This weird, grating audio track of a battle gets stuck in an infinite loop on the Planetside mission. It seems like a bug, but then Liam comments, “what’s that sound?” so I start thinking maybe the godawful cacophony is meant to be ambient noise. I keep playing until my mind can’t take it anymore then quit to desktop. Guess what’s still playing over my headphones? I check the task manager. Andromeda isn’t active. I quit out of Origin. Still no end to the ear-splitting otherworldly screeching. Restarting my computer finally fixed it, but congratulations Andromeda~ I’ve never had that happen in a game before, not even a Bethesda game ;D
can we just take a moment to think about joyce’s reaction to the boys showing up at the hospital. she expects four of them, and maybe for eleven to hang back around the door to will’s room because she’s shy, but only three bustle their way in. so she goes to check in the waiting room for the strange girl with the buzzcut and she’s… just… not… there…
This is one of my favorite film moments of all time.
Bruce Wayne and Selina Kyle realize that the one person they’ve reached out to is actually their enemy. They don’t act out, they don’t immediately lose their feelings for each other- instead she cries and he pulls her closer. And they don’t want to fight each other.