waste graveyard

What’s it like to dream?, Blue asks, fareaway from the others. Cabeswater’s warm air is all around them, trees whispering in mild summer breezes and Ronan stops in his tracks, momentarily lost in the moment.
Like falling in love, Ronan whispers finally and watches Adam from afar.

What’s it like to dream?, Matthew asks one day after they leave the church. Suits rumpled from sitting too long, the bells still chiming in the background. His keys feel unnaturally hot and heavy in his hand.
Like being God, Ronan smiles, razor-sharp and drives away.

What’s it like to dream?, Kavinsky cackles over the brutal sound of his roaring engine. The air reeks of gasoline and sulfur and Ronan feels like something’s burning on a leash, a graveyard of wasted dreams between them.
Like destroying the world, Ronan says and leaves without a second glance.

What’s it like to dream?, Gansey asks full of excitement, eyes glistening in the dark night. They’re sitting side by side and Ronan watches in silence as Gansey builds his miniature Henrietta anew. There’s the faint sound of a buzzing insect somewhere in the manufacture that keeps him alerted.
Like waking up, Ronan murmurs and closes his eyes against the cold air.

What’s it like to dream?, Declan snarls with something like disappointment on his tongue. They’re fighting, they always are and Ronan throws as much punches as Declan does - perhaps even more so.
I don’t dream, Ronan bristles and puts his guard up again, shoulders square, face blank when Declan’s fist hits him.

What’s it like to dream?, Noah whispers, voice thick of grief and fear. An old chimney clock is ticking somewhere inside Monmouth, remind them that their time is running out. Ronan reaches out but Noah is cold, frozen skin over frozen bones.
Like cheating death, Ronan answers, voice painfully aware of Noah’s fading presence.

What’s it like to dream?, Adam asks carefully and looks at Ronan with a small smile. The smell of fresh air is all around them, cows sleeping peaceful in wide green fields, the Barns towering in the background like a reassuring presence.
Like coming home, Ronan says and places kisses along Adam’s fingers one by one.

Below is just a few tips that I think will help out quite a few people on navigating through icon making. My primary/only source of icon making is through photoshop, so I am not sure how well these tips will correlate with other programs, but it’s possible that they can!  If you have questions at any point, feel free to ask them! ! !

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*~*~THESE TWO OPENS EXIST~*~*

clear's route and the robot graveyard of wasted opportunities

I decided to make this into its own post because I keep running into this particular frustration whenever I work on my DmmD presentation/lecture, so I might as well get it out of my system once and for all. This post might also be a social suicide because as far as the DmmD fandom is concerned, saying anything negative about Clear’s route is basically the biggest taboo that ever existed; still, being rationally critical about the media I consume is relevant to me not only when it comes to social issues, but the actual pacing and narrative quality of it. So. Two confessions:

Confession #1: I love and adore Clear and he was my very first favourite, even long before I had played DmmD.

Confession #2: I want to re-write his entire route to wash away the bitter taste of disappointment towards wasted opportunities.

In other words, this is a post about how Clear is a wonderful character, but his route falls victim to lazy and unimpressive execution.

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