Seems this is Abby’s day. She’s currently my only none D&D character doll, so per request I’ll write a bit about her and the setting I created for her. I used to have a couple of dolls from the same setting, but from the 1920s rather then contemporary, but for reasons I got rid of them.
Setting: The setting is much like our own, with the technology, history and people we have today, the big difference of course being that mythical creatures were always amongst us, if hidden from larger society. Leading up to the industrial revolution, mythical creatures or “Mythics” were driven more and more away from the public consciousness and seeing ambition and behaviour of humans, most were okay with that and chose to ether isolate themselves or secretly blend into human society. Of course the further away from population centres one were to go, the more likely you were to encounter people that would never go into a fairy ring or that would still set out porridge for the nisse.
This changed during and after WWII, with the boom in technology and desperate and bizarre research by both Axis and Allies, it was inevitable that mythics could stay hidden forever. Both sides would use them for their own gain, coercing, forcing or convincing them to assist or making deals with entities such as Fay or Devils. The war eventually ended, but the cat was out of the bag. Following was decades of social and political activism both for mythics and disadvantaged humans. Not till 1989 we’re all mythics granted personhood under the United Nations and till this day it is still necessary for certain groups to lobby for specific amendments pertaining to the individual needs of specific species.
A side effect following the discovery of mythics worth mentioning is the religious aftermath. The discovery led to a great spike in followers of the pagan faiths. At the same time Abrahamic religion greatly disenfranchised itself with their human centric world view and doomsday cults. Though several sects remain, ether as stubborn hate groups or more adaptable welcoming congregations, in number they have been overtaken by pagan and polytheistic faiths.
Jackalopes: Old creatures, native to North America. They have several powers, they can mimic voices, they have a natural affinity for magic in the illusion and nature schools and if gathered in a group, they can control the weather. Jackalopes are fond of music and whiskey. There are few situations in which a jackalope can physically refuse an offering of whiskey, even their young drink the stuff in a watered down form, though they get inebriated they seem to whitstand the wear on the liver and other organs that other species has to deal with when partaking in excessive amounts of alcohol.
Jackalopes were not always what they are today, they were little magical animals, it was not until the great “taming of the American West” that as a species they took the choice to integrate into human society and take the humanoid shape they have today. For decades they hid in plain sight, using their subtle magic to masquerade as humans. Some can shapeshift to animal form, but after generations have passed, that skill is harder and harder to come by.
Abigail: Or Abby for short is a jackalope in her mid 20s. She’s originally from the American Midwest, but when she was just out of college, her parents disappeared, leaving her and her baby sister alone. On the verge of being kicked out of their house, she took a crazy chance and accepted a job offer from an internet friend in Oslo, Norway and moved there with her sister. She now works in IT as a system manager by day and takes care of her sister when she’s off work. She still practices a bit of magic in her spare time, but it’s hard to get a full coven of jackalopes gathered where she currently lives. Personality wise she’s driven and daring, she’s kind, but takes no shit.
Abby is a hybrid
Head: Withdoll Nana
Body: Resinsoul double jointed, small chest
Legs and ears: Soom Mali/Tenchen