watch your character

Fanon Lotor be like

i am not even sorry just take this

the true beauty and the beast ‘gay moment’

  • “who needs her when you’ve got us?”
  • “it’s never going to happen ladies”
  • “I’m not done with you yet” - “me neither”
  • LeFou looking dreamy and biting his bottom lip when Gaston says “picture it LeFou (…) adorable children running around while my love rubs my tired feet”
  • LeFou’s dreamy look turning into a frown the second Gaston adds ‘but what does Belle say?”
  • the whole Gaston song
  • “LeFou you’re the best. How is it no girl has snatched you up yet?” - “I’ve been told I’m clingy, but I really don’t get it” + the Look
  • the nose boop
  • the dance with Stanley at the end

basically pretty much all the lefou scenes were gay because he’s gay af it wasn’t even subtext it was obvious and subtle at the same time goodbye

Now that Will and Grace is coming back (28th of September this year) I feel like it’s the perfect time to share something I learned a while ago. John Barrowman, probably best known from Doctor Who, Torchwood and Arrow,  Barrowman was also considered for the role of Will in Will & Grace, but the producers reportedly felt he was “too straight” and the role eventually went to Eric McCormack instead. Like have you seen John Barrowman??! 

THIS DUDE

THIS ONE

ARE YOU SURE YOU HAD THE REAL JOHN

HIM

Here’s the link to his wiki if you don’t believe me: https://en.wikipedia.org/wiki/John_Barrowman

PS: I’m really happy that Will & Grace is coming back, I have a lot of fond memories of watching it wiht my older sister.

The Ten Types of Supernatural Episode:  an Illustrated Guide.

1.  The Generic:

This is the kind of episode fandom veterans fondly refer to as “Old School Supernatural.”  Features a 70s rock soundtrack, a classic (yet in hindsight, relatively nonthreatening) ghost or monster, comically bad special effects, and body horror.  Probably from season one. 

Examples:  “Wendigo,” “Bloody Mary,” “Bugs.”    

2.  The Classic:

Not to be confused with the Generic, the Classic is the kind of episode that everybody remembers and everybody loves.  It’s infinitely quotable, carefully toes the line between hilarious and absurd, and is still frequently blogged about even if it came out 7+ years ago.  Almost definitely features Gabriel. 

Examples:  “Tall Tales,” “Mystery Spot,” “Changing Channels.”

3.  The Life Changer:

Once you see this episode, you will never be the same.  Whether it introduces a beloved character, kills them, or raises them from the dead, the Life Changer is the episode that either sends you into a downward spiral of unhealthy obsession, or merely accelerates it.

Examples:  “Lazarus Rising,” “Abandon All Hope,” “Lucifer Rising.”

4.  The Black Comedy:

Though much of Supernatural revolves around a unique cocktail of horror and humor, the Black Comedy is almost impossible to miss.  From famine-induced cannibalism, to a would-be antichrist, to a killer pagan Santa Clause, the humor of these episodes is darker than Batman’s worst nightmares and probably at least twice as depressing, yet manages to be oddly magical all the same.

Examples:  “Yellow Fever,” “My Bloody Valentine,” “A Very Supernatural Christmas.”

5.  The Crack Fic: 

These are the episodes whose only real purpose is to make you wonder if Supernatural is some kind of elaborate fever dream.  Neither advance the plot nor provide much further insight into its characters, but still entertaining in terms of pure absurdity. 

Examples:  “Man’s Best Friend with Benefits,” “It’s a Dog Dean Afternoon,” most of season seven.  

6.  The WELL-WRITTEN Crack Fic:

Despite having the same brand surreal absurdity of the Crack Fic, the WELL-WRITTEN Crack Fic not only serves to further character development, but will also tug at your heartstrings, make you laugh, and very likely make you cry. 

Examples:  “Monster Movie,” “Sam, Interrupted,” “Hunteri Heroici.”

7.  The Meta Fiction: 

Some shows break the fourth wall, but this one comes at it with a sledgehammer.  From directly addressing the fandom and its terminology to the show itself, the Meta Fiction episode is usually surprisingly enjoyable and well-done, if you can get past the sheer mindfuck of it.

Examples:  “Fanfiction,” “The French Mistake,” “Don’t Call me Shurley.” 

8.  The Tearjerker: 

This one specializes in one thing and one thing only, and that is emotionally destroying you.  May disguise itself as other kinds of episodes, like the Crack Fic and the Meta Fiction, before swiftly and efficiently moving in for the kill.

Examples:  “the Rapture,” “After School Special,” “the Man Who Would be King.”   

9.  The Tragedy Porn:

Do you enjoy watching your favorite characters suffer and die horribly for no particular reason?  No?  Well in that case, you picked the wrong show, my friend.  From the heart wrenching pain of Dean being forced to kick a newly-human Cas out of the bunker, to the soul-destroying injustices that were Kevin and Charlie, the Tragedy Porn is an episode that exists for no other reason than to make you want to crawl into a hole and die.

Examples:  “I’m No Angel,” “Dark Dynasty,” “Rock and a Hard Place.”

10.  The Grand Finale: 

The Tearjerker, made ten times worse with the addition of “Carry on my Wayward Son” and a cliffhanger ending.  Specializes in metaphorically ripping your heart out, making you sob like a pre-adolescent girl, and psyching you up for the next season, no matter how emotionally exhausted you may already be.

 Examples:  “No Rest For the Wicked,” “The Man Who Knew Too Much,” “Swan Song.”  

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Matching icons for you and your almost forgotten bf/gf

Look at those faces they make, it’s gradually changed. So cute! So painful!

