well she's mysterious and badass and has great art so i thought why not

Into The Wand has been a beautiful lore-centered episode. It’s amazing how much world-building it delivered by simply using a couple of (gorgeous!) tapestries: the atmosphere was truly incredible in those scenes.

Most importantly, however, it marked the long-awaited return, more as an ominous presence though, of lizard lawyer Toffee, dropping some huge hints on his mysterious past, motives and the so-called “history” with Star’s family.

While the episode did give some kind of answers, it definitely rose many other questions. This post is in fact mostly a big theory-dump and I may be stating thoughts and theories already shared by the rest of the fandom, but feel free to join me into this new kind of lore-trash!

The waifu tapestry room in the royal palace gave us viewers a quick history lesson on Star’s ancestors. There is a lot of stuff to talk about here, lots of theories and (possibly) symbolism, but we’ll try to focus on Toffee instead, which is possibly the key to all of this mess.

So of course we start with Celena The Shy. While (probably) not directly related to the reptile lawyer, Celena is the only ancestor in the room that Star addresses using an appellative, “great-great-grandma”, thus helping us viewers drawing a timeline of the Butterfly dynasty. From this point on, since Star started with Celena’s epigraph, we can assume that the tapestries are in chronological order, considering that the last one we learn about is Moon’s.

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Confession Time

I love Sonic 06.

Yeah, judge me all you want. Yes, I know it was rushed. Yes, I know it’s the most flawed piece of Sonic shit ever. Yes, I know it was chockablock full of bugs, the control sucked, it wasn’t coded properly, the voice acting was crap, the story made no sense, I could go on. I know all these things. But I still love it. Why? Let me list the reasons.

  • The story is confusing as heck, but it’s still an epic story. I like Sonic games best when they’re big, dark and epic as opposed to light and silly. It’s what separates them from the Mario games for me. I also like the stories when they involve lots of characters. I felt one or two points of view (like Adventure 2) were too few, and six points of view (like Adventure 1 and Heroes) were too many. This game I felt had just the right balance to tell the story: three points of view. I also like the mystery that builds up around the hedgehogs: questions in Sonic’s story are answered in Silver’s story, and Silver’s story is clarified by Shadow’s.

  • Shadow. I know, I know, Shadow takes the spotlight completely off Sonic, but I still like him being involved in the stories, and he is PERFECT here. It’s so weird to go from Sonic’s story, where Sonic has no personality, to Shadow’s, where Shadow OOZES personality, and it’s the right one at that. I didn’t mind his whole amnesiac phase as much as lots of people did, but I still vastly prefer this version of him. He’s quiet, practical, stoic and badass and he gets shit done. That’s the way he’s supposed to be. Also I love the interactions between him and Team Dark. If you don’t count Sonic 06 as a continuity reboot (which I don’t), it really shows how far they’ve come since Heroes and how tight they are as a group.

  • Sonic and Shadow’s relationship. I don’t like Sonadow at all, but I do love the idea of enemies becoming friends, even if it’s reluctant. They’ve been butting heads since Shadow first appeared, but they’ve been forced to work together so many times, and in this game their relationship has progressed to a point where they have each other’s backs again and again and again. You fight the Iblis worm thing as both Sonic and Shadow and I like to think that this is meant to signify them working together to beat it. Also Shadow goes out of his way to save Sonic’s life twice in this game. Much like the Team Dark scenes, that’s great character development and I think it’s adorable.

  • Silver is freakin’ adorable. Some people think he’s annoying, but I love him to bits. To have such a young character with such power who’s in completely over his head is a refreshing change. I do love both Sonic and Shadow, but sometimes their egos get so bloated that I want to clonk their heads together. Silver isn’t like that (except in the Rivals games where everyone’s uncharacteristically jerkish just to keep the plot moving). He’s very earnest and desperate to do the right thing, and while he’s seriously powerful, he’s insecure. Sonic, Shadow and pretty much the rest of the cast (even the ones younger than Silver) are old hands with the kind of crap they deal with, but Silver’s very inexperienced. He, Sonic and Shadow are great protagonists and make for a very charismatic team and I wish the games would do more with them – kinda like a secondary Team Sonic. Just strand them somewhere remote, have a game about them getting back home and the banter would write itself. So yeah, I love Silver and I think he’s a great addition to the cast.

