wardrobe: leather

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etsyfindoftheday 1 | 4.17.17

minimalist leather hair ties by suroundstudio

accent your ponytail or top knot with a glinting metallic leather tie in either a feminine princess crown or plain wrap shape — some of them are even reversible! two ties in one!! ;) happy monday all!

anonymous asked:

I know this is more of Knight's forte, but what do you think of light (leather, mainly) armor? If you take the idea that full plate doesn't realistically affect your movement that much, why would a rogue going to fight a dragon not wear plate?

Here’s where our problems begin: you just used the words “realistically” and “dragon” in the same sentence. :)

I’ve explained before that, historically speaking, leather armour is not a thing, not as depicted and simulated in D&D in any case. (Hardened leather cuirasses did exist, but they’re not the pliable, roguish, stealth-friendly and mobility-friendly kind of armour you see in fantasy, they were basically ornamental breastplates.) So it’s completely futile to discuss the realistic benefits of an imaginary armour.

Quite simply, the rogue wouldn’t fight a dragon wearing plate because in D&D rogues aren’t proficient in heavy armour, and because in D&D heavy armour imposes penalties/disadvantage on certain skill and abilities that rogues rely on. If for some reason your rogue doesn’t care about any of that (maybe you’re a multiclass rogue/fighter, who focuses on dealing damage rather than roguish skills), then sure, plate armour is great.

It’s true that, in real life, full plate armour didn’t actually restrict mobility - not for anything you’d expect to happen in a battle, at least, and certainly not when you compare it with other types of armour available at the time. It’s also true that full plate armour was used for a very short period of time, in a very small area of our big wide earth, and by a very small (and obscenely rich) percentage of the population, whose profession was war.

But we’re not soldiers. We’re adventurers. We’re bringing to life archetypes from a wide variety of cultures and environments and walks of life, and we’re simulating imaginary armour (along with imaginary magic, and imaginary divine grace, etc) exactly because we’re here to fight dragons, as opposed to armies.

Now, if you want to put more realism in your D&D, and pump up the simulation accuracy of mundane equipment at the expense of convenience… this is totally cool. You’ll have to tinker with the rules, and balance may be an issue, but if you dig it, I don’t see why not.