around. This is useful for moving events that make something happen if they touch the player, like enemies!
  • Autorun activates the event automatically once the Conditions are met. Once it activates, the player wont be able to move while the Contents play out, stopping the flow of the game. This is useful for cut scenes that happen once you enter a map, or if you want stuff to happen once all the conditions are met. But be careful! An autorun event will start over and over in a loop if at the end of the Contents you don’t put an Erase Event command or a switch that will make it change it’s Page! Also, if two autorun events activate at the same time, the game freezes!
  • Parallel Process is similar to Autorun, but it won’t stop your character or the flow of the game while it’s playing out it’s contents. A parallel process can run simultaneously with an Autorun or another Parallel Process without freezing the game. It’s useful for events that control environment stuff, like an event that plays a thunderstorm sound at different intervals while the player walks about!

These are the basics about events. Messing around with the program is the best way to learn, so I’d advise you to try to make your own events and learn from experience after reading this! Anyways, I’ll leave some basic examples bellow!

Treasure chest

The first page is the closed chest. Interacting with it by pressing the action button will give you a potion and turn the Self Switch A On, enabling page 2, which is the opened, empty chest. Note the different graphics for when it’s been opened.


A simple guard with just one page, that talks to you when you interact with him. Note that the Direction Fix in the Options is checked, meaning the guard won’t turn to face you when you talk to him.

Cut-scene start

The event Trigger is set to player touch, so it will activate when the player touches it. It also has no graphic, making it invisible. When touched by the player, the event will make the text appear and then toggles the Self Switch A to ON, activating page 2. Page 2 is a blank event with through ON, making it inactive. This makes the scene happen only once!

 Thunder Sound Control

This event is set to Parallel Process, meaning it will be running in the background. It plays the sound of thunder and then waits 300 frames. Since no steps were taken to deactivate the event, it will loop to the beginning, playing the sound again.

Switch and Door

  •    Switch
  • Door

These 2 separate events work together. If you interact with the door first, it will go to page 1 since the conditions for page 2 (Red Switch is ON) aren’t met. Page 1 tells you the door is locked. If you interact with the switch event, it goes to page 1 as well, where the Contents make it so that the Red Switch goes to the ON position. This activates both events’ page 2: The switch is now with a different graphic and description, and the door now transfers the player to another map!

This was it for the basics, and I think that messing around with Events is the best way to get started. Open up  project, create events and just go to town on them. Experiment with the commands and try to make basic elements like characters to talk to, chests, items and small cut scenes!

I’ll be explaining the Database in Part II. Until then, feel free to message me with any questions! Good gaem maek!

So you’re an incoming freshman...

Note: Send me a message if you want to correct/suggest/ask something! This list is by no means exhaustive, and I do plan on expanding on this topic next week. 

