Is it at all possible to use a whip like people do in movies? Like in Castlevania, Trevor uses it to cut someones finger off and rip another persons eye out. Thanks!
The whip Trevor Belmont is using is called “The Vampire Killer” and it’s a mystical weapon, but I don’t know whether that’s the one he’s using in the anime or if he gets it later. You can assume though that the Belmont’s have mystical powers. What Trevor Belmont is using is a bullwhip, if you want other examples of the whip being used in film there’s Indiana Jones and The Mask of Zorro.
You can put someone’s eye out with a whip, but you can’t rip it out and you can’t get enough force going with a leather whip to cut someone’s finger off.
A chain whip? Oh hell yeah. You can take a finger off with that.
What I will say is worth taking from the new Castlevania anime is not what Trevor does with the whip so much as how he handles it. A good example is the final fight with Alucard. Where he uses it to trip, where he uses it as a disarming tool, and does a good job of showing how it always remains in motion. One aspect Castlevania does get right with Trevor is the use of the secondary hand for guidance when rapidly changing direction, when he wants small circles or very specific strikes he’d be unable to achieve with just his wrist.
The whip as a weapon is a useful secondary or supporting weapon to your primary. It works better as a harassment tool, a means to create openings, trip your opponent up, lash them, and wear them out. Whips and chain weapons travel on circular strike paths that are difficult to block. In the hands of a master, they can rapidly change direction mid strike and circle around the sword or spear to hit their target.
The basic beginner stage to ground your understanding of how this works is the yoyo.
The whip has it’s place as a secondary weapon in multiple martial arts, and the tip will give you some serious burns. If you want to look into the whip as a defense tool, Anthony De Longis is a good place to start.
Keep in mind, however, that the weakness of all chain/rope/whip weapons is space. You need space to be able to get the techniques off. Even with lineal striking, you need room. It is a ranged weapon, and one that requires a lot more space to work than a gun or a bow.
So, yes, you can use it as a weapon. You probably also want your characters carrying weapons that are more versatile like the sword or a knife or a gun, that can make up for the situations were the whip falls short.
If you’re in an open space and you want to keep five attackers on the defensive then it’s great. You can scare the shit out of them and keep a full defense going. However, you can’t really do it in your living room.
Gas! GAS! Quick, boys!—An ecstasy of fumbling Fitting the clumsy helmets just in time, But someone still was yelling out and stumbling And flound’ring like a man in fire or lime.
Among the great advancements of the 19th century was the development of the chemical industry. As the Industrial Revolution ticked on, Europeans learned how to produce and commercialize chemicals. Artificial fertilizers, soaps, dyes, petrochemical materials and more became cheap and commonplace as the chemical industry expanded first in Britain, and then in Germany and the United States. Chemistry had made life easier.
Of course, the military also pondered the use of chemicals in weaponry. Some junior soldiers and scientists suggested the utility of poison gas during the Crimean War and the American Civil War, but the trend did not catch on. It was “as bad a mode of warfare as poisoning the wells of the enemy,” announced the British Ordinance Department. The scientist who proposed the notion grumbled. “It is considered a legitimate
mode of warfare to fill shells with molten metal which scatters among
the enemy, and produced the most frightful modes of death. Why a
poisonous vapor which would kill men without suffering is to be
considered illegitimate warfare is incomprehensible.” Nevertheless, the Hague Conferences of 1899 and 1907 banned the use of chemical weapons, one of the councils’ few achievements.
But military thinkers did not give up the idea, especially in the German army. By the spring of 1915 the Germans’ rampage across France had been checked, and a frustrating stalemate had developed. The soldiers turned back to the chemical industry. Germany had the largest chemical production in the world - and if it weaponized it, planners believed, the Entente would not be able to retaliate in kind.
Germans release gas from canister, 1915. This was a dangerous and unreliable method of using gas, and a change of wind could easily hurt the attackers as much as the enemy.