  • The music. Not as good as the Adventure games, but still solid and ambitious and BEAUTIFUL.

  • The art style. I’d like the humans to be a touch more cartoony (like they were in Sonic Unleashed) and less Final Fantasy, but I still love the way this game looks. Recently two of my friends indulged me by ploughing through the glitch-laden mess, but the bonus was that I got to see it in its hi-definition glory and while it’s not mind-blowing or anything, it’s still a pretty game to look at. This also has my favourite in-game models for the characters. I really hated the super-shiny models from the Heroes and ShtH era.

  • Good lord, this game had IDEAS. They just weren’t executed very well. The final segment, ‘End of the World’ is still one of my favourite moments in the entire Sonic franchise and I don’t care how crappy the gameplay was. The idea in itself is great: Sonic’s hovering in limbo between life and death, so the characters are racing through a timeless void to collect the Chaos Emeralds and save his life, meanwhile Solaris tears the world asunder all around them. Then we have the final battle with three Super forms (I really don’t count the half-Supers from the end of Heroes) battling a god of time… what part of this isn’t amazing?

  • Elise could have been interesting, but was the ultimate victim of crappy writing. She’s been holding back a monster for ten years by basically shutting down and not showing any emotion: no laughing, no crying, nothing. And for people who call bullshit on this – it can actually happen, even if someone has lost someone very dear to them. People can potentially shut down completely. You know another character who had almost the exact same backstory? ELSA FROM FROZEN. Seriously, Elise could have been Elsa. The difference was in their stories and the fact that Elsa is just a better written character, but the backstory similarities are still pretty startling. Sonic breaks down Elise’s emotional barriers and sets her free, which seems to be the effect he has on most people. He’s a Peter Pan. There have been some great and sympathetic interpretations of Elise in fanfics adapting Sonic 06, which I’m really glad to see because she deserved SO much better than what she got, poor sap.

  • THE VILLAINS. I love the villains in this game. Seriously, LOVE them. We have a god of time who was yanked out of his own reality and experimented on by scientists, causing his body to split into his mind and his raw power. jajhfghudrnjsdukd THAT’S A GREAT IDEA. And then, because he’s mighty pissed, these two beings just see fit to destroy everything and everyone they find. They combine the elegant, quiet, sophisticated evil with the loud, monstrous, terrifying evil. They can attack you both mentally and physically. Sure, Mephiles’ plans don’t make a lot of sense because they weren’t thought out well enough, but the atmosphere around him is glorious; the music, the animation, everything. He’s an awesome villain, one you could really fear and despise, while Iblis is kinda reminiscent of the other monsters like Chaos, the Finalhazard, Metal Overlord and Devil Doom.

  • I never believed Mephiles killed Sonic just to make Elise cry. Come on, he could make her cry later with a bit of torture; it wouldn’t have been hard to get Iblis out of her that way. I always believed that Mephiles’ main target was Sonic. Why? Sonic’s a threat. If Mephiles knew anything about Sonic, he’d know Sonic stopped the God of Water, Chaos. If anyone has the capacity to take out the God of Light, it would be Sonic – and that’s a concern that is justified. Shadow’s motivations have been a little murky for a while, which is probably why Mephiles attempted to get him on his side. Too bad for him this was at a point when Shadow had definitely decided where he stood and was not going to waver from that. So yeah, Mephiles set up Silver to kill Sonic because he figured if it came down to a proper fight, he wouldn’t be able to defeat Sonic, let alone kill him. But Silver finally cottoned on so Mephiles did the job himself – when Sonic’s back was turned and there was no way he could fight back.

So yeah, those are the reasons I love Sonic 06. I acknowledge its flaws, of course I do – but I still think it’s a pretty interesting salvage operation, as has been proven by lots of good fanfics I’ve read. It’s got some good stuff in it, it’s just buried under a whole load of crap and you have to get your hands dirty to find it.