  1. Check your paperwork. Prepare a document folder where you keep originals or copies of your paperwork. Check your medical records, as well. Some universities require you to have an updated record of your immunizations. E.g. Admission offer letter, financial aid approval, financial statement/support, standardized test score, dorm room assignment, insurance (medical, dental & car), SSN, prescription records, etc.
  2. Read the fineprint. For any contract/agreement you enter, make sure you understand the terms and conditions, otherwise you might be paying more than you ought to, especially if your school has a partnership with a health insurance provider that you agreed to sign up with. If you’re planning to work in college, check what are their limits on the time you can spend on the job (most colleges make sure you get 20 hours a week for an on-campus job).
  3. Do not buy textbooks YET. I know you’re afraid of missing out on classes, but be rest assured: most college professors are very accommodating when it comes to textbooks. If you need help with searching for textbooks or getting them for free, feel free to browse the tags. We have everything you may need, and if you don’t, let me know.
  4. Check the dates. Besides orientation dates, make sure you have a copy of the university’s calendar of important dates. Keep a copy for yourself and for your guardian/parents. Also, if you apply for financial aid, make sure you have dates for when the first payment comes through. Sometimes the accounts department isn’t very up to date with your records.
  5. Organize your Move-in Day. Try to plan exactly what you need for your dorm. Chances are that you don’t need that many clothes. Keep them at home. Check to see what are the move-in dates, and try to make sure you pick a good time to move your stuff. It gets really busy really fast. 
  6. Explore your living arrangements. Maybe it’s time to make a call to the housing department to check what is available to you and to ask a bunch of questions that you didn’t think to ask before. Such as when do you move out for the semester, how much time do you have to move out before a break, etc. See if you can get in touch with your roommates and maybe meet up!
  7. Money, money, money. AH. Time to check how much money you have and plan your budget. Yes, college is supposed to be fun, but you can’t have fun without a little dough. So even if your parents are supporting you, it would be super awesome if you kept some fun money to better spend on yourself. Also, see if your college offers some free food and if so, when. (Yes, I still do that). 
  8. Set up a local bank account. I think most banks in college areas waive the setup fees for college students, but it will definitely help you in the long run to set up a local account. If your school is affiliated with a big bank, you’re in luck, so take advantage of that, because when you go out into town, you might need to hit up the ATM and those ATM fees rack up so fast. 
  9. Ensure all release forms are out of the way. So if you want your parents to know certain details such as your medical or academic records, make sure you fill out the release forms for FERPA and HIPAA. Even if you don’t, it’s important to check just what is being done to your information. 
  10. Print out your course schedule and campus map. I like being prepared on the first day, because that means less stress and hassle when it comes to getting to your class. Besides, you want to make a good first impression on your professor and gain good friends in class. 
  11. Sleep as much as you can.  I’m not even kidding. 
PITCH-SLAPPED: a fan-guide to the Barden Bellas and gay lady ships of the Pitch Perfect franchise

So you just watched Pitch Perfect again and you’re feeling a little enamored with those aca-awesome characters. Or maybe you finally saw Pitch Perfect 2 and you’re just a bit obsessed after that tent scene. Or perhaps you’re not sure how to deal with the wait between now and July 2017 when Pitch Perfect 3 finally comes out.

Whatever the reason: you’ve come to tumblr to assuage those Pitch Perfect feels you got goin’ on and discovered a whole fandom. AH! So much to sort through. So much to feel. What even is Pitch Perfect tbh???? How do I join the fandom? Do I have to sing? WHAT ARE THE RULES HERE? 

Don’t worry. We totes got your back. 

(warning: the following post is very very long and really really effin gay)

Keep reading

Thorki Author Appreciation

I decided to kick off the fanfic author appreciation early because well, why not!

In alphabetical order, here are all the writers in the thorki fandom (separate post for other fandoms) I appreciate and why.

1. @angrymadsygin aka sigynthefaithful on ao3. I love her stories for the vivid reality they paint, there is nothing holding her vision back. I love and adore all of her works, but that isn’t all I appreciate about her. She is incredibly kind, a true thorki goddess who I adore and hold dear to my heart. Never stop being amazing Siggy!

2. @curds-writes
aka curds-and-wheyface on ao3. Her storytelling has some of the best pacing I have ever read in fic, with each moment, each scene gripping me and refusing to let go until I’ve read the next page. Very few works strike me as heavily as her works have - I am so lucky I discovered her works over the holidays or I’d probably be in so much trouble. Also, have you ever talked to her? She melts me away with her precious love and *huggles* I wish I had the eloquence to truly describe how great she is.  Not only that she has amazing analytical ability when it comes to people, I have noticed her insight on multiple occasions and it always leaves me in awe. You’re the best <3

3. @emilybailey6 aka emybaily on ao3 - She was my secret Santa! I loved the fic Emily wrote for me, thank you so much! It was heart wrenching and captured their characters so perfectly I couldn’t ask for anything better.

4. @fourletterwordsstartingwithl aka hiddleston_loki_lover_au - Sonia writes the BEST AUs I have read and that is saying something. I don’t normally read AUs because I do not trust them to carry over the characters well, or the situations etc. Sonia proves me wrong.