The Germans released poison gas for the first time on April 22, 1915, at Ypres. They released chlorine gas out of canisters, relying on the wind to carry it the Allied positions. The noxious clouds sent several French and Algerian divisions reeling in panic. Two days later the Germans tried it against Canadian soldiers who had plugged the hole in the line. The Canadians choked and gasped, but fought on, stemming the German wave. They had discovered that urinating on a handkerchief and tying it over their mouth and nose created a primitive gas mask. Three days later the British began rushing to the front cotton pads dipped in bicarbonate of soda, which neutralized the gas agent.
French soldiers wear primitive gas masks.
The Entente loudly attacked the “Hun” for his barbarous use of gas, and then set to work creating their own gas weapons. Chlorine gas, and then phosgene gas, became common weapons. They were horrific weapons. Phosgene had no immediate effects, but within 24 hours soldiers would begin gasping as their lungs filled with fluid. The worst was mustard gas, which the Germans began using in 1917. It rotted the body from the inside and out, blistering skin, blinding, and stripping the mucous membrane off the bronchial tubes. The pain was unendurable.
Aerial photo of a large gas attack on the Western Front.
Using canisters to disperse gas with the wind was common at first, but a very unreliable and potentially dangerous method, so armies began using artillery shells filled with gas. It became normal to fire gas barrages before an attack, because it forced enemy soldiers and artillerymen to don their gas masks, which made fighting or loading guns hard. More sophisticated gas masks were created to protect soldiers, although the filters had to be changed every thirty minutes.
British troops with box respirators. The respirator had to be changed every thirty minutes but it was an effective mode of protection.
The shouts of “Gas! Gas!” and the rattle of gas alarms warned troops to put their gas masks on immediately. The thought of being incapacitated by gas terrified everyone. Yet it did not take long for men in all armies to get used to these drills, and gas actually did not cause a very high amount of casualties during the war, and relatively few deaths. On July 17, for example, the British fired 100,000 gas shells at the German lines at Ypres, but only killed seventy-five of the enemy. Still, gas caused around one million casualties during the war. Gas may have been more terrifying than effective, but the image of men choking and suffocating during World War One had been so horrific that European armies declined to use gas against each other during World War Two.
Types of German gas shells. Used by both sides from 1916, these contained liquid gas which evaporated on impact. This was a much more effective way of releasing gas agents on the enemy.
Speaking of sexist fighting advice! There's this really great fiction writing advice blog I read years ago, written by a lady, shut down ages ago. But it claimed a few times that there was no way a woman could physically handle a zweihander or the like. I've always had a feeling that's nonsense, but confirmation from a good source such as yourself would be great.
Consider this: the zweihander weighs seven pounds. The display version is ten pounds. If you can lift a backpack crammed with textbooks, you can lift a zweihander. House cats weigh more than a sword.
The issue with the zweihander is length, not weight. It is not a heavy sword. No swords are actually all that heavy, because weight defeats the purpose of the weapon. The heavier it is, then the faster your arms wear out and grow tired. This is a terrible, terrible thing.
Combat is highly frenetic. An easy comparison is sprinting, and it’s not just a regular sprint but wind sprints. You gotta go, go, go. You need to be able to move. So, a heavy weapon is detrimental to the goal of being able to fight as long as possible. Especially when that weapon is designed to give you an edge in reach, and counter pole arms. You want to be able to swing the weapon around for long periods of time because if you wear out first, you’re dead.
Endurance, not strength, is the great necessity for any warrior. So, everything your PE teacher punished you with is what you’re looking for (except dialed to eleven). Once you understand fighting is about going for as long as possible between energetic bursts, combat starts to make more sense. This is also why most action movies feature the pressure cooker, the slow grind down of the protagonist by giving them little to no rest between fights as they accumulate more injuries.