The games that came after were undeniably better games – after all, once you’ve hit rock bottom, the only way to go is up – but Sonic 06 was the last game in the series that had a lot of things I loved: the big, complex, epic stories, the many characters involved, the arc and development from other games. I actually wish the games had continued in the same sort of format as Sonic 06: the Sonic Adventure format, I really miss it.

But Sonic seems to be in a good place right now and if that’s what he’s got to do to continue being successful, then I’ll patiently wait for when they feel confident enough to try a darker, more complex story again. I’m sure it’ll happen eventually.

I’m kinda positive that way. :)

Persona 5 reveal thoughts

think that was everyone when the trailer dropped lol. 

Okay so the biggest thing has got to be the three new members of the phantom thieves (won’t count the fourth until we get more info on him). Loving the fact we have more female characters and the 4th unnamed guy will make it 4 guys and 4 girls plus Morgana. So lets have a look at the new guys

oh i think Futaba’s gonna be a favourite. I love the fact that the one who will be giving you support in battle once again has something spaced themed like rise’s persona being a satellite and then a telescope. other than the markings possibly being Lovecraftian related  i dont understand why necronomicon is a ufo but still looks cool. cant wait to find out more about her.

The so far unnamed fisticuff member. i dont know how i feel about her yet. im loving the outfit and its clear shes going to be a heavy hitter, but im just not keen on the idea of her persona being a bike. does anyone else get a FF13 vibe out of that? if it has a form out of bike mode thats different but yeah not a fan of the bike. i mean how can we even try to guess who it is? i cant judge her character because other than being pissed off we havent seen much of her to get a sense of who she is like we have the other ladies. but yeah she looks and fights badass so heres hoping shes got the personality to match. 

Again we havent seen much of her out of her intro and combat but from what we have seen it looks like she and morgana have a past from the way they do a pose together in front of the team. im gona guess that like Chair kun she looks all sweet and innocent like she does on the box cover but when she unleashes her persona like him she is sly, graceful and cunning and that we will have met her before this point but only reveals herself now as another theif before joining the gang. 

From her special attack pose: 

i wonder if she will be french or if her persona will be a character from a story based in that country. their costumes normally have something to do with their persona’s and to me it looks like she could be the scarlett pimpernel or some famous highwayman. 

we got nothing on this guy and i love how the dlc cut his face off with text like he is some sort of plot twist and yet we see his face clearly on the box art. compared to everyone else he does look smartly dressed and im guessing this is his out of school attire. we’ll have to wait and see why he was left out of introductions this time around. 

so yeah the new velvet room is kinda terrifying. im hopeing this is igors way of fusing persona, given that there are two blades. but if thats the case its a gruesome way to fuse. speaking of igor the new VA is interesting. igor usually comes across as a mysterious quirky yet sinister man whilst the new voice actor sounds downright terrifying. until we see subs i cant tell if this is just the voice actor doing his own thing or if the layout of the room isnt just coincidence; he really is pissed with you and locked you in jail.   

so i recently posted about the first boss that was shown (the pink guy with goat horns and crown) possibly being a representation of the sin lust as they said very early on that certain aspects of the game would invlolve the 7 sins. the goat horns and his depravity definitely make him look like a candidate for lust. however now we have this guy and at first i thought “thats not one of the animals that represent the sins.” so i looked it up on google and found this list of the sins, the animals listed under them and the demons associated with each sin. 

the odd thing is that this fly guy (heh) has lots of money around him so you would think his sin would be greed instead of gluttony. but he is rather big and this picture of what might be the same dungeon has french fries in the background, so i dont know. i might be wrong about the whole animals and sin thing. 

so im loving the somewhat seamless battle start, i didnt notice the first time that the background had changed whilst chair kun was ripping off that knights mask, it all just seemed to flow together. the sneaking up thing makes more sense now as well. and end of battle screen is a great change from the typical after battle screen. 

i wonder if the screen fills with all your teammates or just the party members your using at the time. cause it looks like each of them will have an animation/pose for the end of battle. 

im sure ill have more to post but yeah, so f*&^%ing hyped for this game.