5. @full-of-hiddles aka Cassy27, whose epic thorki fics are all PLOT, PLOT, PLOT. It’s amazing. I love the stories and detail, they are inspiring and beyond entertaining. I love them!

6. @half-ancient aka furiedheart on ao3 - more towards Hiddlesworth than anything else, these works are incredible and I highly recommend them! The stories I have read I have loved, and you can tell the amount of effort put into them.

7. @kadorienne aka Kadorienne on ao3 - her Born to be King’s holds a special place in my heart. It is a thorki epic and one of the greatest works EVER written. Please, please do yourself a favor and go read it. Oh and Eve is easily one of the most incredibly talented, kindest and compassionate individuals I have ever had the luck to speak to. Gosh Eve, you’re the light in this dark world <3

8. @lokincest aka Lokincest on ao3 - just wow. She reached several of my kinks that literally ~no one~ else shares. Not to mention her writing is INCREDIBLE, so well written, I highly recommend her writing, especially if you’re kinky as hell. Read the tags.

9. @mia-a03 aka mia-a03 on ao3 - her works ARE SO CUTE, so incredibly creative and incredibly well written. Also she’s so nice *hugs*

10. @pohjanneito aka Umakoo on ao3, gosh her thorki works are AMAZING, so incredibly detailed and well written I could go on about them for hours. Not to mention she is one of the few authors to be into some of my weirder kinks like lactation kink *cough*. Also she’s an incredible person. Read her works :D

11. @pro-antagonist
aka proantagonist on ao3 - geez okay. I cried. Her fic “Bargaining” hit so close to home I didn’t even know what to do, I’m still lost sometimes as I envision the very perfection of it. It is a true masterpiece. And when you’re done crying over that, there is a wonderfully smutty piece to get your mind off things. Easily one of my favorite authors! Another incredibly nice person too :)

12. @radiatorfromspace aka radiatorfromspace on ao3 - DO I NEED TO SAY IT?! This bunny is one master of writing I can’t even. Her dragon! Thor work still holds a place in my heart and her daddy kink *dies*. She is a precious bunny marshmellow who can write thorki fic like a boss. Highly recommend everything she ever wrote. And highly recommend going to send this author a big HUG because she deserves a billion. But get in line because I’m first. *squish*

13. @sexualthorientation aka sexyscholar on ao3 - well, the queen of daddy kink herself, her works are the bestttt! I love her writing, it blows me away. I will never be over it, though her Roman AU holds a special place in my heart. Another author whose every work I highly recommend reading. She’s also the loveliest most creative human ever *huggles*

14. @teresa-dances-in-sequins aka cunninglingus on ao3 - Black is the Color is one of the greatest thorki works I have ever read, such incredible writing, with such well thought out plot twists and characterizations, it’s genius. I also love the filthy smutt and degrading scenes, Gah, work straight out of my heart. Also she’s adorable.

15. @thor666  aka FILTH on ao3 - THIS IS RINA. Have you read Rina’s works? Yes? No? Well too bad because you NEED to. Her works are delicious, have my mouth watering and other parts well, let’s not go there ;) heheh. Ahem. Anyway, her works are FILTHY yup, accurate username! No shame, we are going to hell reading it but we are gonna love the ride so let’s do it! Besides Rina is so much FUN she’s the one who makes you wanna log into tumblr every day :) precious human being too good for this universe <3

16. @thorduna aka missnefer on ao3 - whoo, I could GO ON about Diana’s works just wow. Her epic, IMO, is Lights Out, one of the earliest and best fics I ever read. Lights Out is one of the reasons I’m into thorki now. It is a beautiful work, and so are her daddy kink shorts and her current WIP Arenas Temporis which I am in LOVE with. Her writing style and brilliance will never cease to amaze me. Also, she’s really nice if you ever talk to her! All the hugs for Diana :)

17. @thorki-goddess aka vahisa1975 on ao3 - GREATEST HUMAN TO WALK THIS PLANET. Wait I should talk about her works first *ahem*. Her works have inspired me more than any other, I spent a LONG time on ao3’s search function trying to find EXACTLY what she wrote. I will never forget how it tugged at my heart and soul. Her writing is so beautiful, the words so well placed together that I just… Sigh. I wish I could tell you, I truly do, but let me just recommend that you please go read the works instead.

18. @thorki-trash - amazing tumblr author with smutty, filthy goodness. Highly recommend giving these works a try.

There are some authors who I feel I should mention because they have a reputation but I have never truly gotten around to reading their works, or they don’t have a tumblr so I don’t really know them. Or maybe they do but I don’t know it (I am relatively new to the thorki fandom! There are plenty of people in the fandom I don’t know yet so this is very likely).

These authors are:

1. Hermaline75 - may or may not have a tumblr, I don’t know of it. But I have read their works and love all that I’ve read! I love their works.

2. @incredifishface - I swear I will read your works ;-; they are praised so much! I love your presence in the thorki fandom.

3.  Dorkylokifan - does not use tumblr but they write great works that I have enjoyed so much! They contribute A LOT to the thorki fandom and that must be love n___n!

4. Thisdorkyficthing - I see their name everywhere, will read them one day. I just appreciate that they write for thorki!

5. Lies_d - some of the best thorki works I read! I loved them so much I purchased her original fiction which was not a disappointment, I highly recommend it!!! It’s basically a thorki AU!


Thank you to all of the above, amazing authors. You’re what keep this fandom going and I am so happy I met you all. To those I didn’t list, I love you too! I love and appreciate everyone who loves and contributes to thorki. This is an amazing fandom with many amazing people. *hugs you all*

Letters From Far Away

Originally posted by pensiveprufrock

Originally posted by claraoswan

Summary: Newt is far away in Africa on the search for a Thunderbird, and you’re back in London. You have to make do with writing letters to one another. 

A/N: So I’m hella proud of this one. I hope you like it! also tagging @quiddy-writes bc she loves muggle!reader fics

Dear Y/N,

I write to you from the boat on my way to Egypt. I’m not entirely sure what I will find there, but there have been rumors of a captured Thunderbird. I can’t imagine what horrors it must be undergoing in captivity, but I hope to free it.

Do you remember the Niffler we discovered together a few weeks back? Well he’s proven to be quite the troublemaker. He very nearly escaped my case this morning. I believe he had his eye on a woman’s rather flashy necklace.

I do hope you’re doing well back home. I confess that I already miss you terribly. I could think of nothing better than to have you with me on this adventure, but I know what your work means to you.

The dinner bell has just been rung, so I’ll have to finish this letter at a later time.


The boat docked a few hours ago, and I have managed to procure a room at a local hotel. The view is positively wonderful. I’ll bring you home a picture, but it won’t compare to the real thing. Perhaps we can return here together sometime?

Since arriving, I’ve been doing some digging regarding the Thunderbird. Apparently it is indeed here. Think of it, a real Thunderbird! Evidently it was captured by smugglers a few weeks ago and is being held by them. With luck, I shall find and free him within a week.

I’ll try to write as often as I can, although you know better than anyone how…distracted I can become when working with my creatures.

Hope to hear from you soon,



Dear Newt,

That all sounds terribly exciting! I truly wish I was there with you. I’m afraid that not much has been going on here. The office is the same as it always has been. I will admit that without you here to calm me down, Mr. Hadley is harder to deal with. I may be a muggle, but I still want to cast away my feminine duties and punch the guy sometimes.

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Language Immersion Through Cooking!

@teacupful-of-languages inspired me to make my own language post for once, so here’s a language practicing technique I use sometimes that I haven’t seen suggested on any langblr blogs yet!

Language immersion is the best way to learn a language. You aren’t staring at vocabulary flashcards, or mindlessly taking notes on grammar from a textbook. Immersion helps you learn hands-on, in context. You get to see the language being used in real life, not just as theoretical practice examples on Duolingo. 

Examples of language immersion techniques:

  • travel and/or study abroad to places where your target language is spoken
  • switch phone settings, search engine settings, social media settings to your target language
  • if you know someone else who speaks/is also learning your target language, agree to only speak to each other in your target language
  • watch movies/tv shows set in your target language
  • cook using a recipe written in your target language????????

YES!! Using a recipe set in your target language is an EXCELLENT way to immerse yourself in the language!

Reasons why using a recipe written in your target language to cook is a great immersion technique:

  • everything is in your target language. Title, forward, ingredients, directions, everything. No native language sneaking around. No cheating allowed.
  • seriously you’ll learn verbs, nouns, adjectives, sentence starters (”first”, “next”, “lastly” which are also excellent words to know for writing essays), the whole nine yards. It’s a goldmine for new vocabulary. 
  • it is 10000000x more fun to learn food vocabulary through cooking than falling asleep staring at flashcards. Plus for a lot of people, it’s easier to remember something in your target language when you can visually see it in action and be able to associate it with a memorable experience. I will not remember the word for “apple” in my target language if the only time I ever encounter that word is on a flashcard or in some nonsensical Duolingo sentence. I WILL remember the word for  “apple” in my target language if I associate it with that time I used an apple pie recipe written in my target language and almost cut my thumb off trying to slice up a dozen apples. Which experience is more memorable? Flashcard, or near-amputation?
  • this is an excellent opportunity to cook food that is native to the country in which your target language is spoken. Once for extra credit in my French class in high school I cooked “tarte aux pommes” using a recipe all set in French. It’s a standard French dessert which I’d never had before. (it was delicious and I paired it with this really good cheese and it was perfect omg I love French food)
  • this isn’t a passive reading exercise. You aren’t just translating a few paragraphs and being done with it. You’re translating, then actively putting that translation to use. There is a purpose to all of this. You can visually see your progress.
  • you’ll know if you screw up a translation. YOU’LL KNOW. Something might end up tasting horrendous. Something might blow up. This is okay. You may very well make a mistake. The good thing with doing a visual immersion activity like cooking is that you’ll be able to associate your translation mistake with something visual and you’ll be able to remember it, so you won’t make that mistake again. Like I said, you’re more likely to remember something when you can associate it with a memorable experience, not just by staring a flashcard. If you mess up a translation and end up with pancake dough instead of pancake batter, you’re going to have an easier time remembering the mistake and the correct translation than if you just get the word wrong on a flashcard.
  • FOOD. FOOD IS YUMMY. FOOD IS YOUR REWARD. If you don’t mess up, then you get to eat delicious food! If you do mess up, then you better try again because you aren’t getting your reward until you do it RIGHT. So there. Motivation to keep practicing your target language.
  • you get bragging rights. Cooking traditional Polish pirogies? Awesome. Cooking traditional Polish pirogies from an untranslated Polish recipe? You are the real deal. That’s as hardcore as it gets. I worship you.
  • PLUS this is a such a cool thing to share on your langblrs! Show me photos of the food you made with a target language recipe! Show me your success! Let’s drool over food from around the world! Food is the universal language, after all. (other than music. But you can’t eat music. So really, what is even the point.)

If you aren’t sure of where to look for recipes in your target language, try using a google search in your target language, or try searching “recipes in (insert target language)”. Good luck!! <3

Jongin; Marked

❝ I’m so happy to show you Jongin’s story! I wanted to start his first but I thought you would need Yifan and Junmyeon’s first but oh well he his here now!! So yeah please enjoy gangster Jongin!

▷ WARNING: This series may contain drugs, sex and violence ◁

The Underworld Masterlist | Jongin’s Story

1315 words // scenario;  fic; gangster au!

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