So, when people say strength in regards to combat, they don’t usually mean physical strength in what you can lift. They mean how long you can go, what you can endure before finally keeling over. This gets misinterpreted, mixed in with the confusion by historians about parade swords (which were incredibly heavy and often the only surviving weapons) and we get the beefcake barbarian.
Like all swords, and even shields, the zweihander is awkward to use if you don’t know how to wield it or have never held one before. This has to do with its balance point. Swords feel heavier than they actually are when we hold them because the balance is midway up the blade and that strains the wrist, which strains the arm, and causes the whole thing to tilt forward. Sometimes, the sword even gets dropped. You’ve got to learn how to account for it.
When you’re looking at actual combat considerations on weight, that’s in the armor. Armor is comparatively heavy, the warrior has to get used to carrying around fifteen to twenty or so pounds, or more depending on what gear they’re lugging with them between battles. So, if you’ve got a character going into battle without plate then they’re not going to have those weight considerations. Even if they are, the point of training is to build your body up to be able to handle it.
At the end of the day, its important to remember that, historically, large scale combat has been about being able to get the most bodies on the field as possible. You ran the gamut between trained warriors and farmers yanked off their fields with a hastily cludged together pole arm thrust into their hands. There are plenty of people who went into battle with no freakin’ clue what they were doing. The concept of a military as we know it today is a mostly modern invention.
The mystique of the knight and others like them came with their training, which is… they had some. Whatever they’d have liked us to think, there was nothing different about them compared to the farmers except the money, the (sometime) power, the time, and the “luck” of their birth. In the end, it’s less about what humans can or can’t do but what society corrals them from learning. It’s easier to control your population when only the powerful have access to weapons, educations, and castles.
So, yeah, a woman can use a zweihander if she trains on the zweihander. It also won’t be her only weapon, mostly because one never knows when they’ll have to fight indoors. (That’s a joke, HEMA peeps. I know half-holds are a thing, and it’s not a katana so it can strike straight.)
I had just finished playing a soccer game when I found out Tyler, the Creator was trying to kill me with an axe. I stole the axe he was going to use, went to the locker room where he was at, and threatened him. While he fled i also stole a bunch of merch and then he mentioned that in a song he made
Made by Colt Manufacturing Co c.1872 and decorated by
Louis D. Nimschke for Schuyler, Hartley & Graham - serial number 3583. .38RF conversion five-round cylinder, single action, side loading gate with spring-loaded ejector rod, silver plated and gold-washed with Tiffany style grip. We’re reaching Bloodborne levels of weaponry.
The limits of violence: why Toffee won’t be defeated through force alone.
In this analysis, I’ll talk about the fight against Toffee in “Starcrushed,” compare it to “Storm the Castle” and “Into the Wand,” and discuss the implications of this comparison. This will be the first of two analyses I have planned for the season two finale. The second analysis will discuss the finale’s contrast between Moon and Star and include a breakdown of the narrative structure of both episodes. (The number of analyses may change based on whether or not I notice anything new between now and then.)
Since “Starcrushed” is still fresh in all our minds, let’s first go all the way back to the season one finale, “Storm the Castle.”
North Korea isn’t a ‘rogue state’ - it’s a small, economically isolated backwater, struggling to support an antiquated military dictatorship which hasn’t really recovered from being razed by US-led carpet bombing in the 1950s.
North Korea is not a 'terrorist threat’ - its elite are attempting to take the shortest cut to secure their sovereignty in the post-Cold War era: by acquiring nuclear weaponry as the only real deterrent capable of levelling the vast material inequality between itself and the US.
I’ll state it quite simply: if you believe that it’s consistent to decry North Korea for its burgeoning nuclear programme, whilst fully supporting the right of Western nations to dictate terms to non-nuclear powers, you’re a dupe for the crypto-racist propaganda of 'enlightened’ Western nuclear dictatorship. Nuclear proliferation is an evil rooted in the logic of global capitalist inequalities and imperialist underdevelopment.