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random phone screencaps of Lin in Do No Harm because I love this character a lot and he deserved so much better

anonymous asked:

how can i make my characters empathetic?

Hey there, anon! Empathy is the ability to understand and share the feelings of others. I have two different ways to answer this: how to make your characters be empathetic and how to make people empathetic towards your characters.


HOW TO MAKE CHARACTERS BE EMPATHETIC 

This one is pretty self-spoken for. There is really only one way that I know of to make a character to be empathetic and it’s to put them in a situation that the character feels sympathy for another or have them care about something and to, eventually, share the feelings of the other character.

This could be just about anything - get creative with it! For example, have someone be treated unjustly, someone be thrust into grief or danger, facing an inner struggle, etc.


HOW TO MAKE PEOPLE EMPATHETIC TOWARDS CHARACTERS

This is actually pretty easy and you can also just repeat the above tips and tricks if you’d like!

However, different examples - and remember to get creative with it - are having your character display a valuable trait (though this is typically more rewarding if done a little before they make a choice that has a negative impact).

In addition, people love to watch real talent. Have your character be particularly good at something but don’t just tell how good someone is with a knife; show us. Show us how long it took, how many hours of pain and getting injured they had to withstand. Show them caring for their knives as if they were children. Show not tell is a very important part here.

Have them wish for a universal change or show them caring for people. For example, wishing for world hunger to go away and helping starving people go hand in hand together. Wishing for equality and going to rallies for pride, black lives matter, etc, go hand in hand. 

Give them something unique about them. Something that will make the reader grow some sort of attachment to them. 


I hope this helped, anon, and if you have any additional questions, please come ask! Happy writings! x

- Mod Lilly


If you need advice on general writing or fanfiction, you should maybe ask us!

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He’s not a pet.

Ya’ll need to get on Netflix right now and freaking watch Trollhunters.

Steven Universe asks to send to your pals
  • 1. Why did you start watching Steven Universe?
  • 2. What was the first episode you watched?
  • 3. Who's your favorite character?
  • 4. Favorite gem?
  • 5. Favorite human?
  • 6. Who's your least favorite character?
  • 7. Least favorite gem?
  • 8. Least favorite human?
  • 9. What's your favorite episode?
  • 10. Least favorite episode?
  • 11. Guilty pleasure episode? (an episode that you love, but everyone else hates)
  • 12. Favorite storyboarding team?
  • 13. Least favorite storyboarding team?
  • 14. List 3 of your favorite songs from the show.
  • 15. List 3 of your favorite instrumental songs from the show.
  • 16. In your own honest opinion, what was the single most hilarious scene in the show?
  • 17. In your own honest opinion, what was the single most horrifying scene in the show?
  • 18. Funniest episode? (not the same as #16)
  • 19. Scariest episode? (not the same as #17)
  • 20. Which fusion are you yearning to see the most?
  • 22. Any ships you'd like to see become canon? Or are you not that much of a shipper?
  • 23. Favorite fan artists?
  • 24. If you read any fanfics, favorite fanfic writer?
  • 25. What are your favorite fan interpretations of the gems?
  • 26. If you were a writer for Steven Universe, what kind of episodes would you write?
  • 27. Character(s) who you wish had more screen time?
  • 28. Any character(s) you would like to have a solo song in the future?
  • 29. If you were a part of the crewniverse, and you were given the choice to make a crossover of Steven Universe with any piece of media you'd like, what would you choose?
  • 30. Favorite fandom joke?
  • 31. Favorite fusion?
  • 32. Least favorite fusion?
  • 33. Favorite canon pairing?
  • 34. Name some headcanons of yours.
  • 35. If you had the chance to speak with Rebecca Sugar right now, what would you say to her?

DevBlog #4 - Item Displays

Hey guys, Paul “Paulthegoat” here.

One of the most satisfying and fun aspects in Risk of Rain was watching your small character transform over the course of the game into a spinning ball of death. Showing each of these items on the player character as you collected them was very important to the feel of the game. Doing so served two key purposes.

First, some items weren’t inherently obvious what power up they gave right when you found them (Ukulele). This was an issue for newer players to be able to easily pick up the game and get a grasp on what exactly was going on. And secondly, showing the player’s progress as they became stronger over time. Given the tools we had, I felt we did a pretty good job doing this in 2D. However, with our wider 3d design space, we have much more room to work with.

For Risk of Rain 2, we designed a new system to help us scale placing items and so far it has been working out great. On each character there is an Armature that contains all of the bones for that particular model. A few of the most common bones for a player character like the Commando would be the head, chest, stomach, arms, legs etc. All of these main bones contain subsequent smaller bones that can be used to fine tune each item placement and animations. For example, the UpperArmL > LowerArmL > HandL > and a bone for each finger on the left hand. Using an “item display rule set” we are able to assign each item that you pick up to be attached to specific bones at exact sizes and angles that look best at.

Once we have the character model set up, adding a new item is simple thanks to the item display rule set system. We just pick what bone to attach the item to and set the scale/rotation. We can even choose to have limb replacements for certain items that make sense. We currently have the Paul’s Goat Hoof replacing the right calf when picked up.

Every character (monsters and players) can have a unique item display rule set. An important note is that currently, stacks of items do not display repeatedly on your body. While that was a goal at the beginning, in reality some items (syringe, tooth, etc) could naturally stack to ridiculous amounts but larger items (ukulele, behemoth, limb replacements) couldn’t be stacked visually within reason. We’re hoping to think of something clever along development to make sure that stacks of items still feel much stronger than having just one.

-Paul

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Resident Evil: The Umbrella Chronicles Characters.