more than a few taz moments have been drawing me in to draw or animate them. for some reason i chose an early season moment i didn’t even remember happened until the second time i listened to the series.
Imagine living in a city where there are no monuments, no buildings from before 1970, no proof that you had grandparents or parents, no history at all. Wouldn’t that make you feel like you were just a passing fad, that you could be blown away like leaves?… for any community to feel substantial and able to change without losing themselves, a history is absolutely crucial.
Emma Donoghue, talking about LGBT history and LGBT historical fiction
I honestly think that like all of my issues with the plot structure of Inquisition can be summed up by this sign. It’s right next to a path up a hill at the Storm Coast, one surrounded by little boulders and rocks that have fallen. But at no point during gameplay does a rock fall.
Why bother putting this sign and the fallen rocks there if you’re not going to have a rock fall on the player?
Why include blatant character flaws in the companions that don’t serve much purpose beyond “rounding them out” by existing? Why have Dorian be focused on reforming all of Tevinter’s issues except slavery if it only comes up exactly one time in non-essential dialogue? That is a HUGE-ASS FLAW. Why give Sera such vitriolic self-hatred and internalized racism when oppressed elves are precisely the sort of ‘little people’ that she fights for? Why can the Inquisitor not talk about these things with them and help them realize that they need to change their thinking?? Can you IMAGINE the character arc Sera could have had???
Why can Clan Lavellan be killed if no one in Skyhold ever acknowledges it? The only possible purpose it could serve would be to provide emotional stakes for the odds the player is up against, but nothing emotional actually comes of it.
Why can you customize Skyhold if none of those changes make a difference? Why can you build up over 300 power at the War Table if it’s completely useless outside of main quests, of which there are ridiculously few?
Why have a storyline about Lyrium addiction among Templars if it’s never acknowledged that said addiction is entirely the Chantry’s fault?Why include Fiona in the game if all she ever does is stand in a hallway? For that matter, why make an entire game leading up to the mage rebellion if the ACTUAL BEGINNING of it is shunted off into a book that a lot of players won’t know exists and the rebellion itself is just going to be background noise in the next game?
Why are Alistair/Stroud/Loghain and Hawke in the game for literally about 1 hour (out of a solid 90, generally) if one of them has to die? The Inquisitor doesn’t know them. New players don’t know them. To have an actual emotional impact in-universe, they should be legitimately introduced into the story in a significant way. Instead they appear, die/leave for Weisshaupt, and disappear again. They do nothing; things happen to them.
There are so many signs for falling rocks, but no rocks actually fall.
set in the distant future where Steve is one of the handful of first generation Avengers alive. He succumbs to his loneliness and buys a companion OS who fashions itself into someone very familiar.
in other words a Stevetony Her AU (that ive been working on since AI Tony was anounced lmao just pretend that sophisticated AIs arent a thing in 616 OR they’ve recently just been opened to the market and back then its just tony who has the capabilites to have AI)
So Kylo’s scar that was purposely moved and drastically altered (at Kathleen Kennedy’s request, most likely) healed like any other injury inflicted by a lightsaber. Yet the one Finn received from Kylo’s lightsaber will continue to hurt despite